
Screenshots

Watch trailer on Steam ↗European Deadzone: Polesie
TinyTerror Interactive · Published by TinyTerror Interactive
Content notice: This game may contain content not appropriate for all ages or suitable for viewing at work, including sexual content and nudity. All characters in the game are over the age of 18.
Last updated 28 Sept 2026
The Polesie region of Eastern Europe lies quarantined after a catastrophic event transformed its landscape and inhabitants. As a lone survivor, navigate this sealed nightmare of succubi, ghouls, and twisted horrors. Uncover the truth or attempt to tame the unknown.
Embark on a perilous journey through Eastern Europe's quarantined Polesie as you uncover mysteries and face horrors. Navigate treacherous landscapes filled with succubi, ghouls, and twisted threats in European Deadzone: Polesie.
About this game

Polesie was once a peaceful region in Eastern Europe. Now it's a nightmare where succubi roam freely and most of the male population has transformed into ravenous ghouls. As one of survivors, scavenge, craft, and fight to uncover the origins of the deadzone.
Explore abandoned settlements and facilities
Scavenge for vital resources and equipment
Craft weapons, tools, and survival gear to stay alive
Trade resources and rare items
Research and unlock new technologies to gain an edge
Battle succubi, ghouls, and other creatures
Upgrade your shelter to unlock new possibilities

Survival in the Polesie demands more than just resources and weapons. Sometimes, the most foolish thing you can do is trust someone. Sometimes, the most foolish thing is not to.
Interact with different factions
Develop deep connections with characters
Build trust through dangerous quests
Become more than just friends


