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Watch trailer on Steam ↗Lazy Witch's Factory
MELTCLOCK.Inc · Published by Phoenixx Inc. · Official site ↗
Very Positive — 92% positive (216 reviews)
Last updated 28 Sept 2026
Your debt comes due in 30 minutes. Twist the rules through demonic contracts and survive impossible production quotas in this chaotic factory-building roguelite.
£14.49
Lowest price we've ever recorded
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Price history
Indie, Simulation, Strategy, Early Access, Casual · 2026 · More £5 - £15 games
Build and survive in a frantic factory as you negotiate demonic deals. Push the limits of strategy and simulation in this indie early access experience where every contract could be your last.
About this game
Roadmap


About the Game
One Shift. One Factory. One Impossible Deadline.
『Lazy Witch’s Factory』 is a run-based rogue-lite factory builder.
You have only a short time to build a factory, make deals with demons, and repay a ridiculous amount of debt.
No time to take it easy.
Make the most of your limited time and resources.
Spaghetti lines and stopgap fixes are allowed.
If you fail to repay your debt before the deadline, you'll...
Actually, never mind.
Contracts Solve Everything (For a While)
Mine resources. Turn them into products. Sell them to pay off your debt.
Unfortunately, that won't be nearly enough. Make contracts with demons.
Short on raw materials? Rewrite the recipe.
Got too much iron ore? Transform it into a gem.
Short on cash? Just make some.
When your shift ends, everything resets. Except what you learned.
With each run, you'll get better at choosing the right contracts for the situation and building smarter synergies.
Middle management in hell is hell itself.
You play as Momoko, who signed up for “passive income” and ended up buried in debt.

Your workers are generally unmotivated and completely honest about their desires.
Whether they can be made to work properly depends entirely on how you manage them.
Salamanders seem to think blacksmithing is part of a workout routine.
Slimes enjoy the pain produced by distillation a little too much, and would rather make it last longer.

Eternal Life, Infinite Overtime
In the beginning, eternal life was the punishment cast upon sinners.
The manager Gehenna thought:
“Wonderful. This solves the overtime problem.”
You were cast down into a truly hellish work environment.
Still, not every demon in Hell wants to make your life worse.
Bored by immortality, the arch-demons now offer their help with your factory operations, each in their own highly questionable way.
Leviathan, a researcher, can greatly improve productivity through experimentation. As a side effect, Hell's entire water supply becomes contaminated.
Mammon, head of the infernal bank, can solve your cash-flow problems. Don't ask where the money came from.

