
Screenshots

Watch trailer on Steam ↗WALTO
KUKUKU GAMES · Published by KUKUKU GAMES
Positive — 94% positive (16 reviews)
Last updated 28 Sept 2026
WALTO is a boss-rush game set in the land of rabbits, built around a combat philosophy where evasion and attack happen as one, demanding extreme reflexes. Cut down the encroaching predators and bring this world to its end.
£1.32
£2.65Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie · 2026 · More under £5 games
Join the fight in WALTO, an intense action game from KUKUKU GAMES where quick reflexes are key. Navigate through a world under threat, cutting down predators with precision attacks.
About this game
Step onto the boundary of the land of rabbits, where darkness has settled. Here, frenzied rabbits swarm incessantly, and survival demands combat. In the aftermath of each clash, all that remains are fallen rabbits and a brief return of silence.
There is no mercy for ruthless predators. A swordsman who dominates the air and rains down blades, a golden fortress that nullifies every strike, and a colossal disaster that crushes the earth and devours entire cities—predators bearing the form of rabbits tighten their grip around your throat.
Anomalous three-stage offensives — As the rabbits are driven into a corner, their attacks shift in nature. Predators pushed to their limits unleash transformed patterns and brutal assaults, testing your response.
Offense-defense integrated action beyond limits — Your senses are your weapon. Chain evasions that break through enemy assaults, dash slashes that exploit openings, and instantaneous, powerful combo attacks that leave no room to recover. In an extreme struggle where the boundary between defense and offense collapses, devastate the predators.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i3-6100 / AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: GeForce GTX 750 Ti / AMD Radeon RX 460
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX compatible
- Additional Notes: Keyboard and mouse only (no controller support)
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel i5-9500 / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1650 / AMD RX 5500 XT
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX compatible
- Additional Notes: Keyboard and mouse only (no controller support)
Supported Languages
Latest news
AnnouncementsOfficial
WALTO is 50% OFF! 🎮
September is here, and WALTO is now 50% off. You can pick it up for just $1.49, down from $2.99.Been keeping WALTO on your wishlist for a while? Or maybe you just found the game today? Either way, this is a pretty good time to give it a try. ✨Thank you, as always, for checking out WALTO and supporting the game. Hope you have a great time playing!Sale Period September 1, 4:00 PM – September 8, 4:00 PM (GMT+9)Read full article on Community Announcements (KUKUKUGAMES)Patch NotesOfficial
[WALTO] Update Patch Notes
New control improvements, boss pattern balance adjustments, and fixes for several major system issues have been implemented. Please see below for the full list of changes.🖥️ UI & System\ Main Logo Added The game’s official logo has been added to the main title screen.\ Control Guide Pop-up The control guide displayed when starting the game has been updated with additional information on Special Attacks.🎮 Controls & Player\ Dash Attack Combo (K Key) A new shortcut has been added that allows you to dash and attack simultaneously with a single press of the K key. Successfully hitting an enemy with a dash attack will now properly charge the Special Attack Gauge. (The existing separate dash and attack inputs remain unchanged.)\ Direction Change Input Fixed an issue where attacking or dashing immediately after changing direction could occasionally cause the character to move in the opposite direction.\ Taking Hits While Invincible Fixed an issue where the player could still be pushed back by boss attacks or certain environmental hazards while invincible.⚔️ Boss Balance & Bug FixesBoss 2\ Overhead Slam The attack hitbox has been adjusted to make the pattern easier to evade with a regular dash, without requiring a jump dash.\ Wall Rail MechanicDamage Removed: Removed the damage dealt when touching rail projectiles that can be hit. (Applies only to breakable/hit-able rails.)Improved Visibility: The visual cue indicating that a rail needs to be hit has been made clearer. The rail now pulses yellow and changes to blue after a successful hit, indicating that it can be passed through.Graphics Updated: Fixed overly bright rail effects and awkward-looking afterimages.\ Pattern IssuesFixed a bug that caused two rails to spawn at the same time when the boss landed.Fixed an issue where the boss could not be hit by the map’s lightning attack while jumping.Fixed an issue where the boss could become stuck behind a wall in an unintended invincible state due to its state becoming desynchr...Read full article on Community Announcements (KUKUKUGAMES)AnnouncementsOfficial
WALTO — New Price + 20% Off 🐰
Hi everyone! 🐰I've permanently lowered WALTO's price from $4.99 to $2.99.On top of that, WALTO is 20% off for one week — starting July 20 for 7 days. If you've had it on your wishlist for a while or just discovered my game today, now is the perfect time to give it a try. ✨Thank you so much for your patience and ongoing support. I hope you have a great time playing! 🙏Read full article on Community Announcements (KUKUKUGAMES)AnnouncementsOfficial
WALTO is Now 60% Off 🎮
Hi everyone. 🙂WALTO is currently available at a 60% discount.If you've had it on your wishlist for a while or just found my game today, now is the perfect time to give it a try. ✨Thank you so much for your support and for waiting. I hope you have a great time playing. Thank you. 🙏Read full article on Community Announcements (KUKUKUGAMES)Patch NotesOfficial
Minor Balance Adjustment Update
I’ve received a lot of feedback that the game’s difficulty felt higher than intended, so I’ve made a small round of balance adjustments focused on overall combat flow.In this update, I’ve adjusted attack speed, player survivability (HP), and dash distance to allow for more flexible gameplay. I’ve also reduced the health of certain bosses to ease the overall combat pressure.Rather than solving everything in a single large change, this update is the first step in an ongoing process. I’ll continue refining the balance over multiple iterations based on player feedback and gameplay data.Thank you.Read full article on Community Announcements (KUKUKUGAMES)






