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Myth Requiem

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Myth Requiem

Mythos Anvil · Published by Mythos Anvil · Official site ↗

Positive — 91% positive (23 reviews)

Last updated 28 Sept 2026

Myth Requiem is a mythology RPG with idle and auto-battle mechanics. Lead legendary heroes like Ulysses and Sun Wukong, explore ancient realms, and build a living bestiary by capturing, battling, and cataloging hundreds of legendary creatures in a story-driven quest for divine power.

Free to PlayDJCTQ l

Free

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Adventure, Free To Play · 2026 · More free games

Embark on a story-driven quest as mythical heroes in Myth Requiem, where idle and auto-battle mechanics blend with exploration. Capture and catalog hundreds of legendary beasts to fuel your divine journey.

About this game

What if every legend you've ever read was merely the prologue to your own story?

Myth Requiem is a mythology exploration RPG with idle and auto-battle mechanics, where you command a growing company of legendary heroes on a quest for vengeance and redemption. Travel through living mythologies, battle ancient beasts, and relive epic tales from across cultures and eras. From the Epic of Gilgamesh and The Odyssey to the Legend of Fuxi and Nuwa, your journey will weave through the foundational stories of humanity; told with respect, style, and imaginative flair.

Explore Global Mythologies

Explore the mythologies of ancient Greek, Norse, Chinese, and Egyptian civilizations, each with its own distinctive art, creatures, and cities. Go even further into Japanese, African, Mayan, Arabian, Aztec, Celtic, Hindu, Incan, Native American, and other mythologies: each offering unique challenges, enemies, and questlines.

A Living Bestiary

Capture, battle, and catalog hundreds of mythological creatures, each with its own lore, descriptions, and deep ties to its culture of origin.

Assemble a Mythic Company

Fight alongside a growing roster of legendary heroes, including:

  • Sun Wukong, the Monkey King

  • Hero of Alexandria, the father of automation

  • Saint George, dragon-slayer on a personal crusade

  • Nut, the Egyptian goddess of the sky, shattered across the stars

  • Ulysses, the wandering hero

Each companion features a unique progression system tied to their myth and personal arc. (For example: Saint George grows stronger as he slays dragons; Nut’s story involves stargazing and solving cosmic puzzles.) Discover over 15 more heroes who will join your journey.

Auto Battles with Strategic Depth

Deploy your party and let them fight while you manage abilities, synergies, and divine blessings. From fast-paced skirmishes to massive battles involving thousands of units, Myth Requiem combines idle mechanics with rich tactical customization.

Artifact Collection and Narrative Integration

Collect enchanted artifacts, relics, and ancestral music inspired by real-world mythologies. Every item has a backstory and contributes to your party’s strength and your understanding of the world’s mythic heritage.

Story-Driven Campaign

Embark on an epic saga where your choices shape your destiny. Your companions evolve, mythologies respond to your actions, and you’ll relive legendary tales with a fresh, immersive twist, all while staying true to the original myths.

The Story:

Ulysses' journey to Ithaca is over, but his war has just begun. Upon finding his kingdom in ashes, a name echoes through the rubble: Hellequin and his Wild Hunt. Vengeance is the only path forward, but to confront a living myth, Ulysses must attain a power beyond mortal reach; the one sealed within Pandora’s Box.

To unlock it, he must earn the favor of the four great pantheons. From the wisdom of the Chinese and majesty of the Egyptians, to the fury of the Norse and the glory of the Greeks; only with their blessings can he unleash hope… or doom.

With your legendary crew at your side, you will sail aboard the Skíðblaðnir: the mythical ship that traverses land, sea, and sky; uncovering lost cities, battling monstrous foes, and rewriting the fate of gods themselves.

System Requirements

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Minimum

Minimum:
  • OS *: Windows Xp, Vista, 7, 8/8.1, 10, 11
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 5 GB available space
  • Sound Card: Integrated

Supported Languages

English, Spanish - Spain

Latest news

  • AnnouncementsOfficial

    Myth Requiem Release NOW

    Hi everyone! The wait is officially over. Myth Requiem has just launched on Steam! The review process is complete, the green light has been given, and you can dive into the game right this second.We are so incredibly proud of this final result, I really hope that you like it. Please share with me any feedback and bugs that you found. We have a long roadmap of new content that we will be releasing future updates.Good luck with your company, and thanks for playing it!
    Read full article on Community Announcements (MythosAnvil)
  • AnnouncementsOfficial

    Myth Requiem: Launch Status & What’s to Come!

