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Alchemortis

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Alchemortis

Firebelley · Published by Feardemic

Last updated 28 Sept 2026

Alchemortis is a roguelike inventory-management auto-battler about alchemy. Transmute and combine items to merge their stats, properties, and forms, then organize your inventory to unlock powerful synergies. Experiment, optimize, and craft the perfect build through the power of alchemy.

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Strategy · More free games

In Alchemortis, manage your inventory by transmuting and merging items to unlock unique effects. Experiment with different combinations to build the ultimate alchemical arsenal in this challenging indie strategy experience.

About this game

Every item in the game can be thrown into the pot.

Transmute and combine items in any configuration you like to merge their stats, properties, and forms — creating the perfect items. Take calculated risks, or embrace chaos and hope for the best. The possibilities are endless!

Your inventory is your build.

‎‎Arrange items in your inventory to unlock powerful effects, maximize synergies, and create devastating combos!
‎With limited space and items of all shapes and sizes, positioning is everything.

Once the encounter begins, all you can do is watch.

Let your strategic genius speak for itself. Is your build optimized? Are all synergies properly set up? Is positioning correct? There’s only one way to find out. With every turn, the battle moves closer to its resolution.

No two runs are the same.

Choose your path. Decide what matters most. A new item? An upgrade? A rare artifact? You can’t have it all.
Struggle toward the end — and when you inevitably fail, begin again from nothing. Such is the fate of an alchemist.

Once you unlock something, it stays with you forever.

Discover characters, items, and artifacts through sheer luck or by conquering challenges. New characters unlock entirely new playstyles, while items and artifacts expand possibilities and enhance synergies. Discover every secret of Alchemortis!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2 GHz
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    LAST CHANCE to join the OPEN PLAYTEST!

    ALCHEMISTS,This is your last chance to join the OPEN PLAYTEST for Alchemortis!Sign up and play before it closes on Friday, August 14 at 7 AM PT | 16 CEST.And if you played already - remember to leave your feedback on Steam discussion or the official Discord server!Brew wisely!Firebelley & Feardemic
    Read full article on Community Announcements (Wiktoria)
  • AnnouncementsOfficial

    Summer OPEN PLAYTEST is now LIVE.

    ALCHEMISTS,The cauldron is bubbling once more - a new OPEN PLAYTEST for Alchemortis is now LIVE!If you signed up for the playtest previously, you don't have to do it again - the playtest should be available in your Steam library.Jump in and experience the updated world of Alchemortis, featuring new items, visual improvements, QoL and much more.What's new?20+ new itemsfull controller supportunlock tree, crit, character and other reworkslegendary alchemy reagentsupdated and new art & audioand much more!Whether you're a seasoned alchemist or a fresh apprentice, we hope that you'll enjoy the updated version of Alchemortis.And remember - your feedback is the most legendary item of all. Drop your comments & share your thoughs in the Steam Discussions or join the official Discord Server to meet more fellow Alchemists!Brew wisely!Firebelley & FeardemicPATCH NOTESNew ContentNew Items20+ new items have been added to the game, here are some of them (the rest you will have to discover on your own!)- Boatman- Caged Skeleton- Deepwater Eel- Eldritch Star- Eyes of the Forest- Beast Fang- Master Til's Skull - Ghoulish Fencer- Perceiver- Giant Harvestman- Hammer of Judgement- Merfolk- Grand Mirror Shard- Pumpkin Golem- Salt of Hartshorn- Shapeshifter- Shrunken Head- Skeleton Rogue- Sporelings- Succubus- Tentacle- Bleedbriar Thorns- Wheel of Misfortune### New Artifacts- Voidstone- Cello of the Mistress- Masque of Emotion- Ring of Departed LoversThere's more new content beyond what is mentioned here, but again I will leave you to discover everything!Systems & FeaturesFull Controller SupportAlchemortis is now fully playable with a controller. However, there are probably controller user experience improvements to be made, so test with a controller and let me know how it feels!Unlock Tree ReworkThe unlocks menu has been redesigned as an unlock tree with individual unlockable items, artifacts, and characters. Unlock conditions have been converted to challenges, meaning that challenges are...
    Read full article on Community Announcements (Wiktoria)
  • AnnouncementsOfficial

    OPEN PLAYTEST is closing SOON!

