
Screenshots

Watch trailer on Steam ↗Sproutmart – Grocery Store Simulator
Kappa Bits Games · Published by Kappa Bits Games · Official site ↗
Positive — 91% positive (23 reviews)
Last updated 28 Sept 2026
Run your own grocery store. Stock shelves, scan items at the checkout, and keep the store moving — solo or with friends. Farm, process, and fish for goods to expand what you can sell.
Indie, Simulation, Early Access, Casual · 2026 · More free games
Step behind the counter of Sproutmart – Grocery Store Simulator, where you'll farm, process, and fish for goods to expand your store. Stock shelves, scan items at the checkout, and keep the business running smoothly, either alone or with friends.
About this game

Welcome to Sproutmart — a hands-on grocery store sim where you stock shelves, scan items at the checkout, and grow your business day by day. Set up your aisles, choose what to sell, and build a store that feels like your own.


Customers come in throughout the day, shelves need refilling, and the register gets busy. Stay organized, restock regularly, and keep everything flowing to earn more and expand faster. As you grow, hire NPC employees to help with tasks like restocking and checkout.


Start small and build up. Expand your space, unlock new products, and customize your shop with decorations so it looks and feels like your store — not just another layout.


Support your store with your own supply. Grow and prepare goods to stock your shelves, reduce costs, and keep popular items available without relying entirely on suppliers. Place crafting machines to turn ingredients into new products and expand what you can sell.


Step away from the counter and go fishing to bring back extra goods you can sell for profit.


Play solo or team up online. Split tasks naturally — checkout, restocking, storage, farming, and more — and build your store together.


