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Bonebreaker Bastion

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Bonebreaker Bastion screenshot 1
Bonebreaker Bastion Gameplay Trailer 1 trailerWatch trailer on Steam ↗

Bonebreaker Bastion

Mathias Andreasen · Published by Mathias Andreasen

Content notice: Weapons and explosions are used to defeat skeletal attackers.

Last updated 28 Sept 2026

A frantic wave-based roguelite defense shooter where medieval fantasy clashes with modern firepower. Combine a vast arsenal of spells, weapons, and items to survive the ever-growing skeletal onslaught.

Free to PlayComing SoonDJCTQ 14Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Casual · More free games

In Bonebreaker Bastion, defend against relentless waves of skeletal enemies using a diverse arsenal of spells and weapons. Mix modern firepower with ancient magic to survive the escalating threat in this thrilling indie game from Mathias Andreasen.

About this game

Your castle is being assaulted by an army of skeletons. Your job: Defeat them by any means necessary. While they have the numbers, you have the technology.
Incredibly, it turns out that rocket launchers and assault rifles are very effective against shambling skeletons.

Features

  • Point and click shooting 

  • Lots of items, spells and weapons to combine to unique builds

  • Online Co-Op up to 4 players

  • Survive short days and kill enemies to acquire gold

  • Buy items in the shop each night

History

This game is an adaptation of the flash-player game: Storm The House. 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i5-9300H
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Demo release!

    Store page is finally released Demo is available for download! I have looked forward to this day for a long time, and I am so proud to have gotten here! With this milestone hit, I can turn my focus towards fleshing out the game systems and adding in a bunch more already in the works, and approach a full release, whenever i am satisfied calling it a full game. Best of luck, and go shoot some skellys! - Mathias
    Read full article on Community Announcements (Zaygone)

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