
Screenshots

Watch trailer on Steam ↗Real Puzzles - Canyons
Black Cat Leo · Published by Black Cat Leo · Official site ↗
1 user reviews — 100% positive (1 reviews) · 17 achievements
Last updated 28 Sept 2026
A logical puzzle game in the form of real puzzles - Canyons. It is necessary to assemble a whole picture from its individual pieces. The game is suitable for those who are looking for a calm and relaxing pastime with family or alone.
£2.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Casual · 2025 · More under £5 games
Discover the challenge of logical puzzles brought to life as real canyons. Perfect for relaxing family fun or solo play, assemble each piece to complete the picture in Real Puzzles - Canyons.
About this game
Description and gameplay
"Real Puzzles - Canyons" is a logical puzzle game in the form of puzzles. It is necessary to assemble a whole picture from its individual pieces. The game is suitable for those who are looking for a calm and relaxing pastime with family or alone.
Graphics and sound
The graphics in the game are detailed, bright and colorful. The overall visual design creates a pleasant and cozy atmosphere.
The soundtrack includes the sound effect of installing the desired puzzle in its place and background music, which together help and enhance the feeling of relaxation.
Each puzzle begins with its own background melody.
There is a volume control (mute) of the music.
Advantages:
Attractive visual style - assemble a picture from pieces.
Each element is made like a real puzzle - with protrusions and cutouts, into which you need to substitute the corresponding other puzzle piece.
14 languages.
16 levels with magnificent views of the canyons.
Each image is divided into 112 elements (8х14).
Puzzles can be selected and assembled in any order at your discretion.
You can exit the current one at any time and select another puzzle.
Autosave system.
Updating/resetting/shuffling puzzles.
Adjusting screen brightness for each puzzle.
Viewing the image being assembled (hint).
To facilitate assembly, the original picture that needs to be assembled is slightly visible.
To change the difficulty level, you can change the visibility of the original image.
The puzzle elements fit into their place with a margin (stick with a magnet effect) with a simultaneous announcement that the puzzle is in the right place.
A correctly installed puzzle can no longer be moved.
To facilitate assembly, there is no need to rotate the puzzle.
Implemented protection against moving the puzzle beyond the edge of the screen or disappearing under the puzzles already installed in place.
At the end of the puzzle assembly, the time spent on assembling the current image is displayed.
After assembling any puzzle, the picture "comes to life" - our Know-How!
Relaxing gameplay.
The presence of 17 achievements.
World ranking of amateur puzzle solvers.
Support for new levels and puzzles via DLC.
Disadvantages:
Perhaps some shortcomings will be noticed, which, of course, will have to be corrected.
In the nearest plans:
Add collectible cards. But it depends on your activity and positive reviews. I do not insist, but I hope that you will like my game and you will tell about it.
Enough reading - time to play!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit (after 2019)
- Processor: Quad-core Intel or AMD, 2.5 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 660
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: Any
- Additional Notes: 1080p, 16:9 preferred, mouse
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit (after 2019)
- Processor: Intel Core 2 Quad 3 GHz or better
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1650
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: Any
- Additional Notes: 1080p, 16:9 preferred, mouse
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Latest Update
Added an option to skip the intro video when launching the game. - Simply press any key or mouse button.Improved volume control. - Master volume now affects both the applause after completing a level and the sound made when releasing a puzzle piece. - Fixed resource overhead when adjusting the volume slider.Added a Leaderboard. - Tracks the total number of completed puzzles. - Tracks the total time spent solving puzzles. - The rank is displayed in-game upon completing each puzzle. - You can also view the leaderboards on Steam (based on the number of completed puzzles): Canyons LeaderboardAdded support for DLC add-ons (featuring new levels and puzzles). - If the DLC is purchased, you can launch it. - If the DLC is not purchased, the Steam store page for that DLC will open so you can check it out and buy it.We now plan to release new levels as add-ons (DLC) to the main game rather than as separate titles.As soon as a new DLC becomes available, you will see a button inside the game.Also, stay tuned for separate news and announcements regarding new levels and puzzles!The maximum planned release date is by the anniversary of the puzzle's release (by November of this year).Read full article on Community Announcements (BlackCatLeo)AnnouncementsOfficial
Latest Changes
ChangesThe issue with puzzle pieces stacking on top of each other has been completely and fundamentally resolved.An autosave system has been implemented: - When exiting a puzzle, the position of all pieces (and more) is saved until the next time.A Refresh/Reset/Shuffle function has been implemented: - Each start will have a new arrangement of scattered puzzle pieces.Screen brightness adjustment has been added for each puzzle individually..The menu has been updated to reflect the new features.And of course, numerous minor adjustments and optimizations.Read full article on Community Announcements (BlackCatLeo)AnnouncementsOfficial
New features and more
ChangelogAdded a new feature – a hint showing what the puzzle piece will look like.Adjusted the placement of some pieces.Switched to the new mouse control system in the engine.Improved interaction with puzzle pieces (one above the other) compared to the previous patch.Corrected hidden achievement values (made it easier to obtain).No more bugs were found this time ːsteamhappyːRead full article on Community Announcements (BlackCatLeo)Patch NotesOfficial
Major update
Implemented adjustmentsThe structure of the active part of the puzzle piece itself has been changed. - the working area is now the puzzle piece itself, with its protrusions and cutouts, rather than the entire image square; - empty, inactive space has been eliminated.The cursor (paw) is no longer centered relative to the puzzle piece itself. - now we can move it based on which part we grab it by.The mechanics for moving puzzles have been corrected:- the active piece now moves on top of the others; - it now remains on top of the others after being moved.The mouse cursor (paw) has been adjusted. - the active point is now the center of the paw, not the upper left corner, like the standard cursor arrow; - each puzzle piece is now more visually clear when grabbing.Several minor adjustments have been made.In two puzzles, two identical puzzle pieces were corrected.Read full article on Community Announcements (BlackCatLeo)Patch NotesOfficial
Bug fix.
After activating the game on Steam, a bug occurred where all achievements were activated at once upon launching the game. Fixed.Read full article on Community Announcements (BlackCatLeo)






