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LYSA HORA: The Haunted Hill

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LYSA HORA: The Haunted Hill screenshot 1
LYSA HORA Trailer trailerWatch trailer on Steam ↗

LYSA HORA: The Haunted Hill

DENYS RUDYI GAMES · Published by DENYS RUDYI GAMES

Very Positive — 82% positive (191 reviews) · 25 achievements

Last updated 28 Sept 2026

A dark sci-fi horror where ancient rituals intertwine with secret Soviet experiments. Explore atmospheric tunnels, hidden laboratories, and abandoned shrines inspired by real locations—and survive by solving intricate, mind-bending puzzles.

DJCTQ 14

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.59 · Highest: £4.597 Oct 2026

Adventure · 2026 · More under £5 games

Delve into LYSA HORA: The Haunted Hill, an atmospheric adventure where you navigate eerie corridors and uncover the horrors of secret experiments. Solve intricate puzzles to stay alive in a world inspired by real locations.

About this game

Story

You are a college student who has just moved to a big city in search of a new life. But instead of a fresh start, you begin to suffer from recurring nightmares. In your dreams, you see a mysterious hill. It’s calling you.

Each night the visions grow more vivid: underground tunnels, abandoned structures, and a strange device that once kept something contained.

Trying to understand what’s happening, you uncover classified documents hidden in the city archives. What you discover leaves you with only one choice — go to the hill yourself.

The only way to end the nightmares is to reach their source. But not everything buried underground should be awakened.

Gameplay

A dark atmospheric horror experience inspired by real locations. Explore the remains of an old fortress, labyrinthine tunnels, a shadowed forest, and ancient shrines hidden beneath the hill.

Investigate your surroundings, piece together fragments of a buried truth, solve environmental puzzles, and navigate dangerous terrain with light parkour elements as you descend deeper into the mystery.

Every discovery brings you closer to the truth — and to an ancient horror that has slept beneath the hill for centuries.

Your decisions will lead to one of three different endings.

Created by a former Lead Level Designer of a major AAA Chernobyl-themed project, with a strong focus on immersion, tension, and environmental storytelling.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10/11
  • Processor: Intel® Core™ i5-3470 or AMD™ Ryzen 5 3600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 8GB
  • DirectX: Version 12
  • Storage: 8 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

Recommended

Recommended:
  • OS: Windows 10/11
  • Processor: Intel® Core™ i9 or AMD FX™-9590
  • Memory: 32 GB RAM
  • Graphics: NVIDIA GeForce RTX 16GB
  • Storage: 8 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Simplified Chinese, Ukrainian, Polish, Portuguese - Brazil, Russian

Latest news

  • Patch NotesOfficial

    Changes and Fixes

    As many requested — the depth of field blur strength has been reduced. However, it's part of the intended visual style, so the value has been lowered from 2 to 1.2. Work is currently focused on fixing collisions, as they cause many things to function incorrectly.Fixed visual bugs. Fixed a rare bug with the ladder in the beekeeper's house — it couldn't be used due to a character speed node failure. Added an altar composition near the entrance to Fort #2 and a note about Slavic runes. Added additional documents and notes. Finally removed broken materials on three passages in the radio tower building. Thanks for your interest — I'm doing my best to polish everything up on top of the main development work!A big update is in the works that will greatly expand location content and make the horror elements more refined and immersive.
    Read full article on Community Announcements (DENYS RUDYI)
  • Patch NotesOfficial

    Day 3 Update

    Expanded and improved the lighting/art pass in the underground fort areas.Fixed minor bugs related to focus and collisions in certain spots. Ongoing work continues.Addressed visual issues such as object clipping, gaps between meshes, broken materials, and occasional floating meshes.Actively refining environmental visuals in small details — each texture is being manually adjusted to better match the setting (for example, drink and canned food labels).Significantly reduced the volume of the crawler jumpscare in the laboratory. Updated and improved the tank puzzle; puzzle items now disappear after completion.Removed invisible walls at one of the exits from the utility room where a tank puzzle item is located.Added new lore notes and photographs in the radio tower facility areas.Thank you for your support!
    Read full article on Community Announcements (DENYS RUDYI)
  • Patch NotesOfficial

    Day 2 Update

    A lot of work has been done improving navigation and level design. Locations have been optimized.Fixed bugs with repeated triggering of already-fired scripts. Removed an extra screamer at the altar — it was left over from an earlier stage of development, before Mavka (the Forest Maiden) became an ally in the story.Localization errors are being fixed.Additional lore content added and reworked through notes and documents scattered throughout the world.Audio and music have been polished.Upcoming plans: fully rework the horror section — adding animations and new high-quality scare sequences.Thank you for your interest! It means a lot to see that you're enjoying the game. I'm actively working on fixing the remaining issues!
    Read full article on Community Announcements (DENYS RUDYI)
  • Patch NotesOfficial

    Day One Patch

    Improved level design to make it easier to find documents in the archive, and removed the ability to leave the archive without collecting themUpdated and simplified the sewer puzzle where you search for keys hidden in a brick wallFixed various level design issuesFixed an issue where reloading a save before the three-ending choice could trigger scripts from already completed sectionsVarious minor fixes and improvementsI’ll continue supporting the game and keep improving it until it reaches the quality it deserves.Thank you for your support — I hope you enjoy playing!
    Read full article on Community Announcements (DENYS RUDYI)
  • AnnouncementsOfficial

    LYSA HORA: The Haunted Hill - Trailer

    Read full article on Community Announcements (DENYS RUDYI)

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