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Gallery Nocturnea

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Gallery Nocturnea screenshot 1
demo gameplay en trailerWatch trailer on Steam ↗

Gallery Nocturnea

Mazurka · Published by Mazurka

Last updated 28 Sept 2026

Climb to the top of the spire in 'Gallery Nocturnea', a classic 2D action game focused on boss battles. Master a variety of actions like sword attacks, dodging, and parrying to defeat diverse bosses. Dive into mysterious painted worlds with charming pixel art characters.

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

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Action, Indie · More free games

Explore Gallery Nocturnea’s enchanting pixel art landscapes as you climb to the top of the spire. Hone your skills with sword attacks, dodging, and parrying to conquer a variety of bosses in this indie action adventure.

About this game

Gallery Nocturnea is a boss-focused action game.
Ascend the mysterious and silent Moon Spire to become the ruler of the night. Uncover the secrets of the tower—and your own past.

The Moon Spire and the Gallery

Waking up without past memory, the protagonist is instinctively drawn to the Moon Spire. The rule of the spire's gallery is to meet challengers within the world of its paintings.

Conquer the worlds within the paintings as you ascend the tower. You can also explore the underground depths, defeat intruders, and collect treasures. Discover for yourself what awaits at the top of the tower!

Game Features

Combat is designed to be simple to control while delivering the thrill of boss encounters. Wait for openings through defense and dodging, then counterattack with combos and skills. Customize your playstyle with rings, skills, and items to create your own strategy. From duels against humanoid foes to battles with massive beasts, a variety of enemies await your challenge.

Simple yet dynamic pixel graphics faithfully capture the core appeal of classic action games. Experience a cute yet cool protagonist, the tower’s unique inhabitants, the silent tower, and the dazzling worlds within the paintings.

...Are you ready to face your past?

🌙

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / 11 (64-bit)
  • Processor: Intel Core i3-3220 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 11
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Japanese, Korean, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Portuguese - Brazil

Latest news

  • Patch NotesOfficial

    0.2.7 Update

    SystemInventory: Added a page where you can check recently acquired items first.Some revealed hidden walls now remain revealed after restarting the game.Improved input/control stability.Bug Fix: Fixed an issue where Halberd Man’s vulnerable state could last indefinitely after a Parry Break.
    Read full article on Community Announcements (DevMazurka)
  • Patch NotesOfficial

    0.2.6 Update

    Player Character AdjustmentsQuick Step (Bamboo Ring): The player can now continue moving without stopping after the action. Adjusted the cancel timing.Lowered the minimum height of short jump.Spin Attack: The ending delay can now be canceled into other actions slightly earlier.Spectral Sword: Reduced the input buffer window for follow-up actions.Increased the input buffer window from dodge to jump.Enemy AdjustmentsWolf Knight: Reduced attack hitbox sizes.Luna: Reduced the vertical hitbox size of the unblockable/undodgeable throw attack.Halberd Man (Hard): Increased the frequency of defensive patterns.
    Read full article on Community Announcements (DevMazurka)
  • Patch NotesOfficial

    0.2.5 Update

    Player Character AdjustmentsAfter performing a dodge roll, the player can now continue moving without stopping. The cancel timing has been moved up.Moved up the cancel timing for the third hit of combo attacks, and fixed an issue where buffered inputs were accepted too early.Adjusted ladder interaction detection.Enemy AdjustmentsRed Cloak - Single attacks can now also trigger Parry Break. Updated the sign text in the same room.Luna - Slowed the startup of the backward retreating throw action.Bug FixesFixed an issue where the camera could behave awkwardly after reviving during a boss battle.OtherMade minor performance improvements.
    Read full article on Community Announcements (DevMazurka)
  • Patch NotesOfficial

    0.2.4 Update

    New FeatureAdded an option to display the player’s invincibility state and bosses’ vulnerable state.Player Character AdjustmentsIncreased invincibility time when getting up.Invincibility is now granted from the moment the player starts bouncing off the ground, rather than only after entering the downed state.Slightly moved up the cancel timing after the third hit of the ground combo.Adjusted input buffering timing in various situations.Enemy AdjustmentsGeneral: Reduced the overall duration of hitboxes.Tide King: Reduced the rear hitbox on the overhead slam and floor sweep attacks.Bug FixesFixed the fade-to-black effect on death.Fixed an issue where the background music would stop when using a Return Stone.Added missing font coverage for some languages.
    Read full article on Community Announcements (DevMazurka)

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