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Last Breath

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Last Breath

Mx · Published by Mx

Very Positive — 85% positive (78 reviews)

Last updated 28 Sept 2026

Last Breath is a solo/cooperative terraforming survival game. Dig through terrain, build powerful machines, and restore life to a dead planet. Work together to survive, automate, and reshape the world from the ground up, literally.

Early AccessDJCTQ 14Co-op

£7.15

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £7.15 · Highest: £7.157 Oct 2026

Adventure, Early Access · 2026 · More £5 - £15 games

Explore Last Breath’s vast terrain as either solo or cooperative, digging through layers to uncover secrets and build life back into a desolate world.

About this game

Roadmap


About the Game

Last Breath is a solo/cooperative terraforming survival game where you and your friends must bring a dead planet back to life. Dig deep, build smart, and fight to restore a world that has lost everything.

After centuries of pollution and war, the surface is barren and toxic. But beneath the dust lies the potential for new life. Armed with shovels, machines, and raw determination, your team will carve tunnels, extract resources, and construct the foundations of a reborn ecosystem.

Key Features:

  • Cooperative Gameplay: Work together online to explore, survive, and rebuild. Share resources, machines, and progress as a team.

  • Digging and Terraforming: Break through layers of terrain to uncover resources, clear space, and sculpt the environment to your advantage.

  • Survival and Strategy: Balance power, oxygen, and food as you expand your base in a hostile world.

  • Modular Machines and Automation: Set up extractors, generators, and processing units to automate your operations and accelerate growth.

  • Dynamic Environment: Watch the world change as you fight back the wasteland and regrow forests, lakes, and clean air.

The future of the planet is in your hands. Will you restore it or let it die for good?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-4590
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1060

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Polish, Turkish
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 0.8.1

    Hello everyone!This update introduces a new Tier 1 drill rig, new decorative items, and several tool improvements.Tier 2 and Tier 3 drill rigs will be added in the next update, allowing you to dig deeper. New ContentAdded a Tier 1 drill rigAdded a wall clockAdded an alarm clockAdded a nightstandAdded tips for inventory shortcuts and stack managementImprovementsAdded Ctrl + Mouse Wheel controls to resize the shovel’s affected area. This works with Dig, Add, Smooth, and Flatten modes.Adjusted shovel speeds:Tier 1 is slightly slowerTier 2 remains unchangedTier 3 is fasterTier 2 and Tier 3 pickaxes and axes are now faster and more efficient.Higher-tier axes now provide additional wood.Bug FixesFixed Tier 3 spear crafting.
    Read full article on Community Announcements (Mx)
  • Patch NotesOfficial

    Update 0.8.0b

    New ContentAdded Tier 2 and Tier 3 spears.ImprovementsAdded starting bunker and flag markers to the compass.Text can now be positioned on Marker Flags and Wooden Signs.Foundations can now be rotated freely.Conveyor connection points are now displayed when a conveyor is selected.Gameplay & BalanceThe starting bunker now provides oxygen for 4 hours instead of providing an unlimited supply.Bug FixesFixed connection issues with conveyors and splitters.Fixed an issue where the loot window could remain open after an enemy despawned.
    Read full article on Community Announcements (Mx)
  • Patch NotesOfficial

    Update 0.8.0

    Hello everyone! This update introduces conveyor belts, mergers and splitters New ContentAdded conveyor belts, which can be connected to almost any machine to transport resources automatically.Added 2-way mergers and splittersAdded 3-way mergers and splittersAdded a standing torchAdded a compass to the player HUDImprovementsImproved jetpack movement and fall damageBug fixesFixed an issue where incompatible fuels could disappear when inserted into Tier 1 or Tier 2 furnacesFixed an issue where players could be teleported back to the surface while digging or jumping inside cavesFixed an issue where the Tier 3 detector could remain locked onto depleted ore, preventing players from switching targets
    Read full article on Community Announcements (Mx)
  • Patch NotesOfficial

    Update 0.7.9d

    Optimization and Quality-of-Life UpdateImplemented an initial optimization pass to reduce frame-time spikes and occasional stuttering.Reduced building costs. Tier 1 walls now require 6 Wood, Tier 2 walls require 8 Stone, and Tier 3 walls require 10 Iron Ingots.Adjusted resource distribution while digging. Drop rates now vary depending on depth, with each resource being more common within a specific depth range. No resource drop rates have been reduced, this change only affects where resources are most likely to be found.Reduced the amount of O₂ generated by Oxygen Extractors for better game balance.Added individual volume controls for sound effects, ambience, interface sounds, voices, and media.Added Brightness, Saturation, and Gamma settings.Added footstep sounds for enemies. Improvements to enemy behavior are planned for a future update.Reduced the frequency of acid rain as habitability increases.Naturally grown trees can now be cut down with an axe. Wood yield is based on tree size and ranges from 1 to 8 Wood.Fixed an issue where flattening terrain with the shovel could create small holes in the surface.Increased the shovel’s maximum range while using Flatten mode.
    Read full article on Community Announcements (Mx)
  • Patch NotesOfficial

    Update 0.7.9

    This update improves progression, resource detection, combat, building, and several interface elements. It also includes important fixes based on community feedback. Gameplay & BalanceOxygen consumption now scales with planetary habitability. The higher the habitability, the less oxygen players consume, reaching zero consumption at 100%.Tier 2 and Tier 3 Shovels now dig wider holes. Tier 2 has been increased by 15% and Tier 3 by 30%.Shovels, Pickaxes, and Axes can now damage enemies.Each tool deals a different amount of damage and loses additional durability when used in combat.Melee attacks now apply a small knockback to enemies.Item stacks are now capped at 999.Rebalanced Polluters and Tree Planters.Slowed down overall habitability progression.ImprovementsThe Shovel’s Flatten mode now creates a truly flat surface. The previous behavior remains available as Smooth mode.Redesigned the Habitability HUD, as well as the Health, Hunger, Thirst, and Oxygen bars.Hunger, Thirst, and Oxygen indicators now pulse when critically depleted.Added new audio cues when the player is critically thirsty or running out of oxygen.Domes now include a Power Link Rod by default, allowing electricity to pass through them.The Tier 3 Rainwater Collector now includes an integrated filter.Improved ore generation and optimized several related scripts. Underground ores are now much more common, with occasional veins containing two to four ore deposits.Detectors have been reworked and now only detect mineable underground minerals. Tier 1 and Tier 2 Detectors now also display depth indicators.Drinking a cola now returns an empty bottle that can be recycled in a furnace.Empty food cans can now be recycled into aluminum ingots.Removing a machine connected to a cable now returns the cable. Cutting cables with Wire Cutters also returns them.Stairs can now snap together.Pre-crafted or pre-built items are now correctly counted toward quest objectives.Objective progress is now displayed consistently acro...
    Read full article on Community Announcements (Mx)

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