Hands-on grocery store management (stocking, checkout scanning, organizing)
Full solo play + online co-op
Customers, queues, and daily store flow
Economy and resource management
Store expansion, upgrades, and progression
Hire and manage NPC employees to help run the store
Decorations wall/floor to customize your shop
Farming to supply your shelves and reduce costs
Production machines that process ingredients into new products
Fishing to bring in extra goods and variety
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i3-4130 or AMD FX-6300
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 750 Ti or AMD Radeon R7 260X
- DirectX: Version 10
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
The Sproutmart Playtest Has Officially Ended — Thank You!
A massive thank you to everyone who jumped in, stocked shelves, farmed, fished, and tested Sproutmart during the playtest! The response, feedback, and bug reports from the community have been incredible. What Happens Now Playtest Access: The playtest build is now closed on Steam while we prepare for launch. Save Progress Carries Over: Your latest playtest saves will be fully compatible with the Early Access release, so all your progress carries over on launch day. Final Polish: We are using your reports and feedback to fine-tune game balance, squash remaining bugs, and polish co-op stability. Early Access Launch: Our full focus is now 100% on getting everything ready for our Steam Early Access release on September 22. Stay Connected If you haven't already, please make sure to Wishlist Sproutmart on Steam — it helps us immensely with launch visibility! You can also join our official Discord server and follow us on X to stay updated on final pre-launch news and dev updates. Thank you again for helping us make Sproutmart better. See you all at the grand opening on September 22!Read full article on Community Announcements (KB)AnnouncementsOfficial
Sproutmart launches in Early Access on September 22!
Sproutmart is coming to Steam Early Access on September 22, 2026! I’m excited to officially announce that Sproutmart will launch in Steam Early Access on September 22, 2026. Watch the new Early Access Release Date Trailer: TRAILER Sproutmart combines hands-on grocery store management with farming, fishing and production. Start with a small shop, choose what to sell, stock and price your products, serve customers at the checkout and gradually expand your business. Build and run your store Order products, organize your shelves, set prices, manage your warehouse and keep customers moving through the checkout. Play solo or together Run the entire business yourself or invite friends through online co-op for up to four players. Divide the work between checkout, restocking, warehouse organization, farming and more. Grow, fish and process your own goods Grow crops on your farm, catch fish and use production machines to create additional products for your shelves. Hire and manage employees Hire cashiers, stockers, sorters and janitors to help with everyday work as your business grows. Expand and customize Unlock more space and products, place furniture and decorations. Thank you to everyone who participated in the Playtest and shared feedback. Your suggestions and bug reports have already helped improve the game significantly. Existing Playtest saves will carry over into Early Access. Wishlist Sproutmart on Steam and join us on September 22!Read full article on Community Announcements (KB)AnnouncementsOfficial
Sproutmart Playtest — First Wave Has Begun!
The first wave of the Sproutmart Playtest is now live!A limited number of players have been invited through Steam to begin testing the current build. This first wave will focus on multiplayer, save/load stability, progression, warehouse systems, employees, balance, and overall game stability.Please remember that this is a Playtest, not a demo, not Early Access, and not the final release version. Bugs, unfinished polish, balance issues, and progression problems may occur.More players will be invited in future waves as testing continues and the most important issues are addressed.A few important notes:Multiplayer testing is highly encouraged.Each invited player has 1 friend invite available.Access may open and close depending on testing needs.Saves may not remain compatible with later Playtest updates.Feedback and bug reports can be submitted through the Steam forums, Discord, or the in-game feedback form.FEEDBACK AND BUG REPORTS ARE EXTREMELY IMPORTANT.Videos, streams, and other content about the Playtest are allowed, but please make it clear that this is an early Playtest build.Media, YouTubers, streamers, content creators, and other interested partners can contact: karajohnnies@gmail.comThank you to everyone taking part and helping improve Sproutmart before Early Access.More updates will follow as the Playtest progresses.Read full article on Community Announcements (KB)AnnouncementsOfficial
Sproutmart Playtest — First Wave Starts Monday 6 July
Sproutmart’s first Playtest wave will begin this Monday.This will be a limited test, lasting around 5–7 days, with a small number of players invited first. The goal is to test the current build properly, especially multiplayer, save/load, progression, warehouse systems, employees, balance, and general stability.Please keep in mind that this is a Playtest, not a demo, not Early Access, and not the final release version. Bugs, unfinished polish, balance issues, and possible progression problems are expected.Access will be limited during this first wave so I can collect feedback, fix the most important issues, and then invite more players in future waves.A few important notes:Invites will be limited and handled through Steam.Multiplayer testing is highly encouraged.Each invited player will have 1 friend invite available, so you can bring one friend to test multiplayer together.Not everyone who requested access will be invited in the first wave.More players will be invited in later waves.Access may open and close during the Playtest depending on testing needs.Saves may not work with later updates during the Playtest.Videos and streams are allowed, but please make it clear that this is an early Playtest build.Feedback and bug reports can be sent through the Steam forums, Discord, or the in-game feedback form.FEEDBACK AND BUG REPORTS ARE EXTREMELY IMPORTANT.The first wave will help decide what needs fixing before opening the Playtest to more players.Thank you to everyone who signed up and supports Sproutmart. More updates will follow after the first testing wave.Read full article on Community Announcements (KB)AnnouncementsOfficial
Sproutmart is now in the testing phase!
The Early Access content is now complete, and the game has officially moved into testing and polishing.The Steam Playtest is open for sign-ups, but access is not available just yet. I’m currently doing internal testing and making sure the build is ready before letting players in.If everything goes well, I’ll start accepting playtesters towards the mid-end of the month. I will make another announcement when we start.Please keep in mind before requesting access that this is a Playtest, not a release, demo, or final review version of the game. The purpose of the Playtest is to collect feedback, find bugs, test stability, improve balance, and make the game better before Early Access.Things may be unfinished, unbalanced, buggy, or subject to change. saves, progress, features, balance, and content may also change during testing, and some progress may be reset if needed.Access will be limited at first, probably around 50–100 players, so I can properly collect feedback, track issues, and make sure everything is stable. More players may be accepted later depending on how testing goes.Thank you to everyone who has wishlisted the game, signed up for the Playtest, or followed development so far. Your support really helps, and I’m excited to finally get Sproutmart into players’ hands.You can request access now through the Steam Playtest button on the store page. If everything goes according to plan, Sproutmart is currently targeting an Early Access launch this September. More updates soon!Read full article on Community Announcements (KB)