Welcome to hell. Please clock in.
Game Features
A frantic run to pay off your debt within a 30-minute time limit
Highly replayable gameplay that inflates production power through factory design skills and randomized options for greater strategic depth.
Diverse strategies based on sponsor character combinations
Cute characters and sarcastic humor
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit
- Processor: Intel® Core™ i5-10400F
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1650
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
update v0.27.0
Hello, Factory Managers!This is the second balance adjustment patch for the Early Access version. In addition to fixes designed to reduce reliance on randomness and make it easier to develop repeatable strategies, this update includes new portals and power balance adjustments to existing contracts.We’ve also heard concerns about not wanting to implement nerfs that might detract from the fun of the game. We’re paying close attention to this issue and will continue to ensure “the exhilaration of seeing various elements, such as contracts, dynamically change gameplay”“the strategic diversity that allows players to inflate production capacity in various ways”“a challenging difficulty level that encourages player growth”We will continue to strive to ensure that all of these elements are achieved in a well-balanced manner.Please note that the current environment is, strictly speaking, a temporary one limited to Early Access. We plan to add two more sponsors in the future, so the game environment should become even more dynamic in upcoming patches.Specifically, the number of possible sponsor combinations will double with the next addition, and then increase to 3.5 times the current number with the addition of the following sponsor. This will further expand the range of playstyles based on these combinations, allowing us to offer an even fresher and more engaging experience. However, balancing the game will simultaneously become increasingly difficult. Until we achieve our ideal gaming experience, your accumulated play data and feedback will be indispensable.We sincerely appreciate your continued support for the time being. Land Generation Logic FixThis game is designed as a title where “you use knowledge to overcome luck and improve your win rate by skillfully designing your track layout to shave off time.” However, regarding the generation of biomes around the initial starting location, there is little room for player decision-making, and some generation patterns create a...Read full article on Community Announcements (MELTCLOCK.Inc - Matsumaru)Patch NotesOfficial
update ver0.26.0
Hello, Plant Managers!This patch includes numerous enhancements to the beginner’s guide and addresses many of the issues raised in your feedback. Thank you for your feedback on Steam reviews and in the community!Please note that this patch includes all content from Ver 0.25.0, which was rolled back. (The issue causing the application to crash on certain devices prior to the rollback has been fixed.)Please refer to this as well. Update Ver. 0.25.0This update includes various bug fixes and performance optimizations.Enhanced Feature GuideWhen hovering over the selection button for unlocked sponsors or the special mission button, display the unlock conditionsDisplay icons for both unlocked and implemented sponsors as silhouettesThe following guidance is displayed once per save file. We kindly ask for your understanding if you are already familiar with how to play this game. When you sleep for the first time, display instructions regarding fast travelWhen you make your first loan repayment, display instructions regarding the reroll feature, the supply conveyor, and supply plotsImmediately after you use up the conveyor belt for the first time following the unlocking of additional loans, Gehenna will remind you to repay the loanWhen Special Mission: Inferno is unlocked, display a pop-up with navigation buttons to each featureTutorial UpdatesWhile progressing through the “Using Portals” chapter, the order list will now always display exactly one instance each of “Mining Goblin” “Form Training,” and “Cleaned” will always appear in the order listed.Using these features appropriately can speed up mission progress.The ‘Crafting’ section has been split into two chapters: “Resources & Items” and “Crafting”. Enhancements to the Results ScreenPlease use this to review your gameplay. Added a display mode to “Contract History” that fits all contracts on a single screenMade the “View Factory Status” command availableWhen challenging Hell or Inferno difficulty levels, the respective th...Read full article on Community Announcements (MELTCLOCK.Inc - Matsumaru)Patch NotesOfficial
Rollback to ver0.24.1
We have confirmed that, in the Update 0.25.0 environment released today, the game suddenly becomes unplayable on some devices, regardless of the game mode.As an emergency measure, we have rolled back to the previous version, Update 0.24.1.We sincerely apologize for the inconvenience caused to everyone affected by this issue. Please restart the Steam client and the game to apply the patch.Read full article on Community Announcements (MELTCLOCK.Inc - Matsumaru)Patch NotesOfficial
Update ver. 0.25.0 / Running Statistics News
Hello, Plant Managers!In this update, we’ve applied a patch that primarily addresses bugs occurring under specific conditions.We’ve also implemented fixes to improve performance when displaying large numbers of familiars.Information regarding run statistics is included at the end of this post. Be sure to check it out!Bug FixesA bug where sorting tax details after starting a game did not reflect the order change on the tax notice in the results screenA bug where the “Specialty Product Tax” preview in the Office referenced the details from the most recently played game modeA bug causing errors with certain crafting recipes obtained from trade signs in the special mission “Line Master.”An error occurred with recipes that included both “Wood” and “Fuel” before conversion under special rules. We’ve fixed this so that the same recipe is combined after the materials are converted. A bug where decimal points in resource balances were rounded up, sometimes making it appear as though achievement conditions were met even when they were notAffected: Meeting unlock conditions / Orders / Request Boards / Crafting / Land PurchasesWe have fixed this so that only the balance display is now rounded down. Fixed a bug where the Momoko re-deployment UI would not appear until the cursor moved when opening the map immediately after re-deploying MomokoMitigated an issue where, under specific conditions, Momoko could not be re-deployed until the application was restartedFixes for other minor display issuesOther FixesImplemented a fix to distribute the CPU load of familiar animations across multiple threadsFixed so that contract names in the group of contracts that replace “Skip Contract” are now displayed as link text, allowing players to view the replacement contract information by hovering the cursor over themThe feature to hover over the link text within the contract information displayed on hover has not yet been implemented. (The same applies to contract information displayed on hover ...Read full article on Community Announcements (MELTCLOCK.Inc - Matsumaru)Patch NotesOfficial
update ver0.24.1
Hello, Plant Managers! We’ve released a patch to fix some bugs. Bug FixesA bug where the “Re-drop” UI interfered with click detectionA bug where the effect value of the “Waste Embezzlement” contract was fixed at the time of the random draw Bug where mining point conversions from staff skills were not immediately reflected in the mining summary in the top-left cornerBug where the “Torrent Splitter” recipe obtained from the trading board could not be crafted because it could not reference the “Water Flow Conveyor” in the inventory A bug where the required trade for the Blacksmith Salamander recipe in the special mission “Line Master” cannot be executedPlease continue to enjoy the Early Access version! Translated with DeepL.com (free version)Read full article on Community Announcements (MELTCLOCK.Inc - Matsumaru)






