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Iron Blight

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Iron Blight

Ronesans Interactive · Published by Rock Paper Publisher

Content notice: This game contains violence, blood, gore, graphic injuries, and depictions of death. It also includes alcohol and tobacco use. There is no sexual content or drug abuse.

Very Positive — 93% positive (854 reviews) · 22 achievements

Last updated 28 Sept 2026

Iron Blight is a survival horror game set in a cold, rainy Eastern Bloc town. You are trapped in a room as abominations claw at your door, with nowhere to run. You must survive the feverish night, uncover the horrors lurking in the shadows, and above all, find your wife, Valeria.

DJCTQ 16
-20%

£9.40

£11.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£9.40£11.75

Price history

5 Sept 2026Lowest: £9.40 · Highest: £9.404 Oct 2026

Action, Indie · 2026 · More £5 - £15 games

Explore the eerie, rain-soaked streets of Iron Blight as you battle grotesque creatures and search for clues to rescue Valeria. Trapped in a room with no escape, your survival hinges on uncovering the night's horrors.

About this game

The world is dead. The state has collapsed. In a forgotten Eastern Bloc town, you are alone but not truly alone. Something stirs beyond the walls, and none of it means you well. You have only one reason to keep going: survive long enough to find your wife, Valeria. But in the cold and darkness of this unforgiving night, will you ever make it back to her? 

In the hellish streets of this Eastern Bloc town, every bullet matters. There are ways to fight back, but survival demands more than firepower. Use the weapons at your disposal to clear a path, scavenge tools to overcome the obstacles ahead, and avoid unnecessary confrontations whenever you can.

Iron Blight aims to deliver an immersive gameplay experience built around atmosphere, vulnerability, and the crushing weight of isolation. Every bullet matters, and the sound of gunfire may draw even more horrors to your position. Even something as simple as opening a locked door demands thought. You must manage your food and medical supplies, move cautiously through the streets, and always consider what might be waiting around the next corner.

  • True Survival Horror Gameplay: Navigate desolate streets and claustrophobic interiors, where danger lurks around every corner. Solve puzzles and face the terrors that will force a choice: fight, flee, or die.

  • Resource Scarcity and Tension: Resources are scarce. Do you risk using your last bullet to take down a monster, or do you save it for a more critical moment and hope to slip past unnoticed?

  • Diegetic Grid-Based Inventory: Every single item matters, and space is a luxury you can't afford. Carefully manage your limited inventory grid, making agonizing choices about what to carry and what to leave behind.

  • No HUD, No Distractions: No health bars, no ammo counters, no intrusive menus. Every piece of information is conveyed through your character and the world around you. Your only interface is your own perception.

  • A Unique Weapon System: Check your magazines manually, round by precious round, and reload with deliberate, step-by-step actions. Every firefight becomes a tense test of your nerves and skill.

  • A Bleak and Oppressive Atmosphere: Rain-slick cobblestones and flickering fluorescent lights lead you deeper into a town that feels cold, hostile, and suffocating. The distant cries of things that should not exist echo through its desolate streets.

  • A Return to Forgotten Horror Traditions: Fear comes from the atmosphere, the gnawing uncertainty, and the constant presence of death. The story is told through the environment itself, and combat is a slow, methodical dance where every shot matters.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7/8/10/11
  • Processor: Intel Core i5-3470 or Equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 750 Ti 2 GB or Equivalent
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS *: Windows 7/8/10/11
  • Processor: Intel Core i5-7600 or Equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6 GB
  • Storage: 1 GB available space

Supported Languages

English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian*, Turkish
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Iron Blight - Patch 1.04: Fixes & More

    Greetings,Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported and introduce some requested features. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: Added & UpdatedAdded "Quit" and "Save & Quit" options to the menu. Added an option allowing players to skip the prologue. The belt inventory can now be opened without obstructing the view of the map. Added line-of-sight checks for mutant melee attacks to improve combat accuracy. The player no longer makes footstep sounds while crouching. Adjusted the Quick Use logic for vodka; it is now only consumed automatically when the sickness level is critically high. Added objective pins to the map for the workshop key and the blowtorch. FixedFixed a bug that allowed mutants to phase through the door connecting the factory to the docks. Fixed an issue in the construction site where loading a save would cause doors to close, preventing mutants from entering the area. Fixed an issue where the Prasnova fog of war would incorrectly overlay the overall map. Fixed an issue where mutants could phase through the wooden bench in the factory. Fixed an issue where defeated Tank mutants could incorrectly respawn. Fixed an issue causing the fast zombie in the South District to respawn after being killed. Repositioned certain mutants to prevent them from getting stuck on doors. We are constantly monitoring your bug reports and actively working on resolving them. Thank you for your patience and for helping us refine the survival experience in Prasnova. Don't forget to count your bullets. -Ronesans Interactive
    Read full article on Community Announcements (Fatih)
  • Patch NotesOfficial

    Iron Blight - Patch 1.03 is Live!

