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Soul Redemption

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Soul Redemption

Happy Sufferer · Published by Happy Sufferer

5 user reviews — 100% positive (5 reviews)

Last updated 28 Sept 2026

"Soul Redemption" is a card-based role-playing game. In a decaying kingdom, play as a merciful priest and guide the lost sheep back to the light.

DJCTQ 12

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.39 · Highest: £3.396 Oct 2026

Indie, RPG, Strategy · 2025 · More under £5 games

Navigate a decaying kingdom as a merciful priest in Soul Redemption, an indie RPG where your choices guide lost souls.

About this game

Notes

--This is a small-scale card game with linear, fixed stages.

--Estimated playtime: around 1–3 hours, featuring 4 main chapters.

Background Story:

The story takes place in a land far, far away.
Once a mighty kingdom, it has fallen into decline due to political strife. Hidden monsters are stirring, and the people are suffering in despair.
Until the arrival of three priests — chosen to carry out the will of the Goddess and save the land.

Gameplay

Choose one of the priests and challenge various stages scattered across the kingdom. Clearing stages will grant you new believers and unlock new contracts (cards), allowing you to build an even stronger deck as you progress.

Combat System

  • Release Contract: Spend Action Points to activate contracts, dealing damage or unleashing other powerful effects.

  • Devour Contract: Discard a contract to gain Action Points, securing resources while searching for better cards.

Mastering when to release or devour contracts will be the key to victory.

Key Features

  • Classes: Three priests with completely different attributes, unique contracts, and special abilities. You can freely choose any one—and it’s even possible to clear the game with just a single priest.

  • Devour Mechanic: Discard cards to gain resources, speeding up deck cycling and strategy execution.

  • Action Consideration: Enemies don’t just wait for your turn to end—many will react to every action you make. Careful sequencing of your actions is critical.

  • Speed Options: Fast… or even faster!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: windows11
  • Processor: intel i5
  • Memory: 8 GB RAM
  • Graphics: GTX 970, 4GB
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: windows11
  • Processor: intel i7
  • Memory: 16 GB RAM
  • Graphics: GTX 1650, 6GB
  • Storage: 1 GB available space

Supported Languages

English, Japanese, Simplified Chinese, Traditional Chinese

Latest news

  • AnnouncementsOfficial

    "Soul Redemption" is now available on Steam!

    The role-playing card game Soul Redemption is now available on Steam!Enjoy a limited-time 20% off discount during the first week of release — build the best deck to conquer every stage!
    Read full article on Community Announcements (ZT)
  • AnnouncementsOfficial

    Thank you for your feedback on the demo!

    We’ve received a lot of valuable comments through various channels, and we’ll be making the following adjustments in the full release:Card activation mechanicsFonts for certain languagesDifficulty balancing for some stagesIn addition, the full version will include a Stage Editor, which will be unlocked after obtaining all endings. Players will be able to create imaginative levels and share them with others using generated share codes.We’ll continue to monitor the overall gameplay experience and make further adjustments and content additions whenever possible.Once again, thank you to everyone who shared their thoughts and feedback!
    Read full article on Community Announcements (ZT)
  • Patch NotesOfficial

    Demo v0.1.4 Update & Fixes

    Stage Adjustments:Weakened enemy stats in the tutorial stage.Others:Adjusted the description of the “Blood” ability.Bug Fixes:Fixed an issue where Black Iron could not target different enemies when triggering multiple assassinations.
    Read full article on Community Announcements (ZT)
  • Patch NotesOfficial

    Demo v0.1.3 Update & Fixes

    Visuals & Gameplay FeelEnhanced the color distinction between selectable and unselectable cards in the deck-building interface.Optimized the animation of the End Turn button.Other:Removed the automatic pause when the game window is unfocused.Updated the description of “Double Slash” to include the effect of “Quick Slash.”Added a feature to reopen the tutorial window if the player makes a mistake during the tutorial.
    Read full article on Community Announcements (ZT)
  • Patch NotesOfficial

    Demo v0.1.2 Update & Fixes

    MechanicsImproved the tutorial flow in the initial stage.Increased the number of contract (card) types in the initial stage (from 2 → 7).Removed restrictions on the first phase stages. After clearing the initial stage, players can now freely switch battle characters and adjust their deck.Visuals & Gameplay FeelImproved certain UI elements.Improved card casting animations.Improved enemy attack animations.Improved card selection animations.Added a 2x speed option in battle scenes.Other:Fixed/adjusted certain sound effects.
    Read full article on Community Announcements (ZT)

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