
Screenshots

Watch trailer on Steam ↗Bloomed Ghoul
Gabe Grimoire Games · Published by Gabe Grimoire Games
Content notice: This game contains fantasy violence, blood, consumption of corpses, and replacing of limbs.
Last updated 28 Sept 2026
Eat your enemies and replace your body parts. A ghoulish action roguelike where your abilities, weapons, and power come from what you choose to become.
Action, Indie · 2026 · More free games
In Bloomed Ghoul, your ghoul gains new powers by feasting on defeated enemies. Experience a unique roguelike journey where each choice shapes your monstrous abilities.
About this game
YOU ARE A MONSTER
You are a ghoul reanimated by mystical pollen. You don't just grow stronger—you rebuild yourself.
Slay your enemies, devour their flesh to heal, and collect their bones to trade. Graft new body parts, unlock unique upgrades, and shape a body that fits your needs.
YOUR BODY IS YOUR BUILD
Power isn't just found, it's chosen.
Replace your limbs for build-defining effects
Equip up to two powerful active abilities
Enhance your build with passive abilities
Shape your playstyle through stats that affect combat, mobility, and interactions
DESCEND A LIVING DUNGEON
There is no outside or going higher. Only deeper.
A shifting, hostile dungeon that tests you on every floor
Strange inhabitants with their own goals and morals
Rumblings of something far greater below
LIVES AND LOSS
Death is not the end, but it has a cost.
You have limited lives each run
Lose a life and forfeit temporary progress
Lose all lives... and start again
KEY FEATURES
Attach, swap, or remove 30+ unique body parts
Customize your build with 7 core stats affecting combat, mobility, and more
Discover and use 50+ upgrades
Face 10+ unique enemies and bosses
Explore handcrafted rooms stitched together into random runs
Meet strange characters throughout the Dungeon
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Memory: 2 GB RAM
- Graphics: 128 MB VRAM, DirectX 11 compatible
- Storage: 1 GB available space
Recommended
- OS: Windows 10 or higher
- Memory: 4 GB RAM
- Graphics: 512 MB VRAM, DirectX 11 compatible
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Big Demo Update
Hello, there! Since the demo's initial release months back, the game's balance and overall quality has improved quite substantially and, as a result, I felt that the demo no longer served as a proper preview of the full game. So I updated it. It's still relatively the same, but the game's progression and balance has been reworked, and there's been a ton of quality of life improvements (not to mention bug fixes). The (somewhat) full list of changes can be read below in the patch notes, if you're interested. I hope you enjoy! :D ... GAMEPLAY & GENERAL BALANCE CHANGES- Health and Damage across the whole game has been rebalanced and on average is now higher- Active abilities have all received varying degrees of buffs to feel more impactful- The number of rooms before a Boss has been increased from 4/5 > 6- The Spawn and Tutorial rooms have been redone- Challenge rooms have been renamed and slightly tweaked- Quantity of Holes in rooms have been changed from 2-3 > 1-3- Normal Rooms now have 1 less free Corpse and 1 more Hole spawn- Gemstones gained from defeating Bosses increased from 1 > 2- Regrowth Active has been reworked to now use charges instead of Bones- Nearly every enemy has had their Move Speed slightly reduced- Imp's Fire Bolt speed has been slightly reduced BOSS BALANCE CHANGES- Bosses are now tougher to kill and scale higher- Squirming Mass' Virulent Explosion attack has been reworked to be deadlier; projectile count doubled (8 > 16), projectile speed decreased, parrying now destroys instead of returning it, and boss now has a "tell" when it's about to use this attack- Spectator's Eye Goop attack now grows in size over time- Tomb Tapper's Graves now leave a Minor Corpse after being destroyed QUALITY OF LIFE- Saving/Loading has been implemented with Steam Cloud Save support- The UI for your Current Upgrades and Upgrade Preview has been updated- Upgrade descriptions are now much more detailed- There is now a UI element showing you how many rooms are left before...Read full article on Community Announcements (Gabe Grimoire)






