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Spellbroker

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Spellbroker screenshot 1

Spellbroker

Rufalicious Gaming · Published by Rufalicious Gaming · Official site ↗

Last updated 28 Sept 2026

Become a master Spellbroker — wield magic and money in a fast-paced, isometric pixel art marketplace. Buy low, sell high, and bend the market to your will as you build your fortune in a world where profit is pure magic.

Free to PlayComing SoonDJCTQ l

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Simulation, Strategy · 2026 · More free games

Navigate the fast-paced isometric pixel art world as a Spellbroker, shaping market trends and amassing wealth through savvy buying and selling.

About this game

Beta Playtest Registration is Now Open!

The first ever public playtest for Spellbroker is officially coming this December, and I’m inviting you to jump in early and help shape the game’s future!

In this playtest, you’ll get access to a limited slice of the gameplay loop through the Time Trial Mode — a fast-paced, bite-sized experience where you’ll buy low, sell high, and bend the market to your will, earning as much money as you can before the clock runs out. It’s not the full Career Mode YET, but it will give you a solid taste of the chaos and strategy the game is all about.

During the playtest you can expect:

  • 💰 Fast-paced, strategic challenges in a bit-sized limited time mode

  • ✨ Spellcasting that manipulates prices and the marketplace

  • 📈 Randomized runs to keep each attempt fresh

  • 🎉 A chance to give feedback that will directly influence development

Your feedback is incredibly valuable — I’m a solo dev, and this early test helps me refine core systems, discover bugs, and balance the magical economy before the full game launches.

More details (including exact playtest dates) will be shared soon.
For now, hit that Wishlist button, register for the Playtest, join the Rufalicious Gaming Discord, and get ready to conjure up some profit!

Thanks for supporting Spellbroker — can’t wait to see how much gold you can squeeze out of the market!

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Magic meets money in this fast-paced, isometric pixel art marketplace simulator, where spellcraft and strategy collide.

You are the Spellbroker — a magician-merchant mastering the flow of a living, breathing magical economy.

Buy low. Sell high.
Watch prices rise and fall in real time as you trade dozens of magical items. Predict market crashes, ride profit spikes, and outsmart the unpredictable trends of a world driven by arcane forces. Every transaction counts, and every sale charges your magical items with power.

Harness your magic.
Profits you earn from trade on the market will charge magic items that can be unleashed to bend the market itself to your will. Cast spells to freeze time, ignite profit chains, reveal future trends, or protect your goods from catastrophic crashes. Potions provide timed boosts; spells offer limited-use enchantments — both are key to your success.

Build your fortune. Master the market.
Experiment with different combinations of potions and spells to create your own trading strategies. Balance risk and reward as random crashes, rapid booms, and chaotic shifts test your timing and intuition.

Featuring a stylized pixel art aesthetic, a dynamic real-time economy, and a deeply satisfying feedback loop of buying, selling, and casting, Spellbroker transforms the magic of trading into an enchanting game of power, timing, and fortune.

Will you control the market — or let the market control you?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i3-6100 (or equivalent)
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 670 / Radeon HD 7970 (or equivalent)
  • DirectX: Version 10
  • Storage: 8 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch Notes (ver 0.12)

    Hello Everyone! :]Here is a summary of the updates in this recent patch. Also, thank you to those who are participating in the playtest! Your feedback is invaluable as I continue to improve the gameplay experience!Version 0.12 \\·   Added graphics showing magic charge progress·    Added new animation for gaining magic charge·   Changed the “Spark Sapping Solution” so that it affects the item regardless if it is purchased or not. The value the player gains is subtracted from the items price, accurately reflecting that the potion is “sapping” the item’s value.\·   Fixed an issue with the volume settings in the options menu not adjusting correctly·   Fixed an issue with the “Spark Sapping Solution” text overlapping. The text duration now corresponds to the price change interval time.·   Fixed an issue where item prices would fall below zero.New Magic Charge Progress BarsAs the player earns profit towards an item, they gain charge towards casting that item's magic effect. Fill up the bar completely to use the item. But note: every time you use the item, it becomes increasingly more expensive to use the next time, requiring the player to earn even more profit before being able to use it again.
    Read full article on Community Announcements (Rufalicious Gaming)
  • AnnouncementsOfficial

    Playtest is Open Now!

    Hello Everyone! :]The playtest is officially open!Registration is open to all. To sign up, visit the Steam Store Page. Here is a quick summary of what I hope to learn through the playtest:Feedback on overall gameplay loopBalancing of magic, enchantments, brewing, alchemy and other in-game buffsEase of understanding / how to combo effects / rogue-like buff stackingBugs or other issuesThere is an in-game link for a quick feedback survey. You may also join the Discord for a more direct way to contact me and discuss feedback. You may also use Steam's Community Hub to post Discussions, as I will be checking there frequently during the playtest. Lastly, if you haven't already, please follow me on Instagram and/or Bluesky for more updates!Please remember that this build is an early playtest version of the game. Some features are incomplete, visuals and effects may not reflect final quality, and bugs may be present. For testing purposes, all current features and systems are fully unlocked, which does not represent the intended progression of the final release.Thank you everyone. I look forward to hearing more about your experience playing Spellbroker!-CraigThe first ever public playtest for Spellbroker is officially coming and I’m inviting you to jump in and help shape the game’s future!In this playtest, you’ll get access to a limited slice of the gameplay loop through the Time Trial Mode — a fast-paced, bite-sized experience where you’ll buy low, sell high, and bend the market to your will, earning as much money as you can before the clock runs out. It’s not the full Career Mode YET, but it will give you a solid taste of the chaos and strategy the game is all about.During the playtest you can expect:💰 Fast-paced, strategic challenges in a bit-sized limited time mode✨ Spellcasting that manipulates prices and the marketplace📈 Randomized runs to keep each attempt fresh🎉 A chance to give feedback that will directly influence developmentYour feedback is incredibly valuable — I’...
    Read full article on Community Announcements (Rufalicious Gaming)

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