
Screenshots

Watch trailer on Steam ↗Orbital Frenzy
Polyspark Studios · Published by Polyspark Studios
Last updated 28 Sept 2026
Orbital Frenzy is a blast from the past where players must survive waves of intergalactic foes in an arcade style shooter with a unique orbital movement mechanic. With a secret ending and hidden story elements we hope you can stand a chance against the intergalactic onslaught!
£2.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, Casual · 2025 · More under £5 games
Navigate through cosmic waves as you pilot a spacecraft in Orbital Frenzy's arcade-style shooter. Discover hidden stories and unlock the secret ending by outmaneuvering alien threats.
About this game
Orbital Frenzy is a third person shooter where players are pitted against a never ending onslaught of enemy ships. Orbit around the last remaining colony ship and protect what's left of humanity from extinction. Collect in-run power-ups, learn about the fate of humanity and fight to get a new high score!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or later (64-Bit)
- Processor: i5-3570K 3.4 GHz 4 Core
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1050 (2GB)
- DirectX: Version 11
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Orbital Frenzy Controller Support
The first post-launch update is here! Honestly there's been a couple bugfix updates, but this one's a big one. Below is everything that's changed since launch. Major Features:- Controller Support; We've added controller support for the gameplay and menus. This also comes with some simple instruction panels in the pause menu.Minor Features:- Reworked wave scaling to be overall harder. - Reworked the explosion powerup to be more reliable in dealing damage. - Added a couple new music tracks and updated old tracks. - Added in button highlights for the new controller support. - Added an aiming reticle as well as an option to toggle it on or off in the settings menu.Bug Fixes:- Fixed late game scaling to have more interesting enemy spawns. - Fixed an issue where explosions weren't scaling to the size of enemies. - Fixed a cutscene text issue. - Fixed an odd issue that caused certain enemy types to be rotated oddly. - Fixed some save bugs that caused certain settings to not be retained.Read full article on Community Announcements (Polyspark Studios)






