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One More Delve

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One More Delve screenshot 1
v1.0 Release Trailer trailerWatch trailer on Steam ↗

One More Delve

ATVR · Published by ATVR · Official site ↗

Content notice: Includes violence and blood

Mostly Positive — 70% positive (40 reviews)

Last updated 28 Sept 2026

One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons. Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you in the dungeon.

DJCTQ 16Co-opVR

£11.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £11.99 · Highest: £11.996 Oct 2026

Action, Adventure, RPG · 2026 · More £5 - £15 games

Explore treacherous dungeons armed with various weapons in One More Delve. Craft your survival strategy by choosing from a variety of one- and two-handed tools, all while diving into randomly generated challenges with up to three players.

About this game

One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons.

Engage in realistic melee combat where every slash, parry, and block matters. Feel the true weight of your weapons as you dismember your enemies.

Upgrade Your Character

  • Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you fight and explore your way towards the final boss of the dungeon.

Social Hub Server

  • Between dungeon runs, relax in the social hub, interact with other players and use the materials you've gathered to craft new weapons and armor.

Create Your Own Playstyle

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: i5-7600 / Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
  • Storage: 4 GB available space
  • VR Support: SteamVR, (On Windows Mixed Reality: Only HP Reverb G2 Controllers)

Supported Languages

English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese

Latest news

  • AnnouncementsOfficial

    bHaptics Support

    https://www.bhaptics.com/ One More Delve now supports bHaptics devices
    Read full article on Community Announcements (Wizurd)
  • Patch NotesOfficial

    1.0 Update | New Weapon Class: Flintlock | Lvl 5 Dungeon

    One More Delve has left Early AccessNew ranged weapon class: Flintlock gunsLevel 5 dungeonExtra difficulty selections for the level 5 dungeonNew clothing itemsNew weapon modelsBrightness and bloom customization settings
    Read full article on Community Announcements (Wizurd)
  • AnnouncementsOfficial

    Bow & Two-Handed Handling Improvements | Toggle Sprint & Gripping Options

    Bow Handling ImprovementsMore stable and easier to aimTwo-Handed Weapon Handling ImprovementsAdded multiple grip points to choose from.Controlling two-handed weapons now feels more in line with other VR games, where the weapon is primarily controlled by the hand on top.Settings & OptionsAdded toggle options for sprinting and gripping.Added 2 new spells
    Read full article on Community Announcements (Wizurd)
  • Patch NotesOfficial

    Dungeon Level 4 | Content Update

    New: Dungeon Level 42x New Bosses5x New Regular Enemies10x New Weapons2x New Armor SetsUpdates to Dungeon Level 3:1x New Armor setIncreased enemy health
    Read full article on Community Announcements (Wizurd)
  • AnnouncementsOfficial

    Sprinting & Enemy Spacing + Recap Of The Previous Week

    New Update: - Enemies now move away from the player if they get too close.- Added sprinting and stamina (Press the left thumbstick to sprint).- Increased movement speed acceleration.- Added an optional DirectX11 launch option- Couple crash fixesRecap of the previous week:2nd of May: Parry rework | Weight reduction | Hit registration improvements Parrying attacks is now significantly easier with swords and shields.The weight of the weapons and shields has been reduced, making them easier to swing.The handguards of the weapons now deal damage -> No more unregistered hits.Slightly reduced the swing speed threshold required to deal damage.Melee enemies' attack cooldowns reduced.+ Some other small bug and crash fixes 1st of May: Bow handling fix | crash fixes | server improvements | And moreFixed the issue with the bow spinning out of control for some players when drawing an arrow close to your chestRemoved bow collision with the player's bodyWhen an arrow is being drawn, your body now rotates accordingly to help you aimAdded controller haptics when hitting destructible objects, minable ores and when blocking attacksFixed some crashesServer performance improvements 28th of April: Improved server stability Fixed some of the issues with the serversAdded an options to choose between single-player and multiplayer
    Read full article on Community Announcements (Wizurd)

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