
Screenshots

Watch trailer on Steam ↗SandBlocks
ShizamDa_Geek · Published by ShizamDa_Geek
5 achievements
Last updated 28 Sept 2026
SandBlocks, a game where you can mess around with physics props, Music/Sound Effects, Graphics, Game Play features, and much more that will be featured in future game that are made by me, ShizamDa_Geek. Current Version: v0.6
£4.29
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Price history
Indie, Simulation, Casual · 2025 · More under £5 games
SandBlocks invites you to explore a world of interactive physics and endless customization. As you play through v0.6, discover how each object reacts differently, blending casual gameplay with deep simulation elements.
About this game
SandBlocks will later on be a physics simulator/tech demo/Sandbox game that lets you play around with props and items I make that will also appear in future games I make. As of now, it's currently in alpha stages so it might have features not done implementing or bugs, it only has small game play features like walking/running, jumping and crouching, but later on I will add more to the game like possibly, wall running, climbing, etc. This game will also later on be made into a game engine, and later on will allow you to make your own custom add-ons/maps/game modes to upload to the steam workshop. This game is currently in it's alpha stages right now so there will be bugs and a lack of features for the time being. But it will get updates when ever possible and devlogs at my YouTube channel: .
I hope you have fun still!
(Disclaimer: Exception to code, nothing in my game or in any future games I make, has and never will have AI generated slop of textures, models, branding, descriptions, etc.)
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows®10-11
- Processor: AMD Ryzen 5 | Intel i5 | or Higher
- Memory: 1 GB RAM
- Graphics: Intergreated or Higher GPU
- Storage: 2 GB available space
- Sound Card: Anything that plays sound will work, if not sorry about that
- VR Support: No VR... yet
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows®10-11
- Processor: AMD Ryzen 5 | Intel i5 | or Higher
- Memory: 5 GB RAM
- Graphics: Intergreated or Higher GPU
- Storage: 3 GB available space
- Sound Card: Anything that plays sound will work, if not sorry about that
- VR Support: No VR... yet
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Version 0.8 IS FINALLY HERE!!!
Version_0.8:- Fixed pause menu buttons not working- Fixed camera spinning fast when in pause or debugger menu- Fixed climbing on wall- Fixed "death" sound effect not playing after dying more than one time- Fixed raycast system for hit detection a bit- Fixed some menus not allow player to press the buttons, such as pause&spawn list menu- Fixed having multiple menus open when in one single menu example: pause menu- Fixed wire command blocking you view (V)- Added gun (AMERICA FUCK YEAH!!!)- Added particle system- Added settings- Added reset button to set ui to default after messing around with it- Added reset button '\- Added achievements/achievement system for the game engine- Added spawn-able objects- Added map selector- Added new map- Added info hud by pressing "H"- Added "spawn" sound effect for props- Added pick up system to pick up props and throw etc- Updated collider code to fix some bugs- Updated default delta map to remove polygons for some performanceConsole Commands Added:'noclip' - Can fly around and go through map/props'fling ' - Flings player to the direction they are looking'yeet' - yeets player upSpawn-able Objects Added:- Coloured Cubes- Chair- Table- Flower Pot- Any models from my new gameHalf Way Done/Buggy, will be fixed/improved/extended/etc in the next version:- Fixed climbing on wall (was not an intentional feature, will be added in later updates)- Changed sound effects to have both 8-bit and realistic (realistic by default, can be changed through settings)- Coloured CubesThings promised but not delivered, but, will be in the next version:- Added hot bar- Added new map- Updated collider code to fix some bugs- Fixed climbing on wall Developer Comment: Man I was shocked by how long it took me to make this update, 5 months is wild. I was just so busy with work and making YouTube videos and my game engine and new game that I completely almost stopped work on this game. But I am back and have done it. the plan for version 0.9 will be posted shortly b...Read full article on Community Announcements (ShizamDa_Geek)AnnouncementsOfficial
Final plan for Version 0.8