    Hi everyone!We want to share a last-minute update with you regarding the launch of Myth Requiem.The game is now officially complete, and we are absolutely dying for you to finally play it! Right now, we are in the final review process with Steam. We submitted it last week, but we had to fix a minor technical detail; which has already been sorted out. As soon as we get the green light, we will publish the game immediately.In this first part, we will dive headfirst into Ancient Egypt. You'll be able to travel across its lands, discover cities, catalog creatures, collect relics, and explore new territories. On top of that, the game comes packed with quests to complete, many more narrated myths, and cinematics that dive deeper into the story.We want to thank you from the bottom of our hearts for your patience. We are incredibly happy and proud of the final result. Of course, this doesn't end here: we will keep working to add more mythologies, creatures, and new mechanics in the future.Here are a few in-game screenshots for you. I can't wait for you to try it out!
    Read full article on Community Announcements (MythosAnvil)
  • Patch NotesOfficial

    Update: Pushing to June 11th, new progress, and the game is now free

    Hey everyone,I’m going to be real with you: I’ve been working like a absolute madman on Myth Requiem since the demo, and I truly thought I could have the first version ready for you tomorrow. I was wrong.The scope creep got me. I kept adding things, wanting to make it better, and as a solo dev, it just became too much to handle by the deadline. It was too much different type of work in a very small time frame and I need more time to polish it.New Date: June 11thI’m pushing the release back about six weeks. It’s a gut punch for me to say this, but it’s the only way.The game will be FreeI’ve made a big decision: Myth Requiem is going to be free. To be completely transparent, the Steam Fest and wishlist numbers didn't hit where I needed them to be for me to do this full-time. Right now, I’m actually out there looking for a job to pay the bills. But this project is something my wife and I truly love and we’ve put our souls into it. Since I can't rely on it for a living right now, I will continue to work on it as a passion project. There are too many myths that I read that I want to translate to this world.SneakPeak. The first world/map: EgyptI don't want to just give you bad news. I’ve been pouring work into the first world: Egyptian Mythology.It’s got 15 cities, tons of dungeons, secrets and a lot of challenges and myths. It core of course is the Egyptian mythology, but you can encounter some creatures from the African folklore on the south, Phoenician in the North East, Chinese and Hindu around the ports of Berenice, Demonology/Angelology creatures as more challenging encounters and some Greek, Roman, and Nordic as "celestial bodies". But your main goal is to hunt down the 8 sacred scarabs. Once you beat those trials, you’ll unlock the path to the next world based on the Chinese Mythology.I want to open the development to the communityI want this to be a community thing. In the next few weeks, I’m releasing some tools I built from scratch. I want you to help me create...
    Read full article on Community Announcements (MythosAnvil)
  • AnnouncementsOfficial

    Save the Date: Launching April 29th!

    Hi everyone!We are excited to announce that Myth Requiem will officially launch on April 29th!Next week, we’ll start revealing exclusive content from the release version of the game!We are proud of the work we've done. We’ve spent hours researching ancient myths and legendary creatures and we can’t wait to finally share this with all of you. We’ve just dropped a 15-minute gameplay deep dive on YouTube to better showcase the game.Thank you for your support!Mythos Anvil
    Read full article on Community Announcements (MythosAnvil)
  • AnnouncementsOfficial

    New Pot System and Cupid Dungeon

    Hi everyone!We have just deployed a new update for the game, incorporating several improvements and fixes based on the feedback we have received from the community. Below is a summary of the key changes included in this patch:Capture System RedesignThe capture (pot) system has been reworked to provide a more visual experience:It is the same logic behind it but more intuitive and visual. Thanks for the feedback.Players can still toggle between the "Modern" and "Legacy" styles within the game settings.New Cupid Dungeon on LernaAdded a new dungeon in Lerna, featuring Cupid and its global counterparts.Fixes and minor changes:Combat Stability: Resolved an issue where generic and demonology & angelology pots would cause the game to freeze during combat,Credits: The acknowledgments section has been expanded, adding playtesters and early feedback.Companion Unlocking: Fixed a bug where newly unlocked companions would take an excessive amount of time (or require a restart) to appear in Mining, Music, or Writing tasks.UI Updates: Fixed an issue where the experience bar failed to update in real-time during active tasks.Companion Grid Logic: Updated the Sun Tzu: Art of War arrays to correctly represent positions on the companion grid.We are looking forward to the upcoming Steam Next Fest. To stay informed about the latest news, updates, and gameplay tips, please follow our official social media channels.Thank you for your continued support.Mythos Anvil
    Read full article on Community Announcements (MythosAnvil)

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