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Sellsword Tales Prologue

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Sellsword Tales Prologue screenshot 1
Sellsword Tales trailer trailerWatch trailer on Steam ↗

Sellsword Tales Prologue

Paleoman Studio · Published by Paleoman Studio · Official site ↗

Content notice: This game contains adult content. All characters involved in the adult content are adults. Content warning: explicit sexual content (including non-consensual sex), BDSM(tied with ropes, domination - submission), nudity, depictions of violence, alcohol abuse, alcohol and tobacco use. Player discretion is advised.

Last updated 28 Sept 2026

A young warrior leaves home on a journey filled with battles and new encounters. Your choices affect not only the outcome of fights but also the relationships you build. Will they stay friends, or will something more develop? The path is yours to decide…

Free to PlayComing SoonDJCTQ 18

Free

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Prices can lag the live Steam store — always confirm before buying.

Adventure, RPG · 2026 · More free games

Embark on a tale where your choices forge bonds and battle outcomes. In Sellsword Tales Prologue, every encounter shapes the path of a young warrior, deciding their destiny through action and alliance.

About this game

Sellsword Tales is a nonlinear visual novel with RPG and quest elements. This blend of genres creates a rich fantasy world filled with danger and incredible discoveries!

A lot of events await Tabitha along her adventure. The outcome of the whole story depends on how she behaves. The choice is yours!

Some characters will become your enemies, while others can become allies you can trust. It’s up to you to decide whether these relationships stay as friendships or develop into something more. Your choices will affect how these connections evolve throughout the story.

The main heroine decides to set out on a journey, taking her family’s heirloom armor and sword.

Will she find loyal friends and companions, acquire powerful weapons and legendary artifacts, and stand against evil and injustice?

And will she have the strength to resist the demonic temptation that awaits her?

Magical creatures, monsters, and beasts, depraved cultists, and greedy bandits - all await the heroine on her challenging path to glory!


Engage in exciting turn-based battles and earn valuable rewards.

In addition to combat challenges, players will encounter various mini-games designed to add variety to the gameplay.

Write your own story in the world of Sellsword Tales!

System Requirements

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Minimum

Minimum:
  • OS: Windows
  • Processor: 2.0 GHz or faster processor
  • Memory: 4 GB RAM
  • Graphics: 3 GB display memory
  • DirectX: Version 9.0c
  • Storage: 4 GB available space

Recommended

Recommended:
  • DirectX: Version 9.0c

Supported Languages

English

Latest news

  • Patch NotesOfficial

    New version 0.3.1.5 bugfixes+Orux Grove expansion+news

    Hey everyone! Here is a new update with bug fixes. Also, I'd like to share what I've been working on over the past month.Features:Orux Grove route with the Arena minigameAdded loading screen and reworked scene loading logicBugfixes:Fixed long location loading times by reworking scene loading logic.Fixed issues with resetting colors to default during main character customization at the start of the game.Fixed a save system bug. The new version caused conflicts with the legacy save system.Fixed a combat softlock bug. Entering combat with a large number of inventory items no longer causes softlocks.Fixed a fast scene-switching bug. Rapidly switching scenes and toggling gallery animations caused crashes on mobile devices due to incomplete texture memory unloading.Fixed a negative gold bug. Certain dialogue choices incorrectly referenced old variables during gold checks, leading to miscalculations.Fixed incorrect stat displays for starting items.Fixed a combat data transfer bug. Entering a random encounter immediately after transitioning from the Tract to the Crossroads location works correctly now. Enemy scaling/selection now pulls from the active location as intended.Fixed a gallery crash bug. Saved unlocked scenes from legacy versions no longer cause occasional gallery crashes.Fixed a new game loading bug. Removed duplicated initialisation code from the legacy new game startup sequence.Fixed a Corruption stat softlock. Reaching maximum Corruption and triggering any dialogue that modified this stat no longer causes a softlock.Fixed the demo ending display in the main quest.Reworked mobile item usage. Items can now be properly used from combat and inventory screens on mobile devices.Fixed audio settings. Music and sound volume sliders now adjust correctly.Fixed a bug with incorrect loading and saving of character hairstyles (short ponytail changing to long hair).Removed the loading placeholder for gallery scenes and reduced gallery scene loading times.Fixed a visual def...
    Read full article on Community Announcements (Paleoman)
  • Patch NotesOfficial

    New version 3.1.3 bugfixes+Linux build

    Added Linux version of the gameImproved color pallete for makeup and hairsFIxed softlock encounter cant find creatures for battleFixed softlock in orux route fail to convince Mara go with TabithaFixed grandMa dialogue in Vinbran main street locationFixed girl dialogue in Vinbran village locationFixed bug with audio caused by fast phrase change in dialogueFixed nullref when you click on creatures in battle
    Read full article on Community Announcements (Paleoman)
  • AnnouncementsOfficial

    New version 0.3.0.1 is here!

