
Screenshots

Watch trailer on Steam ↗NightMare King
Starmoon Cat · Published by Starmoon Cat
Very Positive — 87% positive (82 reviews) · 95 achievements
Last updated 28 Sept 2026
Dive into a nightmare-ridden world in this fast-paced roguelite! Choose from 42 characters, 84 weapons, and 176 items to forge your own build. Battle through 8 maps, slay hordes of monsters, level up, collect gold, and upgrade. Can you survive the endless nightmare?
£2.35
£4.29Lowest price we've ever recorded
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Price history
Action, RPG, Strategy, Casual · 2025 · More under £5 games
Explore a nightmare-ridden world as you level up and upgrade in this fast-paced roguelite. With Starmoon Cat at the helm, craft your unique build among 42 characters and 176 items to face hordes on 8 diverse maps.
About this game

Overview
Nightmare King is a pixel-art roguelike bullet hell shooter where you choose a hero to enter dream maps. Survive wave after wave of monsters to become the “Nightmare King.”
Each hero possesses unique passive skills and starting weapons. Through combat, you can refresh the shop to upgrade weapons and gear, crafting your own specialized playstyle.
If you love pixel art, dazzling effects, satisfying mowing-down action, and strategic builds, don't miss out!
Game Features
Auto-shooting for easy accessibility.
Fast-paced action with 20 waves per session, totaling about 30 minutes.
Shop freely to build your playstyle: melee blades, magic spells, ranged bows/guns, summoning, survival loot, and more.
Survive by maneuvering to collect coins, XP, and healing apples—accumulate wealth through extreme survival.
Hundreds of characters, each with unique mechanics for distinct combat feel.
Collectible encyclopedia to unlock more weapons and gear.
Multiple maps delivering varied monster pressures.
Adjustable difficulty for endless self-improvement through trials.
Full Content List
42 distinctive playable characters: Dragonborn, Witch, Elf, Nun, Necromancer, and more.
80+ weapons: Greatswords, Staffs, Grimoires, Bows, Lasers, and more.
170+ pieces of gear: Stat boosts, counterattacks on damage, shop discounts, skill activation on pickup, and more.
8 arena maps: Catacombs, Sewers, Lawns, Cemeteries, Beaches, and more.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2 Ghz
- Memory: 4 GB RAM
- Graphics: 128MB, OpenGL 3+
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 12
✨ New Content 1. Brand-new BGM for Level 1 & Level 2 We are thrilled to announce: Level 1 and Level 2 now feature brand-new background music composed exclusively for this game by Panagiotis Chartas! Experience enhanced atmosphere and immersion—put on your headphones and revisit these levels! 2. New Mode: Sandbox Mode This update introduces an extremely early-stage Sandbox Mode, primarily for testing future numerical changes and system adjustments. It currently consists of two sections: (1) Existing Content Sandbox Freely experiment with current character stats and all items to stress-free test various builds, combinations, and playstyles. (2) Future Content Prep Zone (Modification Area) This zone prepares for upcoming versions that will modify existing characters, weapons, attributes, and items. It does not introduce new content but lays groundwork for future major balance adjustments, stat iterations, and system optimizations. Currently in its foundational prototype stage, corresponding features will be gradually unlocked in the future. 3. Acknowledgments Special thanks to all players and friends who contributed game assets, content, feedback, and suggestions! Your support has made the game more complete and enjoyable. If you provided assets, content, or suggestions but aren't listed here, feel free to message me anytime—I'll add your name!Read full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Patch 11
Fix windowing settings issueRead full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Patch 10
Fixed weapon disabling bugRead full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Patch 9
1. Camera shake is an optional parameter that can be set during testing. 2. Weapons can now be banned, with approximately 2 weapons banned per map. This means that if you have cleared 3 maps, you should be able to ban 6 weapons. I am not sure if I have made the necessary changes or if this quantity is sufficient for everyone. If you feel the need to make changes, we can continue with the modifications. Gru, that goblin wearing a scarf! I have designed a minimum movement speed of 15 for a player, and I think there should be no problem. However, to be honest, I have never used this character to clear QwQ, so I am not sure if there are still any issues 4. Fleurie is a cute little one who can breathe fire! She can now exhale a full circle of dragon breath normally in double speed mode. I forgot if I updated anything else, I hope there are no bugs. Actually, I am still making a training ground and preparing to do some balance tests on the training ground, such as whether to change the damage type from 6 (cutting, impact, order, chaos, summoning, piercing) to 3 (physics, magic, mystery), and the monster refresh mechanism, etc. However, I did not expect this feature to be difficult to do. I have encountered many bugs and I don't know when it can be completed.Read full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Patch 8
The vibration of the handle can be adjusted in the settingsRead full article on Community Announcements (StarMoon Cat星月猫)






