
Screenshots

Watch trailer on Steam ↗Beghost
vidboy · Published by vidboy · Official site ↗
Content notice: This game contains simplistic pixel-art depictions of blood and self-harm and may be disturbing to sensitive individuals.
Very Positive — 100% positive (94 reviews) · 15 achievements
Last updated 28 Sept 2026
BEGHOST is a narrative-heavy 2D action-adventure game set in the bowels of a haunted dungeon. Uncover the dungeon's darkest secrets with your ghost girl companion Bee, as you navigate your way through enemies, traps, and more, in a desperate attempt to escape!
£2.65
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Price history
Action, Adventure, Indie · 2026 · More under £5 games
Explore the eerie depths of a haunted dungeon alongside your ghost companion Bee in Beghost, an action-adventure game from vidboy. Navigate traps and foes to uncover the dungeon’s darkest mysteries before your escape is cut short.
About this game
FOR YOUR ACTS OF HERESY...
Alas! You have been thrown into the dungeon where the souls of all who are imprisoned become trapped... forever!
As you navigate the labyrinthian corridors, you meet a peculiar ghost girl named Bee, who promises to help you find the exit.
A CINEMATIC EXPERIENCE
BEGHOST is a narrative-heavy 2D action-adventure game set in the bowels of a haunted dungeon. Uncover the dungeon's darkest secrets alongside your companion Bee as you navigate your way through enemies, traps, and more in a desperate attempt to escape!
You may not believe in ghosts... but do you believe in Bee?
Developer's Statement Against the Use of AI Generated Content
BEGHOST is 100% human made and contains no AI generated content or code.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 64bit Intel compatible Quad Core CPU
- Memory: 4 GB RAM
- Graphics: DX11 based graphics card
- DirectX: Version 11
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Beghost Original Soundtrack: Now available on Steam!
Relive all your favorite emotional moments from BEGHOST, without the annoying "game" part distracting you! Get it here! This is the original soundtrack for the indie game BEGHOST, by vidboy. It includes 34 songs from the game and one additional track, Bee's Theme (Orchestral Version), which was used in the launch trailer.The soundtrack will also be releasing on Spotify, Apple Music, YouTube music and more this weekend!Thank you so much for your support!Read full article on Community Announcements (vidboy)Patch NotesOfficial
v2.10 changelog
This is a larger update that changes some underlying systems within the game. If you encounter any bugs, please visit the steam community discussion forum or email me at vidboymusic@gmail.com You can also join and report bugs in my discord https://discord.com/invite/x7ggPX8Epn NEW - overhauled the underlying game text system to support multiple languages. Currently only English is selectable, but more may be available in the future - reorganized the settings menu into three categories (Game, Graphics, Audio) - added descriptions for every setting - added 'Language' setting (Currently only English is selectable) - added 'Pause Game on Focus Loss' setting (Defaults to on) - added 'Bee Alerts Overhead' setting (Defaults to off) - updated all fonts to support multiple languages - Adjusted the various inventory screens to support lengthier text descriptions - the main menu song and stairwell 2 song now loop BUG FIXES - fixed a few instances where the Player would be drawn on top of certain entities instead of underneath - fixed a bug where opening the settings menu with a PlayStation or Nintendo Switch controller could break cutscenes - fixed a bug where the first ghost encounter music would play during your next ghost encounter if you successfully avoided possession during the first ghost encounter - fixed pot pushing sound effect persisting during menus or dialog - fixed player misalignment during the first spike trap cutscene - fixed a crash caused by collecting a secret treasure when no music was playing - fixed a crash from an unintended solution where you could successfully save yourself from spike damage during a certain scene - fixed an issue where the player could bypass a point of no return warning on Level 3 - minor script adjustments and additions (no typos this time) Thank you everyone for your encouragement and support!Read full article on Community Announcements (vidboy)Patch NotesOfficial
v2.09 changelog
BALANCE CHANGES (CAUTION: POTENTIAL SPOILERS) - decreased the amount of sparkle/glint sequences by 1 during a critical endgame situation due to player feedback - slightly increased the reaction window following a sparkle/glint sequence during a critical endgame situation due to player feedback BUG FIXES - fixed an issue where the player could soft lock themself on the Level 3 bridge by leaving their knife behind - fixed an issue where the player could enter a critical endgame scene with less than full health - fixed an issue where the player could perform actions on the first frame of gameplay when entering a room, which could break some scenes - fixed an issue where blowing up a zombie with a bomb would not reset the pressure plate he was pushing - fixed an issue where a point of no return warning would disappear, even if the player selected "Go Back" - a minor grammar fix... If you encounter any bugs, please visit the steam community discussion forum or email me at vidboymusic@gmail.com Or join my discord https://discord.com/invite/x7ggPX8EpnRead full article on Community Announcements (vidboy)Patch NotesOfficial
v2.08 changelog
- fixed a crash that occurred when the game attempted to play the secret jingle sound when there was no music presentRead full article on Community Announcements (vidboy)Patch NotesOfficial
v2.07 changelog
- fixed a crash at the very end of the game (thanks karoli ux!)Read full article on Community Announcements (vidboy)






