
Screenshots

Watch trailer on Steam ↗FireFly
Bee Bussell · Published by Bee's Games
Last updated 28 Sept 2026
A momentum-driven 2D platforming adventure where mastering movement unlocks exploration. Leap, slide, and swing through vibrant open maps as a grounded firefly searching for family and hidden secrets.
Adventure, Indie, Casual · 2026 · More free games
FireFly invites you to soar and slide through dynamic 2D platforms, uncovering secrets while searching for family. Mastering movement opens up vast, vibrant worlds in this indie adventure from Bee Bussell.
About this game
Separated from their family and unable to fly, Flyph has one night to master life on the ground and learn how to leap, slide, and swing through a glowing world where their light takes them further than they imagined.
Flyph's light is not just for show. It's their POWER
The FASTER you MOVE, The BRIGHTER you SHINE
The BRIGHTER the SHINE, the BIGGER your BOOSTS!
Chain Boosts for dizzying bursts of speed!
Three expansive, hand-crafted maps, each brimming with secrets
Scale Towering Cliffs and Treetop paths,
Dive into flooded caverns and hidden alcoves
Meet strange friends with strange requests along the way!
A momentum-driven platforming collect-a-thon!
A cozy and kinetic adventure across one long night!
A squishy hero who can't fly, but won't give up!
Shortcuts, secrets, and speed that reward mastery with replayability!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Any x86_64 CPU, dual-core
- Memory: 4 GB RAM
- Graphics: Integrated GPU with OpenGL 3.3 support
- Storage: 200 MB available space
- Sound Card: Standard stereo output
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
v0.4.6 The Trials and Slimes
The Trials and Slimes Note: This entry is a reupload of a devlog initially posted to itch.ioThis one feels big! Not just because of the new stuff I’ve been building, but because FireFly now has an official Steam store page. You can wishlist the game right now, which frankly feels surreal to even say. Thank you so much to everyone who’s paid attention to this project so far, whether that’s through feedback, encouragement, or even pitching in funding for our Steam page. Every bit has helped shape what FireFly is becoming today. That said, let’s get into what’s new this month! The Slime Zone!!!Slimes have been reworked! They’re a little safer now, which means I can throw them into more dangerous setups without it feeling unfair. With those changes, I carved out a new mid-sized section of the forest that our mischievous friend Rapps has dubbed The Slime Zone. Within you’ll find some new challenges, friends, and lots of room to bounce around! The Wisps Trials!The glowing firefly “races” that used to be ambient visuals are now full-blown Time Trials. Previously, they were more of an easter-egg find, as you had to understand my cryptic hint to follow fireflies as instructions. Now, they’re marked clearly and give you concrete goals: can you beat the wisp to its destination? This adds a whole new reason to spend time in the game, and it encourages players to rush through the world the way I love to play FireFly myself, holding forward without thinking and just trying to move as fast as I can. A Violet Cutscene!To go along with the new trials, Violet now makes her debut in a short cutscene! She introduces the idea of racing, explains how it works to Flyph, and points you toward the caves. It’s a small addition, but it makes the world feel more alive — and gives Violet a stronger role as your guide. Visual Updates + Camera SettingsAfter finally diving into a bit of Hollow Knight (and getting stomped by Mawlek for an hour), I was inspired heavily by their visual effects. Fire...Read full article on Community Announcements (BumbleBee)











