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FlatOut 4: Total Insanity VR

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FlatOut 4: Total Insanity VR screenshot 1
Launch Date trailerWatch trailer on Steam ↗

FlatOut 4: Total Insanity VR

Flat2VR Spark, Mutar · Published by Impact Inked · Official site ↗

Very Positive — 90% positive (554 reviews) · 45 achievements

Last updated 28 Sept 2026

FlatOut 4: Total Insanity VR is destructive arcade racing at windshield distance. Trade paint, lose control, recover hard, and survive as rivals, debris, and pileups close in from every side.

Early AccessESRB tPvPVRFull Controller Support

£17.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £17.75 · Highest: £17.7510 Oct 2026

Simulation, Early Access, Racing · 2026 · More £15 - £30 games

Race through chaotic tracks in FlatOut 4: Total Insanity VR, where every collision matters as you trade paint with rivals. Dive into the early access simulation racing experience designed by Mutar and Flat2VR Spark.

About this game

FlatOut 4: Total Insanity VR is destructive arcade racing at windshield distance, combining high-speed racing, car crashes, and demolition derby chaos into an intense, first person VR driving experience.

This is FlatOut directly from the driver’s seat, where every questionable decision has consequences. Trade paint through tight corners. Recover from spinouts before the pack swallows you. Barrel toward a ramp knowing the landing is definitely going to hurt. Hit too hard, turn too late, or miss the gap, and the gruesome result is no longer something you watch from a safe distance. 

Inside the Wreckage

FlatOut 4: Total Insanity VR brings the series’ crash-heavy arcade racing into VR with first-person play, 6DOF support, motion controller steering, wheel support, spatialized audio, and much more. 

That matters because FlatOut suddenly gets very real when you are sitting behind the wheel.

Lean forward to look through a turn. Check your mirrors before a rival closes the gap. Glance down as the speedometer climbs. Hear the track open up around you, then hear another car come tearing into your space. When the impact hits, the car snaps sideways, rivals close in, and the wreckage keeps piling up around you.

Updated vehicle interiors, visible hands on the wheel, working mirrors, and a live speedometer keep you planted in the car when the race turns ugly. Check your six, watch the speed climb, brace for impact, and fight to stay in control as the smoke folds in around you. 

Race, Wreck, Crash and Burn Across Multiple Modes

Pick your favorite way to ruin a perfectly good vehicle, from full-contact races and weaponized assaults to driver-launching stunts, demolition arenas, and online multiplayer.

Race

Full-contact arcade racing where speed only gets you so far. Push through crowded tracks, muscle past rivals, recover from hard hits, and try to reach the finish before the car gives up.

Time Trial

No weapons, no pack, no excuses. Push the car to its limit, cut every corner clean, and keep enough control to beat the clock before the track beats you.

Assault

The race gets nastier when weapons hit the track. This is combat racing at its most brutal. Fire back, dodge incoming attacks, recover from the hits you couldn’t avoid, and use every dirty trick you can think of to stay in the fight.

Carnage

Score big by driving badly in all the right ways. Smash rivals, tear through trackside destruction, chain the chaos together, and keep the wreck moving long enough to make it count.

Stunt Mode

Forget the finish line. Hit the ramp, launch the driver through the windshield, and chase distance, targets, timing, and regret across 12 ridiculous stunt events.

Arena Mode

Leave the finish line behind and settle it in the arena. Smash through six demolition playgrounds across Death Match, Capture the Flag, and Survivor, where positioning only matters until somebody turns your car into scrap.

Online Multiplayer

Go online with up to 8 players and see what happens when real drivers bring real grudges to the track. Trade paint, force mistakes, lose friends, and try to cross the line before someone puts you into the wall and calls it strategy. 

White-Knuckle Control in VR

FlatOut 4: Total Insanity VR supports motion controller steering for players who want a direct VR driving feel, along with steering wheel, pedal, and manual shifter support for players who want to lock in with physical racing hardware.

Whichever setup you choose, the goal is the same: keep control when everything around you is trying to take it away. Correct the slide. Recover from the hit. Muscle the car back onto the road. Survive the corner you entered too fast and the rival who went in with you.

DLSS support and CAS sharpening provide a smoother high-performance VR racing experience and improve in-headset clarity. This keeps the action sharp as the track and the traffic close in.

Drive hard, hit harder, and try to finish while the car is still moving.

VR Steering Wheel Support & Hardware Compatibility

FlatOut 4: Total Insanity VR supports a wide range of steering wheels for VR racing games. Please review ongoing updates as new hardware is tested and added. Check recent updates regarding Wheel Support for the most up to date information on which steering wheels and hardware is compatible with the game. 

Please join our discord to engage with the community and reach out with any questions. 

