
Screenshots

Watch trailer on Steam ↗The Freeblades
Tigerroll Studios · Published by Tigerroll Studios
Content notice: Combat and violence, medieval style. Storyline that can have traces of mature and adult themes like prostitution, torture, killing for amusement. Occasional content that may be deemed "sexual" such as dancers but no focus on or explicit sexual acts in any detail.
Last updated 28 Sept 2026
Venture into a dark medieval world as a mercenary in this co-op dungeon-adventure RPG. Take on contracts, plunder infinitely scaling dungeons , and face horrific monsters in challenging souls-like combat. Forge your legend, alone or with friends.
Action, Adventure, Indie, RPG · More free games
Embark on perilous quests as a mercenary in The Freeblades, an action-packed adventure from Tigerroll Studios. Plunder dark medieval worlds with friends or alone, facing increasingly challenging foes.
About this game
The Freeblades is a Multiplayer Co-Op, Dungeon-Adventure RPG set in a gritty, low-fantasy Medieval world ruled by noble houses, magical cults, and tribal monsters.
Following a great war, an uneasy truce holds between the great houses and their patchwork of alliances. In this fractured land, smaller factions like bandits, magic cultists, and horrific monsters pose a real threat to civilization. You are a 'Freeblade', a member of the renowned mercenary guild, The Free Blades Company, hired to take on dangerous expedition contracts to bring order to the land—for the right price.
Drawing inspiration from classic, oldschool RPGs, your focus is on the dungeon crawl: explore, fight, and plunder in the forgotten and hostile areas of the world. The challenge never ends. Delve into a deeply replayable experience with dungeons and threats that scale infinitely, pushing your skills and your build to the absolute limit.
Key Features:
A Mercenary's Life: Join The Free Blades Company, a powerful mercenary guild inspired by the East India Trading Company, and take on contracts for the great houses across the land.
Brutal Co-Op Combat: Face horrific monsters and deadly foes in challenging melee combat inspired by souls-like games. Adventure alone or as part of a group.
Oldschool Dungeon Crawling: Experience a classic, dungeon-based RPG loop focused on exploration and combat in a dark and unforgiving world that takes inspiration from legends
Infinite Scaling: Test your mettle against an ever-increasing challenge with infinitely scaling dungeons that promise new threats and greater rewards with every expedition.
A Low-Fantasy World: Explore a medieval world shaped by political intrigue and dark, ugly events. Magic exists, but it is not overt and requires energy to wield.
Deep Customization: Equip yourself with a vast arsenal of armor and weaponry with styling
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i7-6700 or AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 or AMD Radeon RX Vega 56
- Network: Broadband Internet connection
- Storage: 40 GB available space
- Additional Notes: SSD Strongly Recommended for an optimal experience with Nanite.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i5-10600K or AMD Ryzen 5 5600X
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce RTX 4080 or AMD Radeon RX 9900 XT
- Network: Broadband Internet connection
- Storage: 40 GB available space
- Additional Notes: SSD required. Recommended GPUs feature hardware-accelerated ray tracing for the best Lumen performance.
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New Closed Playtesting Build LIVE
Demo Update! Thanks all for your amazing playtesting and feedback on the closed demo. We've pushed an update with 250 changes! Looking forward to more feedback. Smarter Enemies The entire enemy AI has been rebuilt from scratch using Unreal's latest features. Enemies now use a modular brain system that lets them intelligently position themselves in combat — flanking, spacing, and reacting to what you do. They chain combo attacks, react defensively, and properly manage who they're targeting in parallel tasks. Fights should feel much more dynamic and challenging. Their raw stats and difficulty has been adjusted to compensate (you will get slapped). This was our single biggest piece of work this month, touching over 60 individual changes across the codebase. The old simple aggro system is gone, replaced with perception-driven engage and disengage behaviour — enemies now properly evaluate threat levels, pick their moments to attack, and know when to back off. Hotbar Quick Slots You can now assign consumables and gear to quick slots — D-pad on controller, number keys on keyboard. Use potions or food mid-fight without opening your inventory. The system fully supports both gamepad and mouse & keyboard, with proper input icons displayed on your inventory items and tooltips so you always know what's bound where. Consumable Props Characters now visually hold items when using them. Drink a potion? You'll see the bottle. Eat food? It's in your hand. The props appear and disappear in sync with the use animation. On top of that, potions can now buff multiple attributes — not just HP. Expect more consumable variety going forward. Mid-Dungeon Checkpoints If you die, you can now respawn partway through the dungeon rather than restarting from the beginning. The dungeon should feel challenging without being punishing. Victory & Death Screens Proper screens for both winning and dying, with dedicated animations and run statistics. Combat Balancing Combat scaling formulas have been rework...Read full article on Community Announcements (TigerRoll)






