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Duck Dash

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Duck Dash screenshot 1
Duck Dash Trailer trailerWatch trailer on Steam ↗

Duck Dash

Levi Soren, Julian Cloward · Published by Levi Soren, Julian Cloward

Very Positive — 87% positive (83 reviews) · 7 achievements

Last updated 28 Sept 2026

A fun and simple 2D platformer game about a duck named Scruffles. Fight your way through 10 levels with a smooth feeling movement system.

Free to PlayDJCTQ 6Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Free To Play · 2025 · More free games

Navigate Scruffles through dynamic 2D levels filled with challenging obstacles. Experience smooth movement as you fight your way to victory, all while enjoying a free-to-play indie game.

About this game

Duck Dash is a simple 2D platformer adventure game where you play as a duck named Scruffles.

Features:

  • Achievements

  • 10 unique levels

    • Duck Dash contains 10 unique levels with increasing difficulty and length (and their own easter eggs).

  • Polished Player Movement

    • Duck Duck has polished player movement that makes it fun to play whether you have never played a platformer game or if you are an experienced player.

    • Duck Dash can be played at any pace, whether fast or slow.

  • Speedrunning Mode

    • Duck Dash contains a speedrunning mode so you can see the time it took for you to complete a level.

    • Both local leaderboards and global leaderboards, so you can race other Steam users or local times.

    • Ghosts are recorded for global leaderboards, so you can see your friends ghosts while racing them.

  • Full Xbox Controller Support

    • Duck Dash is fully playable with an Xbox controller.

(Also, Scruffles is cute)

System Requirements

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Minimum

Minimum:
  • OS: WIndows 10 or 11
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Storage: 250 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Version 1.1-1

    Version 1.1-1Version 1.1-1 implements some fixes and changes that help polish the game.You can now hold UP to stay in the air or hold DOWN to fall faster.This was originally a bug that broke the intended flow of some levels. We decided we should tweak the code to keep the bug, but nerf it for balancing reasons.Movement should also feel more snappy on controller after this update.Leaderboard FixesThe leaderboard will now load top 50 scores instead of top 20.The leaderboard is now scrollable (only in ghost selection screen)Fixed some transparency issues with global leaderboard.And that summarizes almost all of the changes in version 1.1-1. We are very grateful for the amount of support the game has received and hope to continue improving the game with each new version.There is also a secret on Level 4 that utilizes the new mechanics. See if you can find it!
    Read full article on Community Announcements (MaliciousDiamonds)
  • Patch NotesOfficial

    Version 1.1

    Version 1.1Version 1.1 introduces some simple fixes and improvements following some good feedback we received.Achievement FixesInto The Dungeon (Level 9) achievement is fixed.Kaboom! only requires 125 resets instead of 250.Mind The Gap achievement now only requires a distance of 28 instead of 42We accidentally made this achievement wrong initially so we thought it was possible (whoops!)Camera TweaksCamera now has a minimum weight option, which should make large camera transitions feel a lot better.Tweak camera triggers and movement on Level 6Tweak some cameras on Level 10Tweak first camera on Level 9Additional ChangeYou can now see the game version at the top of the screen.
    Read full article on Community Announcements (MaliciousDiamonds)
  • Patch NotesOfficial

    Day One Patch

    Day One PatchThere were a few issues that were noticed right after Duck Dash was released.These are some small changes that may not be too noticeable, but should be nice.Speedrun Timer doesn't start until after the player is able to move.If a player held down the movement keys before the level finished loading, the timer would start ticking at ~2 seconds.Fix a bug where if the game was running without Steam, it wasn't possible to pick up coins.Gaps should no longer appear between some tiles.Small tweaks to the Tutorial Level.
    Read full article on Community Announcements (MaliciousDiamonds)
  • AnnouncementsOfficial

    Duck Dash Has Just Released!

    Finally Released!Duck Dash has been a game we have been working hard on for the past month, and we are happy to announce that it has released today! We would appreciate any feedback through Steam reviews, especially any bugs you may have encountered. Thank you for checking out our small game.Happy Dashing!
    Read full article on Community Announcements (MaliciousDiamonds)

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