Skip to content
Geeky Alien
Don't Follow

Screenshots

Don't Follow screenshot 1
Sneak Peak Trailer  trailerWatch trailer on Steam ↗

Don't Follow

Zero Hour Studios · Published by Zero Hour Studios

Last updated 28 Sept 2026

Explore a mysterious island, build a base, and survive the night. The island exists in the present, but the surrounding sea is stuck in the pirate age with naval ships still sailing its waters. Scavenge solo or with friends and face creatures that hunt in packs. Every seventh night, the Horde comes.

Free to PlayComing SoonDJCTQ 141 DLC available ↗Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure · More free games

Venture onto Don't Follow’s enigmatic island, where modern survival meets ancient peril. Scavenge resources, construct your base, and fend off relentless attacks in this thrilling action-adventure experience from Zero Hour Studios.

About this game

Survive together. Build your shelter. And never wander too far from the group.

Don’t Follow is a first-person or Third person co-op survival horror game set on a remote island crawling with unnatural, zombie-like predators. Work together to explore, scavenge, build, and survive in a dynamic world where sound matters, night is deadly, and straying from your allies might be the last thing you do.

Core Gameplay

Build to Survive
Chop down trees, gather resources, and build shelters, traps, and defences. Every plank matters when night falls.

3-Player Co-Op
Team up with friends to survive — or die trying. Share supplies, build together, and fight off waves of infected.

Smart, Stalking Enemies
Your enemies don’t just wander — they hunt. They follow sound, light, and your scent. Stay quiet. Stay together.

Modular Base Building
Snap-together foundations, walls, spikes, fires, and watchtowers. Create fortified encampments or hidden forest outposts.

Craft and Fight
Scavenge for weapons, food, tools, and crafting materials. Create melee weapons, torches, and makeshift gear to stay alive.

Dynamic World
Explore a large, hand-crafted island with shifting weather, dense forests, dark caves, and secret locations. Resources are scarce, and so is safety.

Hunger, Thirst, and Sanity
Manage your survival stats. Eat raw meat and risk infection. Stay in the dark too long and start to lose your grip on reality.

Naval Combat

The ocean surrounding the island exists in a pirate-era time anomaly. Command fully sail-powered ships, manage sails and cannons, and engage in immersive naval battles. Thunderous broadsides, roaring cannons, and crashing waves bring pirate-era warfare back to life.

First or Third Person

Play your way with fully supported first- and third-person perspectives

7-Day Horde Nights
Every seventh night, the island erupts into chaos. Waves of infected descend on your base in relentless swarms, testing your defences and forcing you to fight for survival. Each Horde Night grows more dangerous, with stronger enemies, larger numbers, and new threats that push you to constantly adapt. Prepare wisely — because the seventh night is never the last.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Additional Notes: To be announced

Recommended

Recommended:
  • Additional Notes: To be announced

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Foundational systems are coming together. Alpha is getting closer.

    Development Update – Phase 1 ProgressPhase 1 of development has been focused entirely on building the foundation of Don’t Follow.Before expanding the world further or adding larger gameplay events, it was critical to ensure the core systems are stable, scalable, and built correctly from the ground up.Over the past months, major foundational systems have been implemented and refined. This includes the core survival framework, multiplayer structure, base systems, and the underlying gameplay architecture that everything else will build upon.This phase wasn’t about flashy features — it was about creating a strong backbone for the game. Every future mechanic, expansion, and large-scale event depends on this groundwork being solid.I will be updating on here with more details as the game progresses in development
    Read full article on Community Announcements (THE TERMINATOR)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.