Version_0.8:- Fixed pause menu buttons not working- Fixed camera spinning fast when in pause or debugger menu- Fixed climbing on wall (was not an intentional feature, will be added in later updates)- Fixed "death" sound effect not playing after dying more than one time- Fixed raycast system for hit detection a bit- Fixed some menus not allow player to press the buttons, such as pause&spawn list menu- Fixed having multiple menus open when in one single menu example: pause menu- Fixed wire command blocking you view- Added guns - Added particle system- Added hot bar- Added settings- Added reset button to set ui to default after messing around with it- Added achievements/achievement system for the game engine- Added spawn-able objects- Added map selector- Added new map- Added info hud by pressing 'H'- Added "spawn" sound effect for props- Added pick up system to pick up props and throw etc- Updated lighting to make it look better- Updated collider code to fix some bugs- Updated map to remove some polygons for performance- Changed sound effects to have both 8-bit and realistic (8-bit default, can be changed through settings)Console Commands Added:'noclip' - Can fly around and go through map/props'fling ' - Flings player to the direction they are lookingSpawn-able Objects Added:- Coloured Cubes- Chair- Table- Flower PotDeveloper Thoughts:This version is gonna take a bit. I am trying to aim for later February to early March but I am not fully sure when will I get it done. I will try my best and take my time to do so.Have a nice day!Read full article on Community Announcements (ShizamDa_Geek)AnnouncementsOfficial
SandBlocks Version_0.7
Done: ✔️Almost/Kinda/Buggy: ➖Not Done: ✖️Version_0.7 Update:- Fixed Bunny hopping still being a bit buggy ✔️- Fixed pause menu buttons not working ✖️- Fixed "death" sound effect not playing after dying more than one time ✖️- Fixed camera spinning fast when in pause or debugger menu ➖- Fixed climbing on wall (was not an intentional feature, will be added in later updates) ✖️- Fixed sun being positioned wrong on sky-box texture compared to lighting on the map ✔️- Fixed sprint speed to being transfered when becoming air-born ✔️- Added raycast system for hit detection and such ➖- Added inventory system to be able to spawn physics objects ✔️- Added spawnable objects ✖️- Added achievements/achievement system for the game engine ✖️- Added console commands ✔️- Added "hover" sound effect for buttons ✔️- Added previous version of SandBlocks including the unity builds and version 0.5 and 0.6 ✔️- Updated map to add in floating blocks for parkour ✔️- Updated map less steepen a ramp on the map ✔️- Updated collider code to fix some bugs ➖- Deleted useless files regarding multiplayer not needed now (will add in later updates) ✔️- Changed ui to freely interact (exception to a few ui due to being lazy... sorry) ✔️- Changed a few things about the map ✔️Console Commands Added:'quit' - Quits game'wire' - Shows outline of objects'depth' - Removes depthFuture planned Update Version 0.8 (Not finalized, will update on that later): - Fixed pause menu buttons not working- Fixed camera spinning fast when in pause or debugger menu- Fixed climbing on wall (was not an intentional feature, will be added in later updates)- Fixed "death" sound effect not playing after dying more than one time- Fixed raycast system for hit detection and such- Fixed some menus not allow player to press the buttons, such as pause&spawn list menu- Added guns- Added particle system- Added hot bar- Added settings- Added reset button to set ui to default after messing around with it- Added achievements/achievement system f...Read full article on Community Announcements (ShizamDa_Geek)AnnouncementsOfficial
SandBlocks Version_0.6
Done: ✔️Almost/Kinda: ➖Not Done: ✖️Version_0.6 Update:- Fixed Bunny hopping being a bit buggy ➖- Fixed lighting ➖- Fixed pause menu buttons not working ➖- Fixed buggy collisions ✖️- Fixed lower case pixel font letters: p, g, and x ✔️- Fixed window not scaling to players monitor ✔️- Added raycasting system for hit detection ✖️- Added more sound effects ✔️- Added volume changer to control audio volume (in code, not in game yet)✔️- Added "death" sound effect when falling off the map ✔️- Changed code to stop using "using namespace std;" ✔️- Changed compiler to stop supporting "MSVC" and instead use "Clang++" ✔️- Changed footstep sound effect to match with other sound effects ✔️Read full article on Community Announcements (ShizamDa_Geek)






