Skip to content
Geeky Alien
CHOPSTICKS: Stick Figure Fighting

Screenshots

CHOPSTICKS: Stick Figure Fighting screenshot 1
CHOPSTICKS: Stick Figure Fighting - Demo Announcement Trailer trailerWatch trailer on Steam ↗

CHOPSTICKS: Stick Figure Fighting

Linear Interpolation · Published by Linear Interpolation

Last updated 28 Sept 2026

CHOPSTICKS is a stick figure fighting game set across the globe. With just one attack button and a focus on parrying, strategy is key. Each map opens up unique gameplay opportunities with map specific elements: from giant lasers to sticks that can be used as swords!

Free to PlayComing SoonDJCTQ 121 DLC available ↗PvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie · More free games

Explore diverse battlefields where strategy reigns as you master parrying attacks. CHOPSTICKS challenges you to think ahead in a fast-paced, stick figure showdown with unique map elements.

About this game

Brawl your way across the world in a story of global espionage, earning rewards along the way.

Will you know who to trust? 

Every map has its own gameplay altering mechanic, keeping fights fresh. 

With just a single attack button, combat is easy to pick up. Context based moves and directional inputs add strategy and depth to fights. 

There are many finishers to execute, all with their own unique strings of 'quick time' inputs. Delivering the fatal blow has never felt this interactive.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: i5-8400
  • Memory: 8 GB RAM
  • Graphics: Intel® UHD Graphics (or equivalent)
  • DirectX: Version 11
  • Storage: 300 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    MASSIVE VFX & Sound Update

    Additions:Added many hand-picked music start timings for maps.Added specific music timings for each campaign level.Added tooltips for the tutorial bat.VFXAdded response impact VFX for all responses.Added response trails VFX for all responses. Added 3 levels of attack VFX for all attacks. Added new uppercut parry VFX.Blood now appears on players' bodies in the location of a hit attack.Blood drops are now thicker, and shoot out much faster in the direction of attacks. SoundsAdded new response impact sounds for all responses.Added new response windup sounds for all responses.Added a new uppercut parry sound.Added 3 levels of new attack windup + impact sounds for all attacks.Changes:Tutorial prompts look prettier and are correctly drawn in relation to world space.Fixes:You can no longer continue during a finisher.Smoother camera movement in tutorial map.Responses now correctly sort players by depth.What's Next?In the coming months, we plan on improving the core gameplay of CHOPSTICKS, and shipping these changes to the demo. We're going to focus on making combat faster, and more fluid.
    Read full article on Community Announcements (PuttPuttTheTruck)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.