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Horror Scenarios: The Redwood Estate

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Horror Scenarios Redwood Estate Trailer trailerWatch trailer on Steam ↗

Horror Scenarios: The Redwood Estate

Studios O.S.A.A.T. · Published by Studios O.S.A.A.T. · Official site ↗

Content notice: This game may contain content not appropriate for all ages. Frequent violence or gore and general mature content.

Last updated 28 Sept 2026

Investigate the Redwood Estate as officers Tim Rieff and Kim Hansbury in this classic top-down survival horror game. Face terrifying creatures, manage scarce resources, and uncover the dark secrets behind the mysterious events that took place within the estate.

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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Action, Adventure, Indie · 2026 · More free games

Take on the role of officers Tim Rieff and Kim Hansbury to solve puzzles and survive threats in the eerie Redwood Estate. Manage resources and unravel mysteries as you face terrifying creatures, all under the watchful eye of Studios O.S.A.A.T.'s indie lens.

About this game

Demo Version 1.7 is now live

Demo Version 1.7

Thank you for all the amazing feedback you've shared since the demo launched! This update focuses on improving the overall experience by introducing new quality-of-life features and implementing many of your suggestions. We're committed to making the game the best it can be, and your feedback is helping shape its future.

New Features

  • Animated title screen for a more dynamic main menu.

  • New dynamic overhead text sequences to enhance storytelling.

  • Improved death screen with the option to Load Game or Return to Main Menu.

  • Completely reworked Options Menu, providing a better foundation for future settings.

  • Added a new Twin Stick control scheme for gamepad players.

Gameplay Improvements

  • Improved and balanced various sound effects throughout the demo.

  • Reworked the intro sequence timing to better showcase the guard's death.

  • Changed the spore damage effect back to red for clearer player feedback.

Coming Next

  • Load Game directly from the in-game pause menu.

  • An additional modern control scheme.

  • A new Film Noir visual filter for an entirely different horror experience.

Thank you to everyone who has played the demo, reported bugs, and shared feedback. Every update brings us one step closer to the experience we want to deliver. Please keep letting us know what you think—we're listening, and we're building this game together.

See you in the next update!


About the Game

The year is 2000.

Officers Tim Rieff and Kim Hansbury are dispatched to the remote Redwood Estate after contact is lost with two fellow officers. What begins as a routine welfare check quickly turns into something far more disturbing.

Inside the estate, silence hides the truth.

To locate their missing colleagues and uncover what happened to the residents and staff, Tim and Kim must explore the manor and its surroundings, search for survivors, and face the growing threat hidden within its walls.

Explore, investigate, and survive in a tense, top-down horror experience inspired by classic survival horror games. With limited controls and scarce resources, every decision can be the difference between life and death

  • Collect your arsenal to defend yourself against horrific enemies.

  • Explore the manor and its surroundings in search of your missing fellow officers. Uncover the mysterious events that led to the tragic fate of the residents and staff of the Redwood Estate in this atmospheric survival horror experience.

  • Search every corner for the tools you’ll need to survive against terrifying enemies while carefully managing your limited resources.

An original soundtrack composed in-house supports the atmosphere with moments of dread, restraint, and brief relief between encounters.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows Vista
  • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce 8800GT / ATI Radeon HD 4850
  • Storage: 6 GB available space

Recommended

Recommended:
  • OS: Windows 10 64-bit
  • Processor: Intel i3
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 660
  • Storage: 6 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Demo Version 1.7.1 is now live

    Demo Version 1.7.1We've made another round of improvements to the demo, including a new quality-of-life feature and several fixes to collisions, audio, UI, animations, and menu interactions.New FeaturesAdded the ability to load a save directly from the In-Game Menu.Bug FixesFixed multiple collision issues in the Girls' Washroom.Fixed several overly intense decals in the Girls' Washroom.Fixed a collision issue on Manor F2, to the left of the stairs, that could cause the player to become stuck.Fixed an issue where the Master Volume could become incorrect when loading a new floor.Added the missing Infected state to the Item Box UI, which could otherwise reveal the player's injured state while infected.Fixed an issue where the Crawler's walking animation would not resume after its introduction if the player left the room.Fixed an issue where quick swapping immediately while picking up an item could cancel the pickup and prevent other menus from being opened.AdjustementsAdded Early Access coming soon mention to end of demo UIAs always, thank you for your feedback and support! Every update brings us one step closer to making Horror Scenarios: The Redwood Estate the best experience it can be.
    Read full article on Community Announcements (studios.osaat)
  • AnnouncementsOfficial

