
Screenshots

ZOOP WORLD
Half Made Arcade · Published by Half Made Arcade · Official site ↗
Last updated 28 Sept 2026
ZOOP WORLD is a fun and engaging spin on a classic retro title from 1995. Defend the center grid from a growing number of enemies closing in on you. Battle on multiple maps around the world of Planet Z and see if you have what it takes to become a ZOOP WORLD Master!
Indie, Strategy, Casual · More free games
Explore Planet Z and outsmart advancing foes on various maps to earn the title of ZOOP WORLD Master. Engage in a classic 1995-style challenge with a modern twist from Half Made Arcade.
About this game
America's Most Addictive Game - Remade!
You take control of a cursor in the center grid and must launch yourself towards the enemies that surround you. Match their color to destroy the enemies! But be careful, traps are everywhere and once the enemies reach the center it's game over.
Game Features:
Unique Maps
Engaging and Detailed Map Design
Classic Mode (Based on the Original Game)
In-game Powerups
Achievements
Supports Keyboard and Gamepad
Steam Cloud Support
Optichallenge
What is an optichallenge?
The map surrounding the playfield will try to distract you with visuals you may not expect in an attempt to make you lose your attention and focus. Some maps might be easy while others are going to be far more challenging!
Do you have what it takes to beat all the levels and conquer ZOOP WORLD?
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i3 with 1.0GHz (or equivalent)
- Memory: 4 GB RAM
- Graphics: Intel Integrated Graphics
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Playtest Opening!
Hello! I am excited to finally show you the game I've been working on for a few months now and want to let you know what to expect. This playtest will have four playable levels the Forest, the Cave, the Temple, and the Mall. Each level has a gimmick that makes the gameplay different from one another. The forest, as you may notice, is not yet complete and has the cave's enemy models instead of it's own unique models. I am releasing the playtest early due to eagerness and also wanting to hear your thoughts and ideas on the project!Bugs might be found, I've tried really hard to release this playtest with minimal bugs but given the scope of the project there's bound to be a few hidden away that I didn't find. That's why there's a playtest! Navigation of the menu's requires the mouse, gamepad works in game though! I'm working on a system for allowing Gamepad to work on menus. Sorry for the inconvinience!Please report any bugs or share ideas/concepts you'd love to see added to the game in the Community tab! I will be keeping an eye on things there as I continue to work on the project. Your playtest is greatly appreciated and I do truly hope you enjoy the game and are excited for it's future.There's a lot planned, stay tuned!Read full article on Community Announcements (Nivek)






