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Watch trailer on Steam ↗NeeNee Deskpals
NoPlan Studio · Published by NoPlan Studio
Last updated 28 Sept 2026
Want a squad of unique anime desktop pals? Customize your own characters across 40+ dimensions and let them play, interact, and keep you company on your desktop—making work and study a lot more fun!
Casual · 2026 · More free games
Discover NeeNee Deskpals, a casual game where you customize and play with quirky anime characters on your desktop. Experience fun and creativity as they keep you company during work and study.
About this game
NeeNee Deskpal is a highly customizable desktop companion. Tailor your character across multiple dimensions—body, outfits, and interactive animations—and let them keep you company on your desktop as you study or work.

Hundreds of interchangeable parts for ultra-detailed customization.


Your desktop pal can follow the mouse, be dragged around, sit on the desktop corner, or trigger response animations.

Dozens of animations to choose from—customize how your pet reacts based on personality.

Upload your own parts to create a truly unique companion, fully compatible with animations.
Ongoing updates with new features and surprises to explore.
Join our QQ group for more updates: 536891496
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10/11
- Processor: Intel i5 5200
- Memory: 1 GB RAM
- Graphics: Any
- Storage: 300 MB available space
Recommended
- OS: Windows 10/11
- Processor: Intel i5 10500
- Memory: 2 GB RAM
- Graphics: Any
- Network: Broadband Internet connection
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
[Devlog05]Demo Update: Standardized Character Sizes & Real-Time Mirror Preview
Hi everyone!After the July 22 Demo update, we got some reports of broken character sizing. We’ve fixed these issues and added a new character editing tool. This build unifies character scaling rules, which may change how your saved characters look. Details below:Bug Fixes ——🍤1.Fixed inconsistent character sizingThis issue stemmed from the multi-monitor feature added in the previous build. Our original scaling rules were not fully standardized. After unifying these standards, differences in monitor PPI (Pixels Per Inch) cause inconsistent character sizes across displays:— 1080P screens: No noticeable changes— 1440P screens: Characters appear visibly smaller— 4K screens: Characters shrink to nearly half their original sizeWe tested characters on a wide range of monitors and implemented a balanced new baseline scale. We’ve also raised the maximum adjustable size limit for characters. After updating, your existing characters may shift in size — feel free to tweak their scale to your preferred visual comfort🎨2.Fixed offset bug when characters sit on windowsCaused by scaling errors, now fully fixed. Characters sit properly on program windows.📗3.Optimized window recognitionCharacters will no longer stick to desktop partition software like Windows Fences.New Features ——🌞1.Real-time mirror preview in character editorFlip your creation instantly to check facial symmetry for easier fine-tuning. Thanks for all feedback and support! We’ll keep improving the experience.💬 Welcome to Contact UsEvery piece of feedback, suggestion, or even complaint is incredibly precious to our small team. You are always welcome to join our player groups to communicate with us directly and help make NeeNee Deskpals better!QQ Group: 536891496Discord Channel: https://discord.gg/feSXRN7sThank you again for your support and patience!—— The NeeNee Deskpals Dev TeamRead full article on Community Announcements (RongRong)AnnouncementsOfficial
[Devlog04] Multi-Screen Feature Launch & Wishlist Stats
Hello everyone!The long-awaited multi-monitor feature is finally finished—great news for all of you!Following the major demo overhaul back in May, core runtime stability issues of the game have been fully resolved. All minor bugs you’ve reported over this period have been fixed alongside full-version development.We’ve rolled out a batch of feature improvements and bug fixes directly to the demo for you to test early. Full patch notes below:🏃1.Character Movement BoundariesFixed invalid movement boundary limitsAdded cross-monitor roaming; switch freely between multi-screen / single-screen mode, and pick any display for your character in single-screen mode🎨2.Character Creation & Interaction ImprovementsAdjusted cursor hitbox to stop covering character’s face while draggingImproved linked color sync for matching parts (eyes, brows, hair)Added adaptive head & body scaling for better-looking custom body shapes📗3.Asset Misalignment FixesFixed skeleton animation errors causing misplaced bangs, highlight hair and other visual offsets💬 From DevsOur Neenee Deskpals demo has been out for almost five months, and we appreciate all your support. We’ve gone through every bug report and suggestion, and we’ll implement all feasible improvements.Please report any issues you find. We’ll keep polishing the game and can’t wait for the full launch!📊Wishlist UpdateWe’re a tiny three-person team handling both development and publishing, and this is our very first game, which will launch soon. Sadly, our wishlist numbers are far lower than we hoped for. We’ve only hit around 3,700 wishlists in total—two-thirds from players in China, with all other international players making up just the remaining third. We’re still a long way from the baseline number we need to keep our small studio afloat and continue rolling out post-launch updates.We’re determined to push harder on promotions to reach more players worldwide and improve our poor overseas exposure. However, we’ve encountered numerous obsta...Read full article on Community Announcements (RongRong)Patch NotesOfficial