    Major News: Horror Scenarios: The Redwood Estate Coming to Early Access Oct. 2nd

    After 3 years of development, we're excited to share some big news about Horror Scenarios: The Redwood Estate.We're going Early Access on Steam October 2nd, 2026!We've decided to take this path with the game to allow players to finally step into Redwood Estate while we continue developing the rest of the main story.This is a big milestone for us, and we're incredibly excited to have you along for the next part of the journey.What will be available in Early Access?The Early Access version will begin at the very start of the investigation.Players will be able to experience the complete first two stages of the game, including boss encounters, before continuing into the next stages.The Early Access experience provides approximately 5 hours of gameplay for first-time players, including exploration, puzzles, resource management, combat, and investigation.And, of course, there are plenty of secrets waiting to be uncovered throughout the estate.But this is only the beginning...The Early Access journey will eventually take the protagonists beyond the current boundaries of the estate.A road map will be provided in the next month to inform you of the content coming up following the Early Access release, Why Early Access?There are two main reasons we've decided to bring The Redwood Estate to Early Access.First, we don't want to rush the end of development.The game has grown considerably since we first started working on it, and we want to give the remaining chapters the time they deserve. Rather than rushing the final part of the game just to reach a 1.0 release, we'd rather share a substantial, polished portion of the experience with you while we take the time needed to properly finish the rest.Second, your feedback has already been an essential part of this project.Ever since the release of our demo, we've received an incredible amount of feedback from players. You've helped us identify bugs, improve quality-of-life features, rethink certain gameplay elements, and make the ov...
    Read full article on Community Announcements (studios.osaat)
  • AnnouncementsOfficial

    Demo Version 1.7 is now live

    Demo Version 1.7Thank you for all the amazing feedback you've shared since the demo launched! This update focuses on improving the overall experience by introducing new quality-of-life features and implementing many of your suggestions. We're committed to making the game the best it can be, and your feedback is helping shape its future.New FeaturesAnimated title screen for a more dynamic main menu.New dynamic overhead text sequences to enhance storytelling.Improved death screen with the option to Load Game or Return to Main Menu.Completely reworked Options Menu, providing a better foundation for future settings.Added a new Twin Stick control scheme for gamepad players.Gameplay ImprovementsImproved and balanced various sound effects throughout the demo.Reworked the intro sequence timing to better showcase the guard's death.Changed the spore damage effect back to red for clearer player feedback.Coming NextLoad Game directly from the in-game pause menu.An additional modern control scheme.A new Film Noir visual filter for an entirely different horror experience.Thank you to everyone who has played the demo, reported bugs, and shared feedback. Every update brings us one step closer to the experience we want to deliver. Please keep letting us know what you think—we're listening, and we're building this game together.See you in the next update!
    Read full article on Community Announcements (studios.osaat)
  • AnnouncementsOfficial

    Demo Version 1.6 is now live

    Following player feedback and additional playtesting, we've introduced new features, refined gameplay mechanics, and fixed several issues to improve the overall experience and immersion. We've also made it easier to visit and wishlist the game on Steam after completing the demo.New FeaturesAdded a direct Steam Wishlist link upon completing the demo.Added a run turn speed adjustment, while run input is down turn speed increased by 45% to improve movement responsiveness and combat flow.Gameplay ImprovementsReduced Quick Swap duration from 2 seconds to 1 second for faster weapon switching and smoother combat flow.Increased aiming turn speed from 0.45 to 0.50.Reviewed and refined various dialogues and interactions to improve readability and make conversations sound more natural. Bug FixesFixed an issue where the Manor Main Hall (F1) music would restart instead of persisting after loading a save, breaking immersion.Fixed difficult interaction with the Welcome Lore document in the northwest section of Manor F1 due to incorrect collision.Fixed an issue where the Plant Door in northwest Manor F1 would still play sound effects after the vine had been destroyed.Fixed an issue that could cause players to lose a reload when quick-swapping from a melee weapon while out of ammo, due to conflicting timers.Rebalanced pre-load scene sound effects and music volumes to reduce excessive loudness.Fixed an issue where pressing the Aim button during a room transition could leave the player stuck in the aiming animation and without controls.Fixed a visual issue in the Item Box UI where mouse focus could be lost, causing the cursor to disappear.Fixed an issue where the player could become input locked at the start of the Jason encounter until entering aim mode.Fixed the opening hallway sequence, where the character could appear to float instead of walking during the initial movement. As always, thank you for your feedback and continued support! Wishlist the full game to follow development u...
    Read full article on Community Announcements (FouGui)
  • AnnouncementsOfficial

    Demo Version 1.5 is now live

    We’ve rolled out a new update focused on improving gameplay feel, fixing key issues, and continuing to refine the overall player experience. Every change below is part of our ongoing effort to make the game as smooth, immersive, and enjoyable as possible.New Features Dynamic Reload SystemA new in-game dynamic reload option is now available. Simply hold the aim button and press “R” (Keyboard) or “B” (Controller) to activate for more responsive combat control. New Environmental Threat – Spores DefenseAdded a new spore-based defense system to the West Terrace Vine Core. Stay alert—these can quickly turn the tide if you’re not careful. New Pre-load SceneIntroduced a brand-new pre-load scene to improve presentation and immersion when launching the game.Multiple bug fixes & ImprovementsWe want to give a big thank you to everyone testing the game and sharing feedback. Your input is directly helping us shape and polish the experience, and we truly appreciate your support. Discover the opening section of a top-down survival-horror mystery inspired by classic genre tension. Investigate the estate, uncover hidden clues, and survive your first encounters as the story begins to unfold.Player feedback continues to help us refine the experience ahead of release.Wishlist the full game to follow development updates and future improvements.
    Read full article on Community Announcements (studios.osaat)

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