
Screenshots

Watch trailer on Steam ↗2Person
Cro-Magnon Studio · Published by Cro-Magnon Studio
Last updated 28 Sept 2026
Dive with your friends into this weird 3D platformer where you see through each other's eyes. In this game you will be able to have a second person's perspective where you'll need communication, coordination and skill to relearn how to control your character and pass the challenges that await you.
Action, Adventure, Indie, Casual · More free games
Explore a unique 3D platforming adventure where you control two characters simultaneously. Experience the thrill of communication and coordination as you navigate through obstacles, seeing each other's viewpoints to overcome puzzles together.
About this game
This is a 3D multiplayer co-op game set in space. You play as robots trying to find planet Earth to be able to factory reset yourselves using a "cloud".
Many game's challenges need to be faced having a 3P (third person) perspective of your teammates cameras making this game a 2P (second person) perspective. You need to learn how to control your character and complete levels with great teamwork and coordination.
The game CAN be played in a single player mode as a easy casual platformer but it is mainly set to be co-op experience.
You can set your difficulty by playing 2-4 player games with either set or constantly rotating cameras or spice things up with your friends in a 2v2 mode.
The game also features special levels, events and mods forcing players on maximum cooperation, adaptability.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1+, Windows 10, Windows 11 (64-bit)
- Processor: Intel Core i3-4005U or AMD equivalent
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4400 or equivalent (integrated GPU)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Integrated audio
- Additional Notes: Game is playable on older hardware but load times may be longer.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 or better
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Integrated audio
- Additional Notes: 1080p@60FPS stable with faster scene loads.
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Upcoming content
Hello Everyone! In this announcement I would like to catch up to speed everyone who is actively watching this project and it's development. I am going to go over some of the crucial points regarding what was going on in the workshop for the past few months, the current state of the game and plans for the future. Workshop: Since I am solo developer of this project and life threw a few challenges my way, things have been progressing slower over the last two months than expected. Never the less, project was not put on hold and I am proud to announce that the game will soon have a new and big update. A while back I decided to create and add three special events / levels to my game. These events are going to contain vastly different game style, mechanics and game loops than the original platformer game style. The reasoning behind this decision is to break the game into several pieces and presenting the players new challenges and mechanics, refreshing the experience of playthrough. These event's will however still focus heavily on cooperation and teamwork, and will put a new spin on the already all to known game mechanics, similar to the original gameplay loops of first worlds of this game. Game will now break the worlds flow with events every third world: - World 1- World 2- World 3 (Event)- etc.*Important note: The game is, as before, playable with only 1 player, making it easy / semi-easy experience and I am dedicated to make the game accessible to as many potential users as I can, making it from super easy platformer to speed run oriented teams trying to master it. However - the core idea and intended experience lies in multiplayer and cooperation. That is where this project really shines. New event mechanics scale with the number of players in a session, so don't forget to check how the game evolves with players. 2. Current state of the game: The game is currently being polished and prepared to become the demo version of the full project. The demo will contain first ...Read full article on Community Announcements (Immitated_One)AnnouncementsOfficial
Open Playtest!
Welcome! I am happy to announce the release of the 2Person playtest. The game is entering Beta phase and I want to receive a feedback from our community! Playtest of the game will come in 5 stages, each stage focusing on a specific parts of the game so I can refine and maximize resources in order to deliver the best possible game I can for you. Even dough I have much more content ready I want to focus on early game experience so in this round of playtesting. That is why this playtest will include first 25 levels of the game (1/4 of the game level content). Each additional round will include 25+ levels and hopefully I will be able to iterate based on your feedback. Game in it's current state includes all features with exception of story and some cinematics. For testing purposes all "Worlds" and abilities are going to be unlocked by default whilst in the final version of the game levels and abilities will need to be unlocked by completing the worlds.Read full article on Community Announcements (Immitated_One)






