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Orbital Frenzy

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Orbital Frenzy screenshot 1
Orbital Frenzy Gameplay Trailer trailerWatch trailer on Steam ↗

Orbital Frenzy

Polyspark Studios · Published by Polyspark Studios

Last updated 28 Sept 2026

Orbital Frenzy is a blast from the past where players must survive waves of intergalactic foes in an arcade style shooter with a unique orbital movement mechanic. With a secret ending and hidden story elements we hope you can stand a chance against the intergalactic onslaught!

DJCTQ 14Full Controller Support

£2.49

Lowest price we've ever recorded

View on Steam

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Price history

5 Sept 2026Lowest: £2.49 · Highest: £2.4911 Oct 2026

Action, Indie, Casual · 2025 · More under £5 games

Navigate through cosmic waves as you pilot a spacecraft in Orbital Frenzy's arcade-style shooter. Discover hidden stories and unlock the secret ending by outmaneuvering alien threats.

About this game

Orbital Frenzy is a third person shooter where players are pitted against a never ending onslaught of enemy ships. Orbit around the last remaining colony ship and protect what's left of humanity from extinction. Collect in-run power-ups, learn about the fate of humanity and fight to get a new high score!

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 or later (64-Bit)
  • Processor: i5-3570K 3.4 GHz 4 Core
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 (2GB)
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Orbital Frenzy Controller Support

    The first post-launch update is here! Honestly there's been a couple bugfix updates, but this one's a big one. Below is everything that's changed since launch. Major Features:- Controller Support; We've added controller support for the gameplay and menus. This also comes with some simple instruction panels in the pause menu.Minor Features:- Reworked wave scaling to be overall harder. - Reworked the explosion powerup to be more reliable in dealing damage. - Added a couple new music tracks and updated old tracks. - Added in button highlights for the new controller support. - Added an aiming reticle as well as an option to toggle it on or off in the settings menu.Bug Fixes:- Fixed late game scaling to have more interesting enemy spawns. - Fixed an issue where explosions weren't scaling to the size of enemies. - Fixed a cutscene text issue. - Fixed an odd issue that caused certain enemy types to be rotated oddly. - Fixed some save bugs that caused certain settings to not be retained.
    Read full article on Community Announcements (Polyspark Studios)

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