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Labyren

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Labyren screenshot 1
Labyren Demo Trailer trailerWatch trailer on Steam ↗

Labyren

Paulius Giniotis · Published by Paulius Giniotis

Last updated 28 Sept 2026

Labyren is a medieval-themed Tower Defense game centered on multi-waypoint mazing and vision. While traversing through the campaign, discover countless unique strategies building with your ever-expanding arsenal and unravel the story underneath!

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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Strategy · 2027 · More free games

Navigate through complex multi-waypoint mazes in Labyren, a strategy game where each level offers new challenges and endless possibilities. Discover unique building strategies as you progress through the campaign, unraveling the story of this medieval-themed Tower Defense experience.

About this game

Labyren is a medieval-themed Tower Defense game centered on multi-waypoint mazing and vision. While traversing through the campaign, discover countless unique strategies building with your ever-expanding arsenal and unravel the story underneath!

The campaign consists of handcrafted levels, each one providing opportunities for unique strategies to take place. Play at your own pace - spend time planning out the perfect labyrinth and watch your creations deny the unsuspecting challengers. Each level has several waves for you to get through - get through them all and win the level!

Upgrade towers with special buildings that provide various adjacency bonuses, such as increased damage, attack speed, or even extra vision in times of need. You can seamlessly integrate these buildings into your maze, so you don’t have to choose between extending the path or upgrading your towers.

Each level is designed with multiple strategies in mind. While the optimal strategies dwell in using a variety of buildings, feel free to experiment upgrading just one or two towers throughout a level or focus on making enemies travel an absurd path.

Features

  • Custom path-building by forming mazes with buildings

  • Multiple waypoints that enemies have to pass through

  • Vision system that's shared across all structures

  • Path blocking with barricades

  • Building upgrades through adjacenct building bonuses

  • Planning mode to preemptively plan out what your path will look like

  • Various-shaped buildings

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7, 10, 11
  • Processor: x86, x64 architecture with SSE2 instruction set support
  • Memory: 4 GB RAM
  • Graphics: DX10, DX11, DX12 capable

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Labyren Demo 0.1.7

    Changelog:A new challenge level that is unlocked after beating Level 01;A new Tower that is unlocked after beating the challenge level. This tower is free to use in all levels after unlock;A new button on each building to check its stats (currently just damage done and kill count);A visual-only update where diagonally-adjacent vision shapes are now more seamless;Some extra animations for Lord Chanterelle.
    Read full article on Community Announcements (vegmuffin)
  • Patch NotesOfficial

    Labyren Demo update

    High level changelog:Path segments (for example Entrance -> Waypoint 1 and Waypoint 1 -> Exit) now have different colors to help players differentiate where the enemies are going and when;Slight Cannon nerf (lower scaling for Distance Based Damage);Buildings initially placed for the level are now no longer sellable;Updated the rules for Barricade placement, they're considered small enough for enemies to diagonally fit through them. Make sure a path indicator appears that the barricade will be blocking the path!Certain icons have been updated to be consistently monochrome and matching the overall visual style of the UI;Levels now have a "Perfected" state, where if you beat the level without any lives lost, you get a golden-colored text in the level selection screen;Some other small technical and QoL updates.
    Read full article on Community Announcements (vegmuffin)
  • AnnouncementsOfficial

    Labyren is playable on Steam Deck!

    Labyren demo is fully playable on Steam Deck! Making a Tower Defense game that is comfortably playable on a controller is a challenge in of itself, but if that's possible, then Steam Deck shouldn't be an exception. Most of the challenges arise in how to control selection and building placement. Controller glyphs in some shape or form are always present when you are expected to take an action. For example here, in free selection mode, you can cycle through built towers or incoming enemies with the Left Stick, and with a standard Submit button (A on the deck) you can inspect their stats. When building a new tower, helpful glyphs appear on the right side of the outline of the building, much like in the keyboard & mouse version. If buttons are accessible with the click of some button, that button's glyph appears on the button. Hope this helps!
    Read full article on Community Announcements (vegmuffin)

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