
Screenshots

Watch trailer on Steam ↗Moving Day: Make It Home
PyroPeak Studios · Published by PyroPeak Studios · Official site ↗
Mixed — 59% positive (39 reviews) · 20 achievements
Last updated 28 Sept 2026
Turn empty houses into cozy homes at your own pace. Complete gentle client requests, work with a mix of items, unlock pieces for Sandbox Mode, and capture your designs in Camera Mode.
£3.39
Lowest price we've ever recorded
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Price history
Indie, Simulation, Casual · 2026 · More under £5 games
Explore the art of interior design in Moving Day: Make It Home, a casual simulation from PyroPeak Studios that lets you transform vacant spaces into warm havens according to your vision.
About this game
It's moving day! Start by cleaning up each house, removing trash, mop, paint and getting rooms ready for a fresh start. Then unpack boxes filled with a mix of furniture and decor, moving items between rooms and placing them on floors, walls, or furniture with smooth drag and drop.
Each move brings a different set of items to work with, so it's up to you how to make each space feel like home. Gentle client requests add playful challenges, while every piece you place unlocks new items for Sandbox Mode.
Begin with small cozy homes and progress to larger houses with guestrooms, game rooms, gyms, and more. When you're done, use Camera Mode to capture your designs and share your creations.
Cozy, replayable, and pressure-free, Moving Day: Make It Home makes every home a new story.
Decorate rooms
Upgrade
My House (Sandbox)
Features
Clean and prepare each home by removing trash and mopping.
Unpack a mix of furniture and decor for fresh setups every time.
Move items freely between rooms to find the perfect fit.
Gentle client requests add optional challenges and variety.
️Unlock every item you place for endless creativity in Sandbox mode.
Progression from starter homes to larger houses with more rooms to furnish.
Camera Mode to adjust angles, lighting, and backgrounds for perfect cozy screenshots.
Relaxing, pressure-free decorating with smooth animations and sound effects.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3 (4th gen) or AMD FX-6300
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4400 / AMD Radeon R7 / NVIDIA GTX 660
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Update 2.0.0 - My Company & Plushies
Hi everyone, This update is all about long-term progression: your moving company now levels up, andthere's a whole plushie collection to hunt for!🏢 My Company- Your company gains XP from every completed house: level up to unlock bigger jobs withmore rooms- New company roadmap showing what each level unlocks- Bonus stars for completing multi-room houses- Redesigned completion screen with clearer rewards and progression🧸 Plushie Collection- Open Mystery Plushie Boxes (5 ⭐) and collect all plushies, from common to rare- Show them off in My House🏠 Building & Decorating- Color palettes for both Career jobs and My House- Doors and windows can now be moved in My House- Scale placed objects up and down (+/- keys)- Extra My House rooms can now be bought✨ Polish & Fixes- Smoother dragging and placing, with a satisfying dust puff on placement- Added a magnifier for small items to place them more easly- Added a indication where an item will be placed- Journal loads faster and replays now work reliably- Many fixes to saving, sandbox loading, translations and UI Thank you for all the feedback. This update is meant to make the game feel more rewarding, more replayable, and give you more reasons to keep growing your company and decorating your own home.Tom - PyroPeak StudiosRead full article on Community Announcements (Tom - PyroPeak Studios)Patch NotesOfficial
Update 2.0 is coming!
Hi everyone, I'm working on a new update for Moving Day with improvements based on your feedback and more progression throughout the game.In Update 2.0, I'm planning to add:More progression in Career ModeBetter rewards for completing jobsExtra rooms to buy for My HouseCollectible plushies for My HouseMore fixes and improvements based on community feedbackHere's a small sneak peek of the new plushie collection. You'll be able to unlock plushies and place them in My House. More details soon! Tom - PyroPeak StudiosRead full article on Community Announcements (Tom - PyroPeak Studios)AnnouncementsOfficial
Original Soundtrack Now Available!
Hi everyone,I'm happy to share that the Moving Day: Make It Home Original Soundtrack is now available!The soundtrack features the cozy and relaxing music from the game, perfect for unwinding, studying, or just creating a calm atmosphere in your own space.Currently available at 10% off, and you can also get an additional 10% bundle discount!Tom - PyroPeak StudiosRead full article on Community Announcements (Tom - PyroPeak Studios)AnnouncementsOfficial
v1.2.0 - Improvements and Fixes
Hi Everyone,This update focuses on improving clarity, scaling, and making challenges more consistent.Rooms and ItemsFixed incorrect scaling of some items.Improved item categories so rooms and sandbox feel more natural.Added limits to some items to avoid clutter.ChallengesPlant on shelf challenges now only require small plants.Improved how challenge information is shown.Other improvementsAdded an intro screen with controls.Improved fine rotation key description.Better handling of max level upgrades.I’m continuing to improve the overall feel step by step.Thanks for all the feedback, it really helps! 💛Tom - PyroPeak StudiosRead full article on Community Announcements (Tom - PyroPeak Studios)Patch NotesOfficial
v1.1.0 - Item and Challenges Update
Hi Everyone, This update focuses on making rooms, items, and challenges feel more natural and less random. Rooms and ItemsRooms now generate more logical item combinations.Reduced edge cases where items overlap or don’t really fit the space.Fixed duplicate or conflicting items (like extra monitors or mismatched furniture).Doors and windows are now taken into account, so items are less likely to block themImproved item sizes so things fit together better.Added limits to some items to avoid clutter.ChallengesChallenges now match the items you actually get.Fixed cases where challenges could feel impossible or unclear.Improved how items count toward completing challenges.Other improvementsUse other client and room as first room tutorial.Improved translations after updating the language.Fixed various bugs with missing or behaving incorrectly items.General improvements to stability and consistency. I’ve put a lot of work into reducing frustrating or "random" situations. Thanks for all the feedback, it really helps! 💛 Tom - PyroPeak StudiosRead full article on Community Announcements (Tom - PyroPeak Studios)






