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Tetro Runner

Screenshots

Tetro Runner screenshot 1
Gameplay | Release Trailer English trailerWatch trailer on Steam ↗

Tetro Runner

Rollmop Games Studio · Published by Rollmop Games Studio

6 user reviews — 100% positive (6 reviews) · 97 achievements

Last updated 28 Sept 2026

Tetro Runner is an arcade platformer about a sentient block trying to escape a collapsed and corrupt arcade cabinet. You must juggle fast paced platforming and precise block placement to stay alive and get the highest score you can.

DJCTQ 6Co-opFull Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £8.50 · Highest: £8.506 Oct 2026

Action, Indie · 2026 · More £5 - £15 games

Tetro Runner challenges you to navigate a sentient block's escape from a corrupt cabinet, blending fast-paced platforming with precise block placement. Experience the thrill of staying alive and achieving high scores in this unique indie action game.

About this game

The arcade is dead, but the game is not over.

In an abandoned arcade a collapsed cabinet flickers to life. Sparks fly, the cracked CRT crackles and hums. Within the fallen machine a binary corruption takes hold. A rogue block runs for its life to avoid being consumed by the collapsing codebase.

Tetro Runner demands that you do not stop running. The Corruption does not stop chasing. Experience tight, physics-based platforming designed with fun in mind. Tetro Runner rewards skill and risk.
There is a little in the environment to help make your way forward, but for any success you will need to build. Blocks enter from the right, use them to kill snakes, shrink the void and build a path forward, combining them correctly for score explosions!

This is a true arcade score attack. Your score is a marriage of distance traveled and lines cleared. Skill expression is a pillar of Tetro's design. Kill snakes, collect coins and discover hidden methods for maximizing the score in each run.

Pressure is constant. A wall of Corrupted Binary chases you from the left, devouring everything in its path. If you leave uncleared blocks behind, the Corruption will eat them. Dodge void zones that destroy anything they touch, and battle void snakes —segments of corrupted code that hunt down and eat your coins before you can collect them.

Game Features

  • Unique, addictive skill-based gameplay

  • Endless evolving environment

  • 4 unlockable difficulties

  • Local asymmetric co-op

  • 13 Unique Run Modifiers to use in any combination

  • 10 Unlockable cosmetics

  • 97 achievements

  • Hazards that both hinder and help

  • Local leaderboards

  • 2-3 hours to master, 30+hours to perfect

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5 (10th Gen) or AMD Ryzen 5 3000 Series
  • Memory: 1 GB RAM
  • Graphics: Integrated Graphics Xe
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Sound Card: Any
  • VR Support: No

Recommended

Recommended:
  • OS: Windows 11
  • Processor: 10th GEN i5 or equivalent
  • Memory: 2 GB RAM
  • Graphics: Any Dedicated GPU (Nvidia or AMD)
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Sound Card: Any
  • VR Support: No

Supported Languages

English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Ukrainian*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Tetro Runner Now Available!

    Tetro Runner Now Available!Big thank you from us here at Rollmop Games Studio to all those that made it possible. We're really excited for everyone to face the challenges and hit those high scores. Share your thoughts, experiences, and most importantly, have fun!You'll be seeing more from Rollmop Game Studio very soon!Big thank you,RGS
    Read full article on Community Announcements (nicolas9116)
  • Community & EventsOfficial

    We're in Next Fest!

    Hi Runners!In case you missed it we're in Steam's Next Fest with an updated Demo!We've been doing some polish and listening to feedback to improve Tetro Runner. In an effort to continue this we've introduced completely optional anonymous analytics so YOU can help us find what works and what doesn't.What's new:Minor bug fixesUI adjustmentsAnalytics
    Read full article on Community Announcements (Crunchynut)
  • AnnouncementsOfficial

    DEMO RELEASE!

    Greetings Runners! The team at Rollmop have been cooking away and are excited to announce that our demo is now available on all supported platforms! This has been a pretty big push over a time where there has been a lot of overlap with family events. We are excited to have the demo in people's hands, and are watching keenly to respond as quickly as we can to any issues that might arise. We have been setting high scores around the office, and are keen to learn how bad we all are at the game when we see the community scoreboard. Bug Fixes and ImprovementsAdded on-screen button reminder during Beginner and Intermediate run.Improved active block movement speed when holding the button.Improved tutorial displayFixed Frame shake slider initial value. Frame shake is now properly off by default.Fixed post-fx toggle initialization. Post-processing effects will now load correctly from save file.
    Read full article on Community Announcements (nicolas9116)
  • AnnouncementsOfficial

    FREE DEMO COMING SOON

    Greetings Runners! We have been cooking away on a DEMO so that we can get some Tetro in to your hands sooner rather than later. We will push an announcement when it goes live (very soon) so that no one misses out. Alongside this we have made some regular, all important updates to continue to ensure we hit the ground running smoothly. Bug FixesReduced default screen tearing effect to a value of 0 - for fans of this effect it can still be toggled on in the Graphics MenuFixed a handful of data bugs surrounding the port to web for the web hosted version of the demoImproved support for UI scaling in mixed aspect ratiosIterated on Tutorial system to improve visibility of learning materials for first time players
    Read full article on Community Announcements (nicolas9116)
  • AnnouncementsOfficial

    Pre-release Behind the Scenes

    Greetings!Happy new year and hello from the tiny team behind Tetro Runner. As the new year rolls around we are tinkering away hunting the last bugs in our ticketing system and busily planning out the last of the QOL improvements we had slated for V1. The game is in a stable state, and has made it into the hands of some pre-release testers who haven't managed to break anything (major) yet! Tetro Runner is the first game from Rollmop Games Studio. We are a tiny team out of Australia who believe in fun and intrigue above all else. We love the game development life cycle and are excited to continue to bring novel, small games that offer value for money. The FixesAudio Service improved to guard against rare instances of repeated audio clipsObject Pool rework to reduce memory overhead at runtimeFixed a bug where the player's hat could fly off their head (funny but annoying)QOL improvements to menu organization and general menu tinkering
    Read full article on Community Announcements (nicolas9116)

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