
Screenshots

Watch trailer on Steam ↗Happy Day
箱盒 · Published by 箱盒
30 achievements
Last updated 28 Sept 2026
This is a three-elimination game, which has displayed the target to be eliminated in full screen and will not generate unlimited content. Players need to observe and plan the elimination sequence to eliminate all targets.
£2.49
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Price history
Indie, Strategy, Casual · 2025 · More under £5 games
Happy Day challenges you to strategize and observe keenly as you plan your moves to eliminate all targets within three eliminations. Experience the blend of indie creativity and strategic depth from developer 箱盒 (Boxbox).
About this game
If you are also tired of the pattern of brushing to eliminate the specified number, you can experience the game of solving puzzles.
Different from the general three-elimination game, this game is to clear all icons on the screen, and will not be added in the process.
You need to observe and plan the order of elimination, which may be eliminated in one step, which is a trap buried. If there are four similar targets, the four targets should be eliminated together. If you are eager to operate, you will fall into the "trap" prepared for you.
point out
At least three horizontal and vertical connections are the same, which can be eliminated.
When there is no drop, a single line/column can eliminate five together.
Due to the delay of vertical falling, when the vertical falling reaches the elimination conditions (three), the elimination will be triggered immediately without waiting for the subsequent falling.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel(R) Core(TM) i5-12450H
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce MX130
- Storage: 1 GB available space
- Additional Notes: OpenGL 4.1
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
Steam Workshop Guide
Known IssuesThe DLC for the editor tool is currently under review.Due to technical limitations, the game cannot automatically detect the Steam Workshop download directory. You will need to manually add the search path in the settings.How to Use Workshop ContentMethod 1: Add the Steam Workshop download directory Add the game's Steam Workshop download folder to your search paths. The default path is usually: D:\\SteamLibrary\\steamapps\\workshop\\content\\3981140Method 2: Use a custom folder Create a dedicated folder and set it as your search directory in the settings. Then, manually download the Workshop content, extract the files, and place them in this folder.Read full article on Community Announcements (箱盒)Patch NotesOfficial
macOS version is now live!
UpdateSupports both Intel and Apple Silicon (M-series) Macs.Read full article on Community Announcements (箱盒)AnnouncementsOfficial
Adding Steam Workshop Support
What’s New1、Added support for loading game data from a specified directory.2、Introduced Chapter 2, featuring new levels created with the editor. The previous content has been renamed to Chapter 1.BackgroundI’m a programming enthusiast and built my own graphics framework. To test its capabilities, I decided to make this simple rule-based game.The first release was mainly to prove that the program actually works. The levels back then were basically created "blindfolded." Because I couldn't control the fine details, I just had to pile on the scale, which made them pretty dull and boring.I’ve wanted to make my own game for a long time, and now that I’ve finally done it, I didn't want it to just be stuck with the uninspiring levels from Chapter 1. It deserves to be a complete experience. So, I separated the data from the code and built an editor to make level creation much easier.The content in this second release (the current one) can load game data from a specified directory, and a single pack can contain multiple levels.Coming Next1、Release the macOS versions of both the game and the editor.2、Fix program bugs.Read full article on Community Announcements (箱盒)






