
Screenshots

Watch trailer on Steam ↗Crude Survivor TD
Skunx Games · Published by Skunx Games
Content notice: In this game, you have to shoot mutants to defend your oil rig. Doing so will cause blood splatters, especially if you hit them in the head.
Last updated 28 Sept 2026
Shoot, build, upgrade and defend, in this gruesome shooter meets tower defense. Carefully balance between economy and upgrading your weapon or towers. How many waves can you survive?
Action, Indie, Strategy · More free games
In Crude Survivor TD, manage your resources to survive relentless attacks. Balance your economy with tower and weapon upgrades in this challenging indie shooter-tower defense hybrid from Skunx Games.
About this game
Shoot, build, upgrade and defend, in this gruesome shooter meets tower defense. Carefully balance between economy and upgrading your weapon or towers. How many waves can you survive?
Story
The world is shattered by an apocalyptic asteroid impact, releasing a virus mutating humans into oil-craving, biomechanical horrors. As the lone survivor aboard your oil rig, you must protect your central oil intake, your last remaining lifeline, from endless waves of mutants.
Gameplay
Prepare during the day, fight during the night.
Upgrade your core to increase your income, but don't be greedy, or you might find yourself lacking defenses. Build and upgrade towers, or buff your weapon instead. The better your aim, the fewer defenses you'll need!
Online Leaderboard
How long can you last? Compete will other players online to reach the best highscore. The more waves you survive, and the more enemies you kill, the higher you'll rise!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: Nvidia RTX 1060
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- Processor: AMD Ryzen 5 5600X
- Memory: 16 MB RAM
- Graphics: Nvidia RTX 2060
Supported Languages
Latest news
Patch NotesOfficial
Demo Update 0.2 is live!
Today we're wishing everyone a very Happy New Year with a big update!Update 0.2 brings big changes to the game balance and lots of smaller quality of life changes. We've slowed down the movement of enemies, making it easier to shoot them before they reach the Drill Core. But once they get there, they do A LOT more damage. This makes it easier and more important to kill them before they reach the core, while reducing the amount of time spent shooting at multiple attacking enemies on the core, which many players did not experience as being fun.We've also reworked how income works, made the rifle more important into the late game, and lots more!See the full changelist below:Changes Enemies are now slower, but deal significantly more damage to the Core. Wave scaling updated: enemy count and spawn rate now increase faster each wave. Difficulty ramps up slightly faster after Wave 4, and much faster after Wave 10. Income system reworked: Base income increases each wave (300 start, +50 per wave). Bonus income scales exponentially through Core upgrades. Core upgrades now also increase Core HP. Weapon progression updated: Damage per level: 15% → 20% Reload + chamber speed per level: 10% → 5% Keeps the rifle relevant longer (headshots stay one-hit-kill for longer). Max upgrade level increased: Turrets / Core / Weapon 10 → 20 (planned to become unlimited in a later update). Turret building now requires confirmation: Confirm with LMB Cancel with RMB Releasing 1/2 no longer confirms/cancels placement. Turret Info Displays now rotate toward the player when nearby for readability. Added a second Info Display to the Core to improve stat visibility. Movement tuning: Horizontal velocity now slows more while jumping/falling for a more natural arc. Air control increased: 0.05 → 0.1 Player can no longer sprint while chambering, reloading, or aiming down sights. Added a Quit Match confirmation prompt. Menu keybind added: press P to open the menu (pause functionality coming next update). B...Read full article on Community Announcements (rik)Patch NotesOfficial
Demo Update 0.1.8 is live!
A small update today, covering some issues and small improvements following your feedback!See the full changelist below!Changes:Repositioned Armories to be more easily accessible between waves, and not be the first thing players see in-game.Renamed “Armory” to “Rifle” for better clarity on weapon upgrades.Bug fixes:Fixed an issue where some achievements would get no progression.Fixed an issue where the game over screen kept counting damage and kills in the background.Fixed an issue where turrets would show the incorrect upgrade cost at level 1.Fixed an issue where Wishlist Now was incorrectly outlined.Read full article on Community Announcements (rik)Patch NotesOfficial
Demo Update 0.1.7 is live!
We've received a ton of feedback from everyone and worked hard to implement the most requested features into the game before the start of Steam Scream 4 Fest later today!Some of the most popular requests include an option to skip part of the prepration fase, and a mouse sensitivity slider.See the full changelist below!Changes:Added a hotkey (K) to skip the preparation phase, so players no longer need to wait for the wave to start.You can now repair the Drill Core even if you don’t have enough Cash to repair it to 100% HP.Added a Mouse Sensitivity slider Disabled Motion Blur. This will become a graphic option in the future.Increased fog intensity slightly during the day.Reduced brightness of Drill Core lights when under attack. Bug fixes:Fixed an issue where the “Add to wishlist” button wouldn’t work.Fixed a lamp floating in the air.Fixed missing collision on one of the cranes.Read full article on Community Announcements (rik)Community & EventsOfficial
Crude Survivor TD joins Steam Scream 4 Fest!
We released our demo just in time to participate in Steam's Scream 4 Fest!What better way to spend Halloween than to shoot oil-craving mutants in the face?Read full article on Community Announcements (rik)AnnouncementsOfficial
Crude Survivor TD Demo is live!
The first demo of Crude Survivor is now available for everyone!We strongly believe in showing our game as early as possible, and using your feedback to improve.This means you may encounter bugs, non-final graphics and UI, and other issues. We would love to hear about them and any other feedback you have on Discord, so together we can turn this into the best imagineable!For those who've already seen creators play the exclusive access version of the demo, we've also added the following bug fixes and improvements:Changes:Slightly improved graphics (illumination & reflections)Reduced Drill Core upgrade cost from 400 to 320.Reduced Rifle upgrade cost from 800 to 600.Increased Rifle damage scaling with each upgrade from 13% to 15%.Reduced Enemy Health scaling from 12% per wave to 11% per wave.Bug fixes:Fixed a bug where your score would keep increasing during the game over screen.Fixed incorrect collisions on the Drill Core, making it difficult to hit enemies on the core.Fixed enemy attack locations on the core, making them easier to hit and making them clip with the Drill Core less.Read full article on Community Announcements (rik)