    Alchemists,The open playtest is closing soon!Join it and experience the alchemy-based roguelike before it ends on Tuesday, June 16 at 7 AM PT | 16 CEST.And if you played already - remember to leave your feedback on Steam discussion or the official Discord server!Brew wisely!Firebelley & Feardemic
    Read full article on Community Announcements (Wiktoria)
  • AnnouncementsOfficial

    OPEN PLAYTEST is now LIVE!

    Welcome, Alchemist! Discover the dark world of Alchemortis - the open playtest has begun! Try it now!Open playtest contains: 5 characters (4 to unlock!)190+ items (40 new ones)every run has 3 stages - each with a boss at the end!8 difficulty levels (to ramp up the challenge!)dozens of Artifactscountless synergies and limitless ways to "break the game!"Have fun exploring the game and remember that YOUR VOICE MATTERS - your feedback is the key to making the Alchemortis the best it can be. Share your thoughts on Steam Discussions or join the official Discord Server to drop your suggestions there!And if you haven’t already - add Alchemortis to your grimoire and wishlist it now!Oh, and one last thing. Feardemic has joined Alchemortis to aid the publishing rites.Brew wisely!Firebelley & Feardemic PATCH NOTESNew ContentNew CharactersTwo new playable characters have been added to the game, each with their own unique artifacts and unlock conditions.New Items39 new items have been added to the game:Tree of AmasAsceticBallistaBear TrapBellowsCathedralPlanta CarnivoraChainmailCorrupted RoseCorrupted StaffCrown JewelsDaggerDoveDrunkardEdictFairy WingsFeastGnomeReach of the ApostateHoly WaterAshmane's HorseshoeSaint Sylva's HourglassAltar of InfusionInquisitorJewel of EternityLeviathanMaidenPileanOil BarrelSword of Holy OilOccult AltarPaladinSaltSkeleton CommanderSyph's SpectaclesStagWaspWitch DustWitch HunterNew ArtifactsSoul Jar - Adds an innate damage ability to all items when a resurrection stone is spent.Soul Lantern - Awards a Resurrection Stone for every 75 blood spent.Magnifying Glass - Adds an extra ability slot to 1x1 items, but increases their turn cooldown.Enchanting Amulet - Allows items to receive an additional enchant.Immovable Monolith - Places a permanent, immovable item on a random free space on your combat board.Bubbling Tar - Every time fire deals damage a certain number of times, it deals double damage.Calipers of Creation - Allows items to be upgraded beyond...
    Read full article on Community Announcements (Wiktoria)
  • AnnouncementsOfficial

    Alchemortis is available for playtesting!

    Alchemortis is available for playtesting!The fourth Alchemortis playtest is now live for everyone!A lot has changed in this version of the game. I would love to hear your thoughts about the changes. Please be sure to join the Discord to leave your feedback: https://discord.gg/4DYepmB3djI hope you enjoy, and thank you for your support!FirebelleyPatch NotesMap Gameplay OverhaulThe map has received a significant rework.The map is no longer free roam. The map is now vertically oriented, with directed paths to keep the player moving forward. This change should create more meaningful navigation decisions.The Inquisition strength mechanic and notoriety penalty have been removed.Event frequencies and combat have been rebalanced to accommodate this new map structure. Board OverhaulPlayers now start with a 3x3 board, reduced from 4x4The board cell unlock system has been removedBoard growth is now guaranteed after boss fights Boss SoulsA new boss soul reward system has been added:Defeating a boss now awards a boss soul, a new reagent itemOne or more boss abilities are captured as an absorbed ability and applied via alchemyBoss soul sizes are randomized, with different sizes granting different ability counts Enemy Board PreviewPlayers can now preview the enemy board during combat. The preview includes:What kinds of damage and statuses the enemy board will apply over 30 turnsThe exact enemy board layout, which enables players to inspect enemy items prior to combatData like the health of the combat encounter and rewards Alchemy OverhaulAlchemy has been significantly reworked for clarity and consistency:Turn cooldowns are no longer affected by input reagents and are no longer randomizedPlayers can now take all alchemy outputs, instead of choosing only oneAll current abilities and enchants of items are preserved in the output; only 1-2 new abilities are added or randomized based on inputsEnchants are preserved on outputsItem tiers, crit chance, and critical multipliers are no longe...
    Read full article on Community Announcements (Firebelley)

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