System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i3-2100 / AMD FX-4300 or equivalent
- Memory: 2 GB RAM
- Graphics: Integrated graphics with hardware acceleration support
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
v0.48 Demo Update
Enemies & AIEnemies can now walk, see, and have vision cones.Enemy images are visible on locations.Enemies can follow you, lose track of you, and patrol.The village, farm, sawmill, and junkyard have been massively reworked to accommodate the new AI.Steeper differences between enemy stats.New enemy types: Security Officer, Arsonist, Farmer, and Scarecrow.All existing enemies now feature distinct movesets and behavioral patternsEnemy attacks now require 2 or more player attacks to a specific body part to be canceled.Added unavoidable attacks.Ailments now replace base skills such as Block or Evade.New PMC Boss Ilma with 2 intimate animations for herNow, opponents can have buffs that are tied to combat mechanics.Reworked the Ghoul Security Guard.Reworked the Ghoul Arsonist.SuccubiThree succubi now roam the world.6 intimate animations triggered after being grappled.A nun succubus has been added, with 2 unique animations.All enemies have unique movesets.Battle balance has been greatly improved (still not final).There are now 23 enemies in total.Ghouls now have an “Immovable” parameter, making them bypass patrolling routes and wandering — they simply stay still during patrol behaviour.Countless small changes and tweaks across all enemy behaviour.Many more additionsLocationsThe door at the "Chekpoint" location now unlocks unfinished locations (Church and Factory) and announces the end of the demo.All military chests now contain set items unique to each chest, designed to prepare you for harder upcoming locations.The Village has been updated to feature universal loot spots.Added new universal item loot spots:Sports bags contain medicine, food, and occasionally ammo.Boxes contain materials and valuables.Toolboxes contain equipment and weapons.QuestsQuest system rework - Quests have been completely rewritten and their interface updated. The old system was highly unstable and kept breaking. This rework focuses on stability and quality of life. NPCs can now offer multiple quests...Read full article on Community Announcements (Salamander)Patch NotesOfficial
v0.45 Demo Update
UI/UX ImprovementsImage/video window is larger and changes size based on resolutionRevamped the whole dialog visualsAdded support for images in dialog optionsReworked the interactions menu for clarityRedesigned the Crafting UI for better clarity and added item information on hover.Redesigned Shelter Upgrade menu, now including detailed descriptions of what each upgrade provides.Combined the Navigation Panel and Navigation Map into a single bar with switchable modes and a zoom feature.Adapted popup windows (hovering/dragging) to work correctly across different interface scales.Updated the default scrollbar in the Missions app.Improved the Destination Map layout for lower screen resolutions.Increased maximum visibility radius on the Navigation Map.Added a visual cue that windows can be closed with the ESC key.Added three new categories to the Destination Map for better location sorting.Can Clicker App for phone Introducing the ultimate time-waster. Features include a Prestige system, Gacha (good luck!), Stock Trading, and Item Collect-a-thon elements. It’s the perfect way to feel productive while absolutely hemorrhaging your free timeQuality of LifeQuests in the Missions app are now marked green once their requirements are met.Locked locations now display a note stating they can be unlocked through the Research Tree.Renamed "Shelter Upgrades" to "PC Upgrades" in the Research Office.Unlocked locations now appear at the top of the Destination Map list, followed by locked ones.Bug FixesFixed the bug where Repair was not working.Fixed the scale resetting on the Navigation bar and map while moving.Fixed "Clear the House" quest duplication, completion issues, and incorrect hover descriptions.Fixed an issue where Karina could take an unlimited number of quests, leading to errors.Fixed a bug where the player's level could reset during certain actions.Fixed the missing MRE item.Fixed a bug where new upgrades did not become available after a Shelter upgrade.Fixed the "Cook" but...Read full article on Community Announcements (Salamander)Patch NotesOfficial
v0.44.2 Demo Update
Animated sex scenesAnimations are now runable in the dialog4 new animated scenes for Amelia and BeatriceNew succubi bosses Amelia and BeatriceIn the third encounter, you fight both Amelia and Beatrice. Defeating them unlocks a special scene. Each character has two individual scenes to unlock.Group battle feature and combat UI reworkThe game now features group battles that support up to four enemies simultaneously, with experience and loot awarded based on the number of enemies encountered.The combat UI has been redesigned to improve visibility of enemy actions and make the player panel more visible and less confusingBug FixesFixed bug with favor softlock Fixed bug which made other dialog options disappear Fixed crash when receiving items from Mila, Katya and TashaRead full article on Community Announcements (Salamander)Patch NotesOfficial
v0.43 Demo Update
Item Drag-and-drop ReworkFull item rotation on pressing R, both while holding and while in inventoryFull item Drag-and-drop refactoringModdingAdded modding logs and other mod UITo add a mod to the game you should put the mod into resources/app/modsMods can be found in the official discord forum: DiscordModding documentation (WIP): DocumentationSome official example mods will be added to the discord forum along with some content mods UI Widow Arsenal: Sum up the same items in cartWidow Arsenal: Add +10/-10 shortcuts for adding items to cartNow cart in Widow Arsenal resize with the long namingBarter stack systemBarter stock systemWidows Arsenal is now more compact, supports 720pExchange UIFull exchange UI reworkFirearms now render in Exchange tabTraveling and PathfindingNow you can travel more than one space. The path is calculated as most time effective.Fade in / Fade out effect on travelDay/night cycle on backgroundsNow location details window doesn't show up when you use travel from the locationsTranslations(WIP)Added language change in settings (WIP)ControlsDrag support on mapWheel scroll support for the mapHotkey system with changeable bindingsNow on ammo load shortcut marks currently equipped magazineGame UISettings in ESC menu are now more compactNew ruleset for the container restrictionResolution change settingNow Widows Arsenal UI, Exchange, Barter and Travel Map are centred on the screenNew scrollbar in settingsRead full article on Community Announcements (Salamander)AnnouncementsOfficial
European Deadzone Demo is Out Now!
Please Note: The game is still in active development. We rely heavily on your feedback! We plan to rapidly release bug fixes and Quality of Life (QoL) improvements based on community reports. We welcome all feedback and look forward to your reports!Read full article on Community Announcements (Salamander)






