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The Longed-for Revenge of Undecember

Screenshots

The Longed-for Revenge of Undecember screenshot 1
The_Longed-for_Revenge_of_Undecember_Trailer#1 trailerWatch trailer on Steam ↗

The Longed-for Revenge of Undecember

Hwi · Published by Hwidely Studio

Mostly Positive — 71% positive (24 reviews) · 53 achievements

Last updated 28 Sept 2026

<The Longed-for Revenge of Undecember> is a horror game based on a true incident. Dreams distort memories, blending the main character’s guilt into horror. Spatial distortion, unique design, and unsettling sounds induce psychological unease, inviting you into the ‘Aesthetics of Discomfort’.

DJCTQ 16

£3.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £3.59 · Highest: £3.594 Oct 2026

Adventure, Indie, Strategy · 2025 · More under £5 games

Explore the chilling journey of Undecember as you navigate through dreams and nightmares, guided by Hwi’s unique design and unsettling sounds. Experience the ‘Aesthetics of Discomfort’ in this gripping indie game.

About this game

<The Longed-for Revenge of Undecember>


A car plunged into the sea.
Only the driver, who hadn't fastened his seatbelt, survived.
Was it a miracle… or a punishment?

Having lost his wife and two children, he could never forgive himself.
Believing that merely staying alive was his sentence, he clung to pills just to get through each day.
But the pills slowly consumed him, dragging him into another world.

Twisted memories. Distorted reality.
He can no longer tell dreams from waking life.
An endless nightmare where reality and terror blur together.

But this wasn’t just a tragic accident.
There was a hidden truth. A buried intent.
A story that was never meant to be uncovered.


<The Longed-for Revenge of Undecember> is a serious horror game based on a true incident that occurred on an island of South Korea. It features a profound theme and a high level of difficulty.


In this game, dreams are used as elements of horror, depicting a state where many memories are merged and distorted, blending the main character’s guilt and fragmented memories into various forms.


The game is designed to induce psychological unease through spatial distortion, clairvoyant information, and unique design and sound. We invite you into the ‘Aesthetics of Discomfort’ crafted to match the game’s profound themes.

This game is intended to be horror game.

This game has 2 difficulty levels and 2 different endings. (achievements in game!)

This game strives to authentically capture the bizarre atmosphere.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: windows7+
  • Processor: i3
  • Memory: 200 MB RAM
  • Graphics: nVidia GT1030
  • Storage: 200 MB available space
  • Sound Card: Realtek

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: windows7+
  • Processor: i5
  • Memory: 200 MB RAM
  • Graphics: RTX 2060
  • Storage: 1 GB available space
  • Sound Card: Realtek

Supported Languages

English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Indonesian, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Thai, Traditional Chinese, Turkish, Vietnamese, Hindi

Latest news

  • Patch NotesOfficial

    V5.1.0 Patch!

    V5.1.0 Patch NotesImproved overall performance and optimization Stability improvementsV5.0.0 Patch NotesDetails: Difficulty adjustments(Lucid significantly reduced, Sink reduced) Reduced and rebalanced frame counts (Lucid: 13, Sink: 26) Partial design updates Various minor improvements This is a solo-developed indie game. Your reviews mean a lot to me 😉 If you enjoyed the game, I’d really appreciate it if you could leave a review. Your feedback helps shape future updates and development. Thank you always for playing my game. I’ll keep working to bring you even better experiences in the future. Always stay happy :)
    Read full article on Community Announcements (Hwidely)
  • Patch NotesOfficial

    V.5.0.0 Release!

    Update Notes The update focuses more on improving progression and overall enjoyment. Details: Difficulty adjustments(Lucid significantly reduced, Sink reduced) Reduced and rebalanced frame counts (Lucid: 13, Sink: 26) Partial design updates Various minor improvements This is a solo-developed indie game. Your reviews mean a lot to me 😉 If you enjoyed the game, I’d really appreciate it if you could leave a review. Your feedback helps shape future updates and development. Thank you always for playing my game. I’ll keep working to bring you even better experiences in the future. Always stay happy :)
    Read full article on Community Announcements (Hwidely)
  • Patch NotesOfficial

    V.4 Release!

    Update Notes Ability Added An Ability feature has been added to help players reach the ending more easily and experience the story. However, progress will not be saved if this ability is used. You can access this feature from the Episode screen → Mode Selection button (right side) → "Ability" button. Custom Mode Added (Unlocked after clearing Sink difficulty) A mode designed for: Players seeking a greater challenge Players who want to explore the game’s structure in more depth Improvements & Fixes Fully resolved an issue where large units could get stuck in certain spots Additional explanations have been added and improved Completely overhauled the operation of certain systems First round of fixing translation errors across all languages This game is a solo-developed indie project. Your reviews mean a lot to me.😉 If you enjoyed playing, please consider leaving a review. Your feedback will be a great help for future development. Thank you so much for playing and for your continued support. I truly hope you all have a wonderful life.
    Read full article on Community Announcements (Hwidely)
  • Patch NotesOfficial

    V3.2.0 Patch

    Added hint box Angel Spawn Motion Changed Minor balance adjustments And so on.. Note on Game Difficulty This game is intentionally designed to be very challenging, as stated in the game's description. Although the difficulty was previously lowered based on player feedback, there are no plans for further balance changes. Thank you so much for playing and for your continued support. I truly hope you all have a wonderful life.
    Read full article on Community Announcements (Hwidely)
  • Patch NotesOfficial

    V3.1.0 Patch

    Fixed an issue where AI would stop moving in certain terrain Enhanced path_finding stability Note on Game Difficulty This game is intentionally designed to be very challenging, as stated in the game's description. Although the difficulty was previously lowered based on player feedback, there are no plans for further balance changes. Thank you so much for playing and for your continued support. I truly hope you all have a wonderful life.
    Read full article on Community Announcements (Hwidely)

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