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PENANCE

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PENANCE screenshot 1

PENANCE

FuristicStudio · Published by Kitsundie Tales · Official site ↗

Content notice: This game contains graphic violence, gore, and disturbing imagery. Players will use firearms and other weapons to fight against hostile creatures and human soldiers, resulting in blood. The horror themes include psychological tension, unsettling environments, and frightening encounters that may not be suitable for all audiences. The game does not include sexual content, sexual assault, or non-consensual acts. There are no depictions of drug or alcohol abuse, or self-harm.

Last updated 28 Sept 2026

PENANCE is a single-player experience where you play as Calen, a former ranger trapped in a place that feels familiar, yet wrong. Day and night levels bring different dangers, forcing you to fight with whatever you can find to survive and uncover the truth behind it.

Free to PlayComing SoonDJCTQ 14

Free

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Action, Adventure, Indie · More free games

Explore a world that feels both familiar and hauntingly wrong as Calen, a former ranger, fights for survival. Navigate through changing environments, from perilous nights to treacherous days, uncovering the truth behind your captivity.

About this game

Horizontal image of Peace never lasts past sunset in English

The world is falling. Wars, global warming, AI dystopia, and corporate greed have brought the world to the brink. You awaken as Calen in a place created from an experiment that was meant to save humanity. But something went wrong, and what once seemed like humanity’s solution became a nightmare.

Sienna, your wife, is missing. All she left behind is a note. Now, you must find her. But when night falls, creatures begin to move through the fog. You must survive if you hope to return to the life you once dreamed of.

But a secret can change everything, and the deeper you go, the more the truth begins to reveal itself.

What Awaits You

  • Stealth: Infiltrate hostile areas, evade patrols, and move silently to avoid the creatures that emerge at night.

  • Scavenge: Search for scarce supplies and ammunition when escape is no longer an option.

  • Puzzles: Solve challenges to move forward.

  • Fight: Battle both human enemies and horrifying creatures of many kinds.

  • Day and night mechanic: Explore levels across day and night, facing different environments and enemies.

  • First-Person and Third-Person Gameplay: Play in either first-person or third-person view.

Survive the Night

Daylight offers time to explore and face human enemies. But when night falls, the air thickens, the hunt begins, and everyone becomes a target. Creatures emerge from the shadows, turning survival into a fight against the unknown.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10,11
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce RTX 20 series or AMD equivalent
  • VR Support: N/A

Recommended

Recommended:
  • OS: Windows 10,11
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce RTX 30 series or higher video memory 8GB
  • DirectX: Version 12
  • VR Support: N/A

Supported Languages

English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Internal Playtest Begins July 19: Help Us Shape the Demo!

    Internal playest on 19 July! We're excited to announce that our next internal playtest will begin on 19 July!After more than 20 internal playtests with our development team, we've reached the final stages of polishing the build that will become our upcoming public demo. Before we release it to everyone, we'd love to gather feedback from our community. We will collect feedback from 19 July to 2 August, but you'll be able to keep playing this build for as long as you want.If you'd like to participate, simply join our Discord server here and send a direct message to Helder. We'll provide you with access to the playtest and everything you need to get started.During the playtest, you'll be able to share your thoughts through a short feedback form, helping us improve the game's mechanics, balance, and overall experience before the public demo goes live.Other than that, you can expect:Final cutscenes featuring part of the storyFinal shooting and melee combat mechanicsFinal musicFinal balance between ammo and zombies/guardsFinal lighting throughout the entire gameAnd much more!We would love to hear your feedback and improve the game accordingly.Thank you for your continued support. We can't wait to hear what you think, and we'll see you in the playtest on 19 July!
    Read full article on Community Announcements (Kitsundie Tales)
  • Patch NotesOfficial

    PENANCE Update 1.0 - Internal Testing Nearing Completion

    Hello, PENANCERS!We know we've been a bit quiet lately, but that's because we've been hard at work, running internal feedback and QA sessions almost every week.We're getting closer to our next major milestone: launching a public playtest. Soon, everyone will have the opportunity to test the game and help us shape it further, rather than keeping testing limited to our internal team.Over the past months, we've conducted countless internal testing sessions, gathering feedback, fixing issues, and refining core gameplay systems. Here's a look at what we've improved so far:Improved both human and zombie enemy AI (detection + cover system),Human enemies hide in cover and shoot,3 human enemy states: Patrol, Inspect (yellow), Engage (red),Human enemies move to sound locations and check last known position,Human enemies predict player movement when searching,Human enemies call reinforcements and take cover in combat,Human enemies search last known position when player escapes,Added stealth executions for different weapons,Unique stealth animations for each weapon,Melee weapons now have durability and can break,Melee has lock-on and free swing modes,Added new zombie types (all react to sound),Zombies with different speeds,Blind zombies rely on hearing,Screamer zombies alert others,More zombie types coming,Switched to baked lighting for better performance,Performance improved significantly (~50%)Thank you all for your patience and continued support. We're excited to get the next build into your hands soon and hear your thoughts.Stay tuned!
    Read full article on Community Announcements (Kitsundie Tales)

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