
Screenshots

Watch trailer on Steam ↗iNERTiA
VirtualSkunk · Published by VirtualSkunk · Official site ↗
Content notice: This game includes mentions and depictions of dissociation, depression, anxiety, panic attacks, derealization, paranoia, suicide, eating disorders, hallucinations, addiction, terminal illness, childhood trauma, family abuse, bullying, homophobia, pixelated surreal gore and other similar topics. Please be careful!
Last updated 28 Sept 2026
A surreal indie RPG about dissociation, recovery, and the friends (imaginary or not) who help us survive. Guide Juno through a new town, (re)build her connections, dig through the static and find out what it means to see the world in color again.
Adventure, Indie, RPG · More free games
Explore the colorful yet fragmented world of iNERTiA as you rebuild connections and uncover the meaning of seeing the world anew. Embark on Juno’s quest with this unique indie RPG from VirtualSkunk.
About this game
Explore a surreal world shaped by memory, color, and the fragments of a girl’s imagination.
iNERTiA is an indie RPG about dissociation, recovery, and the friends (imaginary or not) who help us survive. Guide Juno through her new life in Indigo Creek, build bonds that feel real, and uncover the facets of her psyche one by one.
Features
A story-driven RPG mixing emotional narrative, exploration and turn-based battles.
Every single choice matters. Even the ones that look like they don't....
Hand drawn animation and pixel art places that... Change with you.
Psychological exploration of trauma, memory, and identity.
Realistic characters with questionable humor and even more questionable lifestyles.
Themes
Inspired by the games that came before it, iNERTiA tells a deeply personal story about letting go, rediscovering color, and learning that healing is never easy or linear... but it's always worth it.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10 (64-bit)
- Processor: Intel Core 2 Duo or better
- Memory: 2 GB RAM
- Graphics: OpenGL-compatible GPU
- DirectX: Version 9.0
- Storage: 1 GB available space
- Sound Card: DirectSound compatible
- Additional Notes: Keyboard and mouse required. Runs best at default resolution.
Recommended
- OS: Windows 10/11 (64-bit)
- Processor: Intel i3 or equivalent
- Memory: 4 GB RAM
- Graphics: Dedicated GPU recommended
- Storage: 1 GB available space
- Sound Card: DirectSound compatible
- Additional Notes: Best experienced with headphones and a controller or keyboard.
Supported Languages
Latest news
AnnouncementsOfficial
iNERTiA KICKSTARTER IS OFFICIALLY LIVE (and we're already past 25% funded!)
Hey everyone!If you’ve played the demo, shared your feedback, or just kept this game on your mind, thank you. Your support has meant everything to me as a solo developer.The time has finally come! The iNERTiA Kickstarter campaign is officially live! I officially hit the launch button a few days ago, and the response from the community has been absolutely surreal. Thanks to some incredible early backers, we have already smashed past 25% of our funding goal in the first weekend! Can you believe it? Because I sure can't.Why Kickstarter?iNERTiA is a deeply personal project about dissociation, memory, and recovery. To bring the full, uncompromised vision of Indigo Creek to life, I am raising €6.5k. These funds will go directly toward:Fully paying our amazing voice actors, as the full game will have every character voice acted.Hiring an assistant programmer to make sure the mechanics and chapter architecture are perfectly functional and work well.Paying our musicians, who made the stunning demo Soundtrack and are working on the full game's musicKeeping development entirely independent so we can tell this story the right wayBacker Rewards If you choose to support the campaign, there are some awesome rewards lined up, including digital keys to the full game, exclusive art collections, and a chance to leave your own permanent mark on the world of iNERTiA, as well as physical rewards for anyone who's requested merch ever!Whether you’re able to back the project financially, share the link with a friend who loves atmospheric psychological games, or just keep playing the demo, you are a massive part of this journey. I really couldn't thank you enough.Let's restore color to this world together! >Stay awesome, VirtualSkunkRead full article on Community Announcements (inertia.game.team)AnnouncementsOfficial
Kickstarter Announcement! (Pre-Launch)
Indigo Creek residents, we need your help!We are incredibly excited to announce that iNERTiA is officially coming to Kickstarter on May 15th!FOLLOW THE PRE-LAUNCH PAGE HERE TO GET NOTIFIED AT LAUNCHThis Kickstarter is the final step to making the full 4-chapter journey of iNERTiA a reality.By following the pre-launch page, youll be the first to know when we go live, giving you the best chance to grab Limited Early Bird Tiers and exclusive Physical Rewards like handmade dolls, pins, sticker sheets and more!What this funding will help with:Hiring a dedicated systems programmer to make the Godot transition easier and faster, as my programming skills are still somewhat novice.Fully fund our musician team, who were amazing enough to work as volunteers until now! (shoutout to SoftwareCrow and PolygonCove)Fund the voice actors bringing the characters to life!Support the development needs of the game like the boring legal stuff and marketingWe are a very small queer indie team pouring out hearts into this project. If you've enjoyed the demo, following the Kickstarter is the single best way to support us right now.Even if you can't or don't feel like backing the project, just the boost of clicking the "Notify me on Launch" helps push iNERTiA to more people! Stay safe and take care of yourselves!- the iNERTiA teamRead full article on Community Announcements (inertia.game.team)AnnouncementsOfficial
iNERTiA Dev Playthrough: Deep Dive into the Game (Q&A)
Welcome to the world of iNERTiA.Ever wondered why the town of Indigo Creek feels so... eerie? Or what inspired the surreal, pixel art and hand drawn world Juno lives in?Join me for an intimate developer playthrough where I'll be playing through the Next Fest Demo and discussing the "why" and "how" behind the game!In this stream, we'll talk about:Narrative design: The writing process behind a story about recovery, memory and friendship.The Aesthetics: Why I chose to go with grayscale for a big part of the game, Why the characters... Look like that, map design, sound design and much more!A Look Back In Time: Some early drafts of the characters, concept sketches, cut content and things we've changed... And why.Live Q&A: Ask me anything about the development, the secrets in the demo, the lore or anything else that interests you!Whether you've already finished the Demo or are just discovering iNERTiA for the first time, come hang out and get a look at what's happening behind the scenes.Read full article on Community Announcements (inertia.game.team)






