
Screenshots

Watch trailer on Steam ↗The Gate Must Stand
Senmu Studio · Published by Gamersky Games, Yogscast Games
Mostly Positive — 78% positive (257 reviews) · 84 achievements
Last updated 28 Sept 2026
Fend off brutal waves of demonic hordes in this epic fantasy tower defense survivors like! Hack and slash among the action or zoom to strategically control the battlefield. You are the city’s last line of defense, build your base, defend the gate!
£7.99
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, Strategy · 2026 · More £5 - £15 games
As the city’s last defense, you must fend off relentless waves of demons by building and controlling a strategic tower. Hack and slash or zoom to manage resources, ensuring The Gate Must Stand.
About this game
Roadmap

About the Game
The Continent has fallen. The Invasion is here. You are the city of Belrak’s last hope of survival!
The Gate Must Stand is a medieval fantasy roguelike tower defense game that puts you in the thick of the action! Choose your valiant warrior, recruit your allies, upgrade their skills, and discover powerful synergies to hold the last line of defense.
Remember: heroes can fall, but the gate must stand.
Strategically place your followers, then fight alongside them as you cover each other, repel enemies, and combine your strength to unleash chaos across the field. It is base building, with you at the centre of its defense, use real time tactics or hack and slash your way through!
Pick your battles carefully, though: your allies can revive and regroup after death, but the city gate’s demise is final.
Berserk attackers, relentless assassins, devastating spellcasters, stalwart defenders - each hero’s combat style presents new opportunities to experiment with unique builds and find powerful synergies.
Resource management is key to building the perfect run. Pair your hero with dozens of different followers, each with multiple upgrade paths, to truly maximize your defense!
Face off against apocalyptic demonic bosses every 5 minutes. Defeat them to claim their game-changing relics - but tread carefully, for risk and reward go hand in hand…
Each hard-won mystic relic can be used to evolve your followers into their ultimate forms, turning the tides of battle against ever-growing threats.
Every run brings a fresh challenge! Adapt your strategy dynamically as you upgrade your hero, and deploy your arsenal of followers with precision to fend off the murderous waves.
And if the gate does fall? Action Roguelike progression means that each time you have a new opportunity to prevent your demise. Your blood stained experience unlocks new content, allowing you to fortify your defenses and grow stronger for the next run.
4 Heroes
149 Hero Skills
19 base Followers
38 Ultimate forms
150 Follower Skills
3 Stages
6 Maps
5 Difficulty Levels
13 Bosses
10 Elite Enemies
Meta Progression cap: Level 7
46 Advanced Skill Options
53 Relics
System Requirements
Will my PC run this? →Minimum
- OS: Windows7,Windows10
- Processor: 2.0 Ghz
- Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch Note 26
Fixed a bug where client players might not be able to respawn in multiplayer mode.Fixed a network connection issue in multiplayer mode.Read full article on Community Announcements (Eziomin)Patch NotesOfficial
🎉The Gate Must Stand brings a NEW UPDATE - Multiplayer Co-op and More!🎉
Hello City Defenders! We’re excited to announce that we’re bringing a whole NEW update. This comes with new features of Multiplayer and Xbox and PS controller compatibility, QOL changes and so much more! ✨General Updates:Multiplayer mode added! Xbox and PS controller compatibilitySteam Deck support 🐛BUG fixesFixed the bug of triggering refreshes through relics and advancing when a follower is promoted to ultimate followerFixed the issue where awakening the Ice Elemental (increasing the maximum health of the ice wall) did not workFixed master volume related bugsFixed bugs that prevented some units from upgradingFixed a bug where after killing a boss and levelling up, you would not be able to pick up a relic after moving to the side of itFixed some follower’s levels displaying incorrectlyFixed a bug where saving and exiting while selecting skills, then re-entering the game skips skill selectionFixed a bug where some followers stopped attackingFixed a bug where multiple traders might appear on the mapFixed