
Screenshots

Watch trailer on Steam ↗Obrum
Lars-Peter Eriksson · Published by Just me! · Official site ↗
Last updated 28 Sept 2026
OBRUM is a strategic logical puzzle roguelite where you manage an unstable system, trigger devastating chain reactions, and fight to keep the board from collapsing. OBRUM rewards pattern recognition & long-term planning. You are not solving a puzzle, you are engineering outcomes.
Indie, Strategy, Casual · More free games
Navigate through Obrum’s challenging puzzle roguelite as you manage an unstable system and trigger chain reactions. Your decisions shape the outcome, blending strategy with casual gameplay in this unique indie experience.
About this game
Build the board. Set the rules. Pull the trigger.
Occasionally do exactly what you wanted.
OBRUM is a strategic logical puzzle roguelite where you manage an unstable system, trigger devastating chain reactions, and fight to keep the board from collapsing. OBRUM rewards pattern recognition & long-term planning. You are not solving a puzzle, you are engineering outcomes.
Manage and optimize cores across a 4×4 grid. Trigger them in sequence. Watch values spread, collapse, multiply, mutate, and overload in real time as the board spirals further out of control with every RUN.
Every active core increases your score.
Every active core also brings you closer to destruction.
Push too hard and the system overheats.
Play too safely and the system punishes you for it.
Draft new Rules between levels. Combine additive, subtractive, and chaotic effects to create devastating chain reactions, destroy enemies, undertake increasingly demanding missions, and survive long enough to reach higher levels.
No two runs evolve the same way.
FEATURES
Build and execute complex chain reactions
Draft powerful and unpredictable Rule combinations
Balance score optimization against rising Overcharge
Fight enemies that corrupt and manipulate your board
Adapt to constantly shifting missions and board states
Discover legendary rules capable of making or breaking entire runs
Designed for players who enjoy mastery, experimentation, and high-pressure decision making
OBRUM is not about solving a static puzzle.
OBRUM is about surviving a system that becomes harder to control the better you get at exploiting it.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 SP1+, 10, or 11
- Processor: Intel i3 (2.0 GHz) or equivalent
- Memory: 2 GB RAM
- Graphics: Integrated (Intel HD 4000+)
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- OS: Windows 10 or 11
- Processor: ntel i5 or better
- Memory: 4 GB RAM
- Graphics: Dedicated GPU (NVIDIA GTX 660 / AMD HD 7850 or better)
- Storage: 500 MB available space
Supported Languages
Latest news
Community & EventsOfficial
Steam Next Fest: Here we go!
The day is finally here!Steam Next Fest has been a very important milestone in obrums development, and the day is today!Obrum will during next fest be available in (almost) full for anyone curious about what obrum is.The main goal is to gather as much player feedback as possible, and to find those select few humans who might actually be up for this challenge.So welcome in, join the chaos and let me know what you think!And to all other developers joining the fest: best of luck to you all!Read full article on Community Announcements (Lars Damage)AnnouncementsOfficial
Demo: Now available!
Operator, the day is here!It's a strange one. But I hope you are ready for a new challenge.The demo is not perfect, there are some sound effects still missing and I dare to say there might be a bug or two still hiding somewhere. But the game fully works as intended and the demo contains almost all content you can expect from the final release.I would be so happy of you openly disclose any feedback you have, or any bugs you might find, in the discussion forum of the steam page.Happy obuming.Read full article on Community Announcements (Lars Damage)AnnouncementsOfficial
Hand drawn icons, here we go!
Glad I did it, but I'm not sure I would make this decision again. These icons being pixel art and all. But it felt like a challenge and I just wanted to do it.Just wanted to share the result and a few images from the progress. Want to see them in game? Jump in, operator!Final versions:Some work in progress images:Read full article on Community Announcements (Lars Damage)