    Greetings,Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: Fixed & UpdatedAdded area labels to the overview map in Prasnova. Added invisible walls to stairways to prevent players from getting stuck. The Spitter mutant now more consistently stops its spitting attack after taking heavy damage. Mouse sensitivity settings now load correctly. Players can now only pick up backpacks that provide an upgrade, preventing duplicate inventory items. Made the effects of sickness and low health more significant to the player. Puzzle object positions and rotations are no longer saved. Added a save trigger after a specific door in the Dormitory to prevent a potential softlock. Dormitory save triggers can now fire multiple times, making the run back to the exit stairs less tiresome. Fixed a bug where Quick Heal could leave your weapon lowered and unable to fire if it failed to select a healing item after initiating the heal animation. Increased the physics engine framerate. Increased the amount of sickness cured by vodka. Possible FixesImplemented a potential fix for custom keybinds not functioning correctly after restarting the game. Implemented a potential fix for an issue where the elevator would stop shortly after moving, which could break the save. Implemented a potential fix for certain doors rotating in the wrong direction. Implemented a potential fix for a bug that caused mutants to attack when transitioning to calm or fleeing states. We are constantly monitoring your bug reports and actively working on resolving them. Thank you for your patience and for helping us refine the survival experience in Prasnova. Don't forget to count your bullets. -Ronesans Interactive
    Read full article on Community Announcements (Fatih)
  • Patch NotesOfficial

    Iron Blight - Patch 1.02 is Live

    Greetings,Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: FixedFixed an issue where previously collected pins would reappear after loading a save. Fixed a zombie navigation issue in the Dormitory near the police car. Fixed an issue where open doors would not load correctly after loading a save. Fixed an issue where custom keybindings were not loaded correctly upon launching the game. Fixed an issue where the 'Toggle Iron Sights' setting would not load correctly. Increased the Korean text atlas size to prevent certain characters from appearing as squares. Added missing localization for a specific map objective. Fixed an issue where Russian announcements displayed English text. Reduced the Headless Mutant's reactivity to player-made sounds. Mutants will now lose interest in the player after a certain period of time. Reduced the base health of the Headless Mutant. Increased the Hardcore difficulty damage multiplier from 0.70 to 0.75. Possible FixesImplemented a potential fix for a progression blocker in the Prasnova boat repair section. Implemented a potential fix for the Workshop wire door becoming bugged. Implemented a potential fix preventing certain enemies from killing the player during the boat repair sequence. Implemented a potential fix preventing mutants from killing the player while escaping the Dormitory in the car. Implemented a potential fix for tool icons persisting on the map after use. Re-baked the NPC navmesh to resolve various enemy navigation issues. We are constantly monitoring your bug reports and actively working on resolving them. Thank you for your patience and for helping us refine the survival experience in Prasnova. Don't forget to count your bullets. -Ronesans Interactive
    Read full article on Community Announcements (Fatih)
  • Patch NotesOfficial

    Iron Blight - Patch 1.01 is Live & Known Issues

    Greetings,Thank you for your incredible support and detailed feedback since the launch of Iron Blight. As promised, we have deployed a new patch to address some of the issues you have reported. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: FixedFixed an issue preventing players from opening the pause menu after exiting the elevator. Fixed an issue where returning from the Options menu caused the button grid to disappear. Fixed an issue where the exterior dormitory map was displayed upside down. Fixed an issue where keybinds displayed the incorrect key and could not be rebound. Repositioned certain problematic save triggers. Fixed an issue where some soldiers would spawn inside APCs and cars. The flashlight now automatically turns back on after using a tool, provided it was active beforehand. Implemented a potential fix for an issue where killed zombies would sometimes stand back up. Fixed an issue where the punch card puzzle would consistently fail on the first attempt, even with the correct code. Adjusted the bicycle mount/dismount logic to prevent players from phasing through walls. Fixed an issue where Gora's alert music could get stuck on a loop. Fixed an issue where certain actions failed to hide the map and equipped tools when required. Fixed a bug that caused the map to remain visible during cutscenes. Fixed an issue where certain items remained active while talking to Valeria. Iron Sight aiming mode settings are now correctly saved when modified in the Options menu. The following achievements can now be obtained upon completing the campaign based on active modifiers: End Of The Line, Recorded, Blightbreaker, and Iron Might, as well as Red Express for REDACTED. Updated Kuvalda's alertness behavior. Reduced the animation speed of Kuvalda's roar. The Sickness modifier is now inactive by default on Hardcore difficulty. The construction exit now displays the correct map. Known Issues Being Worked OnT...
    Read full article on Community Announcements (Fatih)
  • Patch NotesOfficial

    Iron Blight Surpasses 50,000 Wishlists & Upcoming Patch Information

    Greetings,As the Ronesans Interactive team, we are deeply grateful for the immense interest shown by our players who stepped into the dark streets of Prasnova following our game's launch. Seeing Iron Blight cross the 50,000 wishlist milestone today has been the greatest reward for our months of intense development. On behalf of our studio, thank you all for embracing this uncompromising vision we brought to the survival genre. Since the game's release, we have been evaluating every single piece of feedback, review, and report from our community instantly at our desks. Tomorrow, we will share a new patch with you that will eliminate some of the issues you have reported. Thank you for your trust, your patience, and your contributions in helping us take our game to a better place. See you tomorrow with the patch notes. Keep counting your bullets.-Ronesans Interactive
    Read full article on Community Announcements (Fatih)

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