    ❗Old saves from versions below 0.3 are incompatible with new version!How to access the orux route:• Go to Vinbran, Complete quest Password for Barracks • Lose a random fight to the orux and let them capture you Note: Some options in the grove require a high Lust level.Dev.log 📊Features • Significantly expanded the Orux defeat route. • Added the ability to minimize the main dialogue window • Introduced the foundation of the Lust mechanic. You can now gain Lust through certain actions and choices. • Expanded the trading system. You can now haggle in the trading window, and trade calculations have been improved. • Added the ability to find Epic and Legendary quality items through the new Orux route. • Rebalanced item prices (increased overall). Epic and Legendary items are now significantly stronger. • Added a large number of new items (rings, earrings, amulets, and more) • Stat check results are now displayed in the dialogue log • Added customization system for Tabitha’s dialogue model • Reworked and expanded the random item generation system • Added starting equipment presetsOther• Reworked the game settings menu • Slightly increased the difficulty of orux enemies • Added rewards to all quests • Added new tags to the Gallery: Titjob, Pregnancy, Bondage, Bukkake, Tentacles and more.Technical• Added an in-game Bug Report system. You can now send bug reports directly from the game. • Switched to Addressable Assets • Moved H-scene and background textures to Addressables, reducing RAM usage from 4 GB to 2 GB • Upgraded to Spine 4.3. We can now use Physics in animations. • Converted all dialogues and choices to JSON format • Added dedicated editors for dialogues, the card game, and other systems (foundation for future modding support) • Added mobile UI adaptation • Added an Android port (We will add it to download later. Still need to do some tests)Visuals• Added 3 new artworks with 2–6 variations each (10 images in total) • Added the new Orux Grove location • Temporarily ...
    Read full article on Community Announcements (Paleoman)
  • AnnouncementsOfficial

    Dev news: March-May summary

    t’s time to summarize the progress since the March. A lot has been accomplished!The "House of Pleasures" storyline begins with the Task Board📋I've finished the visuals for the Task board.Available quests now show their type (conversation, combat, search, etc.) and the expected danger level (marked with a red symbol).Clicking on a quest lets the player read the full description, accept it, or decline.Parameters on the left:City level and stabilityTabitha’s fameAdventurer rankLeveling up these parameters will affect the number of available quests, their difficulty, reward value, prices and assortment in shops, and much more.Introducing this mechanic wouldn’t be complete without a sensual reward!Location: Small Fountain Square⛲A neat but quiet part of the city is mainly a transit zone between the riverbanks for ordinary folk. Despite the economic troubles, several shops restock their stalls every morning. Here you can buy everyday necessities or treat yourself to fresh pastries and beautiful outfits.The new location not only grants access to new merchants, but will also serve as the setting for Task Board quests and branching storylines in the House of Pleasures.(Both the H-scene and the location are fully drawn and ready for animation).Lust Mechanic 🍑For now, I’ve capped the maximum value at 99 (something special is planned for reaching Lust level 100, but it’s not ready yet).Starting Character Setup💄In next update player will be able to customize the protagonist’s dialogue model appearance right from the beginning of the game! The full starting setup will be freely available in the inventory.I've received a lot of feedback that the combat system feels either too simple or too complicated for some players. While monster stats do vary within certain ranges, the main reason for the difference in perception was the random stats on Tabitha’s armor.Now at the start of the game you’ll be able to choose from three preset sets, each with its own strengths and weaknesses.New g...
    Read full article on Community Announcements (Paleoman)
  • AnnouncementsOfficial

    Dev news: Character customization and expanding orux defeat scenario

    Hey, first of all, I want to thank everyone who wishlisted Sellsword Tales. We just hit 4,000 wishlists! Now to the dev news:Starting Character Setup💄In next update player will be able to customize the FMC dialogue model appearance right from the beginning of the game! The full starting setup will be freely available in the inventory.I’ve received a lot of feedback that the combat system feels either too simple or too complicated for some players. While monster stats do vary within certain ranges, the main reason for the difference in perception was the random stats on Tabitha’s armor.Now at the start of the game you’ll be able to choose from three sets, each with its own strengths and weaknesses.New game start presentation video: Visual🎨"Patrolling the City Streets" Scene is Fully DrawnThe assets are ready for animation.Orux route📝I'm currently working on the plot with orux. I want to expand the defeat scenarios for monster types using the new FMC dialogue animations and better integrate the related H-scenes into the overall story(Next will be ghosts creatures).Currently, losing a fight still gives you EXP and unlocks an H-scenes.About the plot 📜The warrior maiden ends up in the Orux grove, a dangerous place where young ladies lose themselves in an abyss of pleasure.“Orux is an artificially created parasitic plant. It uses other living bodies for reproduction. It especially favors sentient species, such as humans. The plant clouds its victims’ minds with a special gas, awakening their hottest fantasies and desires. If the victim gives in to the grove’s influence, orux gradually transforms her body and, in the end, completely absorbs her.”So, if Tabitha fails to escape in time, she risks merging in ecstasy with the dangerous plant. But this is not the only option. I'm preparing several different paths to escape the grove.One of them will let you meet Mara. Like Tabitha, she is also a prisoner of the green-skinned creatures.She is fully animated and ready to be added...
    Read full article on Community Announcements (Paleoman)

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