an issue where multiplayer could not complete the game after defeating the final BOSSFixed abnormal bugs triggered by Refreshify and the Ultimate Holy Grail in Multiplayer modeFixed a bug on Steamdeck devices where ring items could not be placedFixed an issue where hero characters were incorrectly replaced by other heroes after completing the gameFixed a bug where some buffs did not take effect while being blessedFixed an issue where duplicate levels were generated during random level generationFixed a bug where the Blessing of Life did not affect certain followersFixed an issue where the Human Power ability could cause game lagFixed an abnormal bug with Follower upgrades in MultiplayerFixed an occasional freezing issue in the menu interface while using controller ⚖️Balance and Relic ChangesThe Sea Siren’s attack power reduced by 30%Restored the automatic spellcasting effect of the Chaos CodexAdded minimum resurrection time limit 🎨Interface & Layout OptimizationOptim...Read full article on Community Announcements (yogspang)Patch NotesOfficial
Patch Notes 25
Bug FixesFixed an issue where players could not complete the game after defeating the final boss in multiplayer.Fixed abnormal bugs triggered by "Shua Shua Yi Shan" and "Ultimate Grail" in client mode.Fixed a bug where ring-type items could not be placed on Steam Deck devices.Fixed an issue where hero characters were incorrectly replaced with other heroes after completing the game.Fixed a bug where some buffs did not take effect while under the "Blessed" status.Fixed an issue where duplicate levels were generated during random level generation.Fixed a bug where "Gift of Life" did not work on certain companions.Fixed an issue where the effect of "Human Power" might cause game lag.Fixed abnormal bugs that occurred when upgrading companions in multiplayer client mode.Fixed an occasional freeze on the menu screen in controller mode.Read full article on Community Announcements (Eziomin)Patch NotesOfficial
Patch Notes 24
👥 Multiplayer Mode FixesSettlement fixed: Fixed a bug where the game wouldn't settle properly at the end of a multiplayer session.Display fixed: Fixed an issue where unit stack counts were displayed incorrectly in online mode.Reward fixed: Fixed a bug where carriage quest rewards weren't granted properly in multiplayer mode.Mechanic fixed: Fixed a bug where purchased followers would be automatically placed in online mode.UI & effects: Fixed display issues with "Power Link" in multiplayer mode, as well as volume and font display bugs for certain bosses.⚙️ Experience Optimization & General FixesAccidental touch prevention: Added a 2-second delay before entering the shop after the merchant appears, to prevent accidental clicks from rapid inputs.Controller adaptation: Fixed button conflict bugs in controller mode.Read full article on Community Announcements (Eziomin)Patch NotesOfficial
Patch Notes 23
👥 Multiplayer Mode ImprovementsAdded | Added multiplayer game invitation functionality.Added | Added error prompt for "Failed to create room".Fixed | Fixed a bug where players couldn't proceed to the next level after finishing a multiplayer game.Fixed | Fixed a bug where overlapping UI in multiplayer mode prevented selections.Fixed | Fixed a bug where escort objectives wouldn't properly trigger rewards in multiplayer mode.🎮 Controller Mode AdaptationAdded | Added quick-select functionality for heroes and followers in controller mode.Fixed | Fixed an issue where placing or moving fences in controller mode would unintentionally move the player.Fixed | Fixed skill button conflicts in controller mode.Fixed | Fixed joystick operation issues in the shop interface when using a controller.Fixed | Fixed a conflict between character browsing and tavern combination keys (now resolved by requiring a long press to dismiss).⚔️ Gameplay Mechanics & BalanceOptimized | Adjusted merchant attack mechanics: now only causes 1 knockback, preventing enemies from getting stuck due to consecutive knockbacks.Fixed | Fixed a bug where auto-casting from the "Codex of Chaos" could prevent characters from moving.Fixed | Fixed a bug where hero auto-attacks occasionally failed to trigger.⚙️ System & Other FixesFixed | Fixed a bug where adjusting the master volume would unintentionally affect skill transparency settings.Read full article on Community Announcements (Eziomin)