[Devlog03] Full Release Development Progress Update
Hello everyone, we are the development team of NeeNee DesktopPals.June has been an extremely busy month for us. After launching the free Demo in February and finishing Demo updates & bug fixes from March to May, we have devoted the past two months fully to developing new content for the full release.We are creating extra character animations, expanding idle motions, building productivity tools, overhauling the UI, and working on the long-awaited two-character interaction animations requested by the community.Let’s take a look at our current progress. Full details can be found in our YouTube video:Starting with solo animations: We improved sitting poses, walking cycles and interaction responses. New motions include playful shouting, gift-giving and floating, alongside cute dog-like details such as sticking out tongues. The agree/disagree sign effects have also been upgraded for livelier expression. Brand-new states including sleeping, observing the desktop and waving from screen edges will arrive in the full version.Great care has been put into polishing animations. For the sleep state alone, we iterated three versions of blanket designs to achieve a softer look, alongside refined poke-wake interactions and unique moods. You can watch your pet enjoy sweet dreams or nightmares, or tease it by waking it up.Adorable two-character animations are in progress with ongoing logic optimization. Players can set exclusive pair relationships for their CP, freely swap left/right positions. Every interaction comes with a 3×3 set of animation variations, plus customizable props.The highly requested Pomodoro Timer and To-Do List are now under development. Three timing modes and four companion animations will be available, perfect for studying, drawing or gaming.A full UI revamp is underway: redrawn hand-drawn style icons and visual details. The original slim sidebar menu is replaced with a radial layout to fit more features. We hope you enjoy it!The Steam Demo remains completely fre...Read full article on Community Announcements (RongRong)AnnouncementsOfficial
[Devlog02] Supplementary Video: NeeNee DesktopPals Demo Feature Up
Hello everyone, we are the development team of NeeNee DesktopPals.In our earlier Dev Log 02, we shared a batch of feature updates completed from March to May to boost the game’s customization freedom.These updates were only released as a text-and-image post before. Today we upload this supplementary video to fully recap all the new features for you. 💬 Welcome to Contact UsEvery piece of feedback, suggestion, or even complaint is incredibly precious to our small team. You are always welcome to join our player groups to communicate with us directly and help make NeeNee Deskpals better!Discord Channel: https://discord.com/invite/2CZqfYkS2bThank you again for your support and patience!—— The NeeNee Deskpals Dev TeamRead full article on Community Announcements (RongRong)Patch NotesOfficial
[Devlog02] NeeNee DeskPals Demo Feature Update
Hello everyone! This is the NeeNee Deskpals dev team. To bring you more character customization freedom, we’ve rolled out the following updates over the past month: 🥰 1.New Custom Expression System: You can freely edit animation frames for character eye and mouth expressions.This feature is perfect for original art styles and non-human character designs. If your custom characters differ greatly from official designs in style, line art and color scheme, and you need bespoke interactive expression animations, this function is made for you.The related upload guide and PSD templates have been updated in the tutorial link. For any questions, feel free to leave a message on Steam Community or reach out via our Discord channel. 🎨 2.Color Panel Optimization: Line art and gradient layers are now separated from the binding logic, greatly smoothing up your color editing experience.Gradient layers are permanently enabled in the Demo version. In the full release, we plan to change it to toggle-on display by manual click. 👄 3.Mouth Color Bug Fix:An issue with incorrect default mouth coloring in the character editor has been resolved. Players are now able to customize colors for mouth outlines, fill areas and teeth independently. 🙋 4.Known Issue Notice: Eyelashes currently default to white in the character editor and are saved under the base color slot. Changing this setting now would conflict with existing player save data. We will fix and optimize this in the full release. Thank you for your understanding and patience. PS: We are also working on new features in parallel this month, including the Pomodoro timer, two-player interactive animations, and UI sidebar upgrades. The full release will launch a brand-new function sidebar with refined UI design, bringing better gameplay style and usability. 💬 Welcome to Contact UsEvery piece of feedback, suggestion, or even complaint is incredibly precious to our small team. You are always welcome to join our player groups to communicate wi...Read full article on Community Announcements (RongRong)






