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Celestial Visitor

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Celestial Visitor screenshot 1
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Celestial Visitor

Malingshulaile · Published by Malingshulaile

1 user reviews — 0% positive (1 reviews) · 20 achievements

Last updated 28 Sept 2026

No longer just defending against monster attacks – survival now demands offensive action. Assemble an elite expedition to subjugate the monstrous hordes, and you'll take the role of a warrior in this crusade.

DJCTQ 6

£2.65

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £2.65 · Highest: £2.6510 Oct 2026

Action, Adventure, Indie, RPG, Casual · 2025 · More under £5 games

Embark on a thrilling adventure where you lead an elite expedition against monstrous threats. As a warrior in this action-packed RPG from Malingshulaile, your survival hinges on offensive strategies as much as defensive tactics.

About this game

A meteor struck the world, bringing with it a cataclysmic disaster while bestowing magical powers upon the survivors. Just as humanity became intoxicated by this new power, monsters of various forms emerged without warning, ravaging the globe and trampling all life. Suddenly, like the fall of the meteor, despair once again enveloped the earth. To resist these monsters and reclaim their homeland, tribes from all around the world selected the strongest warriors to launch a desperate counterattack against these creatures.

The game controls are very simple: W: Move up, A: Move left, S: Move down, D: Move right, SPACE: Release skill.

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The game features two modes: Entertainment Mode and Challenge Mode. Entertainment Mode is suitable for players who simply want to experience the thrill of defeating large numbers of monsters, while Challenge Mode is designed for those looking to test their skills against the game's difficulty. Additionally, the game includes a skill system with both pure damage skills and support skills, which play a more significant role in Challenge Mode.

1. Casual Mode: Items and maps have no debuff effects, and monster types appear in fixed sets.

2. Challenge Mode: Items and maps have debuffs. Monster types per wave are randomized. The final wave lasts 160 seconds with continuously strengthening monsters. Skill cooldown is increased to 15 seconds. Players must survive the entire 160-second phase.

Players can choose from the following character classes: Monk, Pirate, Knight, Mage, Thief, Taoist, Shaman, Samurai, and Hunter, each with their own innate abilities.

Weapon types include: sword, hammer, axe, bow, spear, magic staff, and dagger, totaling 27 types, each with different attack effects. There are also 20 skills to assist in combat.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: 2GHZ
  • Memory: 8 GB RAM
  • Storage: 10 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: 2GHZ
  • Memory: 8 GB RAM
  • Storage: 10 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean

Latest news

  • Patch NotesOfficial

    Update Contents

    Main Updates:Pause Panel Enhancement Added volume and sound effect sliders to the pause panel.Map & UI ImprovementsMap size expanded by 0.5xAdded floating HP bars above player charactersCombat Feedback Added visual damage feedback effects when characters take damage.Item System OverhaulAdded 34 new effect itemsReduced spawn rate of pure stat-boosting itemsInventory Restrictions Characters now have individual inventory slot limits:Entertainment Mode: Higher slot countChallenge Mode: Reduced slot countNew Effect Items (Unranked):Randomly upgrades one non-Legendary weapon to Legendary qualityEvery 2 seconds, fires two lightning bolts that instantly kill non-boss enemiesAt full HP, take only 5% of incoming damage50% chance to directly upgrade weapons to Legendary quality during enhancementAt wave start, 30% chance to gain a Rare-quality weapon if weapon slots are availableAfter wave completion:Gold 280 → Reduce to 28015% critical chance when picking up gold or selling items/weapons (2x value)Item sell price increases by 30 gold per roundPer empty inventory slot:+5 ATK | +3% Crit Rate | +4% Dodge+3 Armor Pen | +3 Armor (Effects don't stack)Selling weapons grants bonus ATK equal to 33% of the weapon's ATKGain 30 gold per weapon fusionGet 30% gold refund on shop refreshesLocked shop items decrease by 6 gold per refresh35% chance to duplicate purchased Rare-quality itemsWhen picking up gold: 20% chance to fire magic arrow dealing 30% True Damage of target's max HP+2 Inventory Slots+4 Inventory Slots+5 Inventory Slots+6 Inventory Slots+10 Inventory Slots+40 ATK for current wave (self-destructs after wave)On taking damage: Explode dealing 20% max HP damage and 2s stun to nearby enemiesOn taking damage: +0.8 Move Speed for 1sPer damage taken: +3 Armor (resets after wave)Restore 3 HP per meter moved+8 Max HP per Common-quality item owned (excluding weapons and this item)Selling weapons grants free shop refresh50% chance to get 50% gold back when selling items/weaponsGain 50 EXP...
    Read full article on Community Announcements (malingshulaile)

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