
Screenshots

Watch trailer on Steam ↗Sunset Summit
Joe Fender, Andrew Fender · Published by Future Friends Games
Very Positive — 84% positive (93 reviews)
Last updated 28 Sept 2026
A co-op group climbing game for 1-8 friends! Head out on a chill but challenging climb with regular checkpoints. Use axes, ropes, pogo sticks, item delivery drones and more to reach the summit. Just remember to watch your step!
Action, Adventure, Indie · 2026 · More free games
Climb the peaks of Sunset Summit with up to seven friends, navigating challenging routes using axes, ropes, and drones. Developed by Joe Fender and Andrew Fender, this co-op adventure tests your teamwork and skill.
About this game
FUN OVER FRUSTRATION
Visit the majestic floating sky islands and conquer ancient summits with your friends! Choose from 16 handcrafted climbing routes across 4 distinct floating islands (over 16 hours of playtime) that let you experience the challenging climb from different angles.
The path may be dangerous, but don’t worry – there are plenty of checkpoints scattered along the way, and you instantly respawn if you fall. Just climb, fall, and try again!
REACH THE SUMMIT IN TIME
Join a team of up to 8 old friends on a group hike, using tools and teamwork to reach the summit before sunset. Communicate via proximity chat and walkie talkies.
CLIMBING GEAR
Use your trusty axes to climb higher, and take advantage of ropes and item delivery drones to help your fellow hikers! Experiment with more unconventional gear like pogo sticks and booster pills to push even further!
Features:
Co-op climbing trip for 1-8 players
Regular checkpoints
Use ropes and item delivery drones to help your friends out
Unconventional tools: Pills, pogo sticks, umbrellas and more
Realistic in-game camera - snap a pic!
16 handcrafted climbing routes across 4 distinct floating islands
Playtime around 16 hours (each route has around 1 hour playtime, harder difficulties available)
Also supports offline solo play
Proximity chat and walkie talkies to stay in touch
Old people

100% handcrafted, no AI
Every asset, route, character and piece of music was handmade by our team.
About the dev team
Sunset Summit is developed by brothers, Andrew and Joe Fender, who previously teamed up on the horror indie hit DEVOUR.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- Processor: Intel Core i5-7400 CPU @ 3.00GHz
- Graphics: NVIDIA GForce GTX 1050
- DirectX: Version 12
- Storage: 3210 MB available space
- Additional Notes: Requires a 64-bit processor and operating system
Recommended
- Requires a 64-bit processor and operating system
- Network: Broadband Internet connection
- Additional Notes: Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
Join the playtest and try the whole game ahead of launch!
Hey everyone,We're just a little over a week away from launch (21st August) and we’ve got some cool news for fans who wanna play Sunset Summit early!We need playtesters to play our game and share feedback with us! You can:⛰️ Play ahead of launch!⛰️ Try out all routes and maps- the whole game!⛰️ Be part of making Sunset Summit the best it can be!What we mostly want to find out here is if the game runs well on different types of machines and to finetune all 16 routes. Basically the more feedback and the more bug reports we can get, the better! All you need to do is sign up for the playtest on our Steam page and be sure to share your feedback with us on our Discord or in the Steam forums! The playtest will run until the launch on the 21st or until we've collected enough feedback. Thanks in advance and can’t wait for the launch!Joe and AndrewRead full article on Community Announcements (Robyn)Patch NotesOfficial
(Demo) Update Notes: v0.5.0
There have been several updates since the last one in the demo while we've been working hard to get the game ready for release. This is a summary of the most important changes since v0.2.0:Routes no longer have a "difficulty rating" (stars) associated with them. Difficulty is now exclusively tied to the difficulty settings that can be customised in the lobby.The time limit for Normal mode has been increased to 1 hour. (Hard mode has been increased to 30 minutes.)Various items have been updated to make them feel more dynamic and powerful in unique ways, especially items that previously gave a flat stat boost for a set amount of time.Summit Stamps, an in-game currency, can now be earned by completing routes. The amount earned is based on difficulty level. These can be spent in the lobby to unlock various player and item skins. (Note that Summit Stamps earned in the demo will not carry over to the full release.)Gamepad support has been improved, including showing button icons for various text hints.The UI indicating the player's active item buffs has been reworked.The in-game time limit countdown now shows the real-world time remaining, rather than the in-game time of day.Localisations have been updated, including the addition of Thai.Various audio updates for the environment and UI.Various bug fixes related to host migration and returning to the lobby after a playthrough.Read full article on Community Announcements (Andrew)Press Coverage
Co-op group climbing game Sunset Summit from the devs of DEVOUR arrives August
Brothers Joe and Andrew Fender, the devs behind the indie mega hit DEVOUR, have revealed that Sunset Summit will arrive on August 21st. Read the full article here: https://www.gamingonlinux.com/2026/07/co-op-group-climbing-game-sunset-summit-from-the-devs-of-devour-arrives-august/Read full article on GamingOnLinuxAnnouncementsOfficial
Sunset Summit will launch on 21st of August!
Hey climbers! We’ve got some really cool news today: we are almost finished with our work on Sunset Summit which means we have a release date for you: the game will be out on the 21st of August! Less than 1 month until you and your friends get to scale a mountain as old people, pogoing up steep cliffs and eating beans straight from the can. Retirement has never been better. We also made a new trailer for a fresh look at the game:Here’s what you can look forward to in the game! 🧑🤝🧑 Co-op climbing trip for 1-8 players⛰️ 16 handcrafted routes🪧 Regular checkpoints🪢 Use ropes and item delivery drones to help your friends out 💊 Unconventional tools: Pills, pogo sticks, umbrellas and more📸 Realistic in-game camera - snap a pic!💻 Also supports offline solo play 💬 Proximity chat and walkie talkies to stay in touch🧓 Old people We want to say a big thank you to everyone who has supported the game so far, from the demo players who gave us their feedback to the content creators who helped us reach a new audience. We can’t wait for you to play the full game! We’ll see you on the mountain in a month 👋Joe and AndrewRead full article on Community Announcements (Robyn)Patch NotesOfficial
(Demo) Update Notes: v0.2.0
Difficulty settings have been added to the tablet. Players can now choose from Cozy, Normal, or Hard mode, or choose Custom to fully customise the game's settings.More player icons reflecting the player's current state have been added to the HUD (bottom-left corner).Fixed a bug where players would be positioned incorrectly after standing up from a seat.Read full article on Community Announcements (Andrew)






