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Hell Dice Gambit

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Hell Dice Gambit screenshot 1
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Hell Dice Gambit

Bheismarque, Pavdup · Published by DEVDUP

5 user reviews — 60% positive (5 reviews) · 20 achievements

Last updated 28 Sept 2026

'Hell Dice Gambit' is a strategic roguelike game using dice. Collect various relics, dice, and pills to grow stronger and struggle on. Can you escape from the abyss of hell?

DJCTQ 14

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.79 · Highest: £12.797 Oct 2026

Strategy · 2026 · More £5 - £15 games

Navigate treacherous hellish dungeons with strategic choices, growing stronger through relics and dice in this 2026 roguelike from Bheismarque and Pavdup.

About this game

In Hell, everything is a gambit.


Hell Dice Gambit is a strategic horror roguelike where your fate hangs on every roll. Trapped in an infernal arena, you must risk your life with four cursed dice — each face carved with swords, shields, stars, skulls, crowns, and chance itself.

Roll. Read the hand. Risk everything.




Form dice combinations using poker-style hands to deal damage, raise barriers, curse your enemy, or claim items. Every roll forces a decision: play it safe, or commit fully to a devastating combo?




Outlast your opponent in turn-based deathmatches where timing, item management, and calculated risks determine who survives. Your enemy plays by the same rules — and they're stacking their deck too.




Stack your deck. After each victory, choose from relics that bend fate, specialized dice that shift the odds, and pills that amplify your hands. Choose wisely — your opponent draws from the same pool.

Features

  • Dice-poker combat — 20+ unique combinations
  • 50+ rewards — dice, relics, and pills that stack and chain into devastating synergies
  • Strategic items & curses to outplay your foe
  • Roguelike progression where every risk compounds
  • Atmospheric horror — death is not an escape

How long can you keep winning before Hell collects?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel® Core™ i3 @ 3.2 GHZ
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 850M
  • DirectX: Version 9.0
  • Storage: 500 MB available space

Recommended

Recommended:
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 850M
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Supported Languages

English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Simplified Chinese*, Traditional Chinese*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    26/03/20 Hell Dice Gambit Out Now!

    🎲 Hell Dice Gambit has officially launched! 🎲 Thank you for playing. Here's what's new in the release build: New Features Added Game Mode system — choose from EASY, NORMAL, HARD, and HELL difficulty / Starting Reward options — Selected Dice, Dice, and Random / Battle Session options — Demo, Normal, and Boss RushAdded Steam AchievementsUI/Visual ImprovementsAdded mode selection UI with explanations for each option Improved gamepad navigation for mode selection screenImprovementsRebalanced early game difficulty to reduce sudden deaths in the first encounter Adjusted default BGM volume levels for better audio balance Thank you so much for being here on launch day. If you run into any issues or have suggestions, please let us know through our Steam Community hub — we'd love to hear from you! 🎲Hope you enjoy the game!
    Read full article on Community Announcements (PAVDUP)
  • Patch NotesOfficial

    26/02/23 Patch Notes!

    🎲 Steam Next Fest is Coming! 🎲Hell Dice Gambit will be playable during Steam Next Fest (Feb 24 – Mar 3)! Try the demo and let us know what you think!New FeaturesAdded custom cursor with improved interaction mechanismUpgraded enemy AI — strategic enemies can now check for lethal item combinationsSplit dice effect VFX for better visual clarityAdded scaler system for relics and pills with proper scaling and spacingUI/Visual ImprovementsImproved UI readability across the boardCombination system now works more flexibly with relics, pills, and dice passivesDice effect visuals now properly reflect combination effectsConverted tutorial access to button for easier navigationBug FixesFixed localization issuesFixed immortality upgrade behaviorFixed FOV errorImprovementsUpdated Korean tutorial descriptionsChanged dice sound effectsWe've been working hard to get ready for Next Fest!Hope you enjoy the demo! 🎲
    Read full article on Community Announcements (PAVDUP)
  • Patch NotesOfficial

    26/01/15 Patch Notes!

    New FeaturesAdded comprehensive SFX system for all game actionsAdded UI hover sound effects for main menu and settingsAdded character animation sound effects (Entrance, Idle, Fixate, Throw, Combination, UseItem, Hit, BarrierHit)Added separate Tutorial button for easy accessUI/Visual ImprovementsImproved dice rolling and collision sound effects with reverb systemAdded audio ducking for better BGM/SFX balanceBug FixesFixed enemy lock effects displaying late in UIFixed logs appearing before VFX activationFixed dice effect position detection during combinationsFixed player taking damage earlier than enemy in same timingFixed items being usable after enemy locks diceFixed VFX remaining inactive when effects are skippedFixed save file not resetting on deathFixed SFX not playing after scene restartFixed roll delay only applying when Fixate is usedFixed BindingCandle not applying on first turn when held by enemyImprovementsTutorial progress no longer saves (prevents incomplete tutorial states)Preloaded all SFX on initial load for smoother playbackClarified Regression effect description (now shows Shackle application)Clarified Crown effect description (now shows +1, +2 values)We're happy to show new sound design. Hope you enjoy the game!
    Read full article on Community Announcements (PAVDUP)
  • Patch NotesOfficial

    26/01/03 Patch Notes!

    New FeaturesAdded VFX system for combat effects (36 types: combinations, curses, items, dice effects, status indicators)Added guide tab in settings menu for reviewing tutorial contentUI/Visual ImprovementsEnhanced tutorial visibility with layered backgroundsImproved Explain Popup visibilityBug FixesFixed Shackle curse VFX not displaying correctly on load and turn transitionsFixed VFX timing issues with animations and damage displayImprovementsRefined VFX timing to sync with attack animations and UI updatesEnhanced tutorial sequence with detailed 13-step guidanceWe're aware that our sound effects need further improvement. Hehe, stay tuned for the next update!Enjoy the game!
    Read full article on Community Announcements (PAVDUP)
  • Patch NotesOfficial

    25/12/12 Patch Notes!

    New FeaturesAdded camera zoom-in effect during enemy entrance animations with dynamic FOV adjustmentAdded FOV expansion system when viewing player dice during enemy turnMouse: Activates when hovering over dice areaController: Activates when dice is selectedAdded scale-up animation when dice faces first appearUI/Visual ImprovementsEnemy items now enlarge when hovered or focused for better visibilityImproved relic effect activation displayBug FixesFixed player hand animation playing even when no combination is availableFixed dialogue getting cut off mid-sentence due to overlapping dialogue timingFixed ESC menu quit behavior - now correctly returns to battle screen instead of always going to main menuFixed FOV adjustment activating when viewing enemy dice (should only activate for player dice)Fixed initial animation stutter caused by BGM audio clip loading delayDisabled ESC menu access during win/death sequencesImprovementsFOV expansion for viewing player dice now only activates when at least one dice is lockedIncreased exit area size (1.5x) for FOV expansion to prevent accidental deactivationEnjoy the game!
    Read full article on Community Announcements (PAVDUP)

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