Check the Steam discussions | Join our Discord

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Memory: 16 GB RAM
  • Graphics: NVIDIA 1660 or equivalent
  • VR Support: Open XR- Meta Quest Touch Controllers

Recommended

Recommended:
  • Memory: 16 GB RAM
  • Graphics: NVIDIA 3070 or equivalent
  • VR Support: Open XR- Meta Quest Touch Controllers

Supported Languages

English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese

Latest news

  • AnnouncementsOfficial

    Supported Wheels & Troubleshooting - Updated 5.29

    FlatOut 4: Total Insanity VR supports a wide range of steering wheels for VR racing games, with ongoing updates as new hardware is tested and added. Which steering wheels are supported?Most Logitech and Thrustmaster wheels are supported for this VR racing game with wheel support. Please see below for specific details. Logitech: Logitech G25Logitech G27Logitech G29Logitech G920Logitech G923Logitech G Pro Wheel + Pro PedalsLogitech RS50 (wheel + pedals + FFB confirmed)Logitech Pro Racing WheelLogitech Driving Force GT Thrustmaster: Thrustmaster T150 (with base two pedal setup)Thrustmaster T300Thrustmaster T300RS GTThrustmaster T818Thrustmaster TX Fanatec: Fanatec CSL DDFanatec DD ProFanatec Clubsport DD+Fanatec ClubSport Pedals V3Fanatec H-shifterFanatec Handbrake Moza: Moza R3Moza R5 (some users report FPS drops when wheel selected in options)Moza R12 + CRP2 Pedals (set steering angle 360-720 in Pit House)Moza SGP Shifter (sequential)Moza Racing HBP HandbrakeMoza Pedals (dev confirmed) Simagic: Simagic Alpha Mini (may require pedal reconfiguration each launch) Simucube: Simucube 3 Pro (DD base + pedals working) Other: DOYO 270 Wheel (steering and buttons work, d-pad conflicts with assault/menu navigation)PXN VD6 (wheel + stock pedals + clutch)Simforge PedalsPit House Software (compatible) Known Issues: Cammus C5: steering does not turn, pedals and base buttons work (Karpel)VRS DirectForce Pro: not detected / crashes on bind (grubyc)VRS Pedals: not working (grubyc)Moza H-Shifter: registers in options but does not change gears during races (marhan2385)Thrustmaster TH8A shifter: clutch not working as intended with H-pattern (400IQ Ginger-San)Thrustmaster T248: not yet confirmed (Master Lu)Thrustmaster T598: not yet confirmed (nokesy30)Trust GXT 580: erratic behavior (BitsOfBeard)Cube Controls Astra: wheel buttons not working with Simucube (ScanX)Simucube Direct Drive base: not recognized, wheel works when directly connected (ScanX)Venym Atrax Pedals: not recognized (Imo...
    Read full article on Community Announcements (Natasha)
  • Patch NotesOfficial

    Major Update!

    Wheels, wheels, wheels! We launched with support for just a handful. Now we've confirmed hundreds of unique wheel setups working in the wild. A MASSIVE thanks to the community who reported bugs, dumped logs and helped us untangle the chaos that is trying to add wheel support to a game. Wheel support is genuinely hard (every setup is its own special cocktail of conflicts and you have to have all the gear to even test it on), which is why it didn't ship day one. But we're committed to getting everyone racing. Got a wheel that's still acting up? Hop in the Discord, grab our shiny new diagnostic tool, run it, and we'll get you sorted fast. Custom Songs Are Here Drop your MP3s and M4As into a folder and BOOM — they show up in-game like they were always there. Title, artist, song skip, the works. Whether you're chasing that Flat Out 2 nostalgia or vibing to your favorite 90s/2000s bangers, your soundtrack is now your soundtrack. Music + racing = pure serotonin. Multiplayer Voice Chat Shipped right after launch — talk smack, call out crashes, coordinate mayhem. We're just getting started here. Next up we're eyeing a proper lobby system: spectate other racers while you wait, or jump into solo races to kill time before the lobby fills (haven’t decided all the specifics, but we definitely can’t wait to continue improving the multiplayer experience). Bug Squashing Crashes? Crushed. Frame pacing issues? Fixed. CPU can't keep up slowdowns? Handled. A mountain of other fixes we won't bore you with. Other Goodies Motion control steering feels better nowEntire input system reworked under the hoodPerformance improvements across the boardSave editor tool — wanna cheat and unlock everything? We won't tell. See you on the track!
    Read full article on Community Announcements (skeeva)
  • AnnouncementsOfficial

    Supported Wheels & Trouble Shooting

    VR Steering Wheel Support & Hardware CompatibilityFlatOut 4: Total Insanity VR supports a wide range of steering wheels for VR racing games, with ongoing updates as new hardware is tested and added. Which steering wheels are supported? Most Logitech and Thrustmaster wheels are supported for this VR racing game with wheel support. Confirmed working by the community:Logitech G27, G29, G920, G923Logitech RS50 (wheel only, pedals not yet supported)Logitech Pro Racing Wheel (wheel only)Thrustmaster T300, T300RS GT, T150 (after remapping), TXFanatec CSL DD and CSL PedalsFanatec DDPRO (use compatibility mode)We will be updating this list regularly as support expands Some wheels may require light button remapping in settings. We are actively expanding VR racing simulator hardware support. Not seeing your wheel listed?If you’re using a steering wheel that isn’t on this list, join our Discord so we can help troubleshoot and, where possible, get your wheel working in-game. Wheel Trouble ShootingMy Wheel Doesn’t Work — What Should I Do?If your wheel is not working, it may not currently be supported by the game. However, there are a few troubleshooting steps you can try first. 1. Disconnect Other ControllersOther connected controllers or peripherals can sometimes interfere with your wheel inputs.To check this:Open Windows Game ControllersCheck which devices are currently being recognisedDisconnect any unnecessary controllers or peripherals2. Manually Bind Your Wheel ControlsYou may need to manually assign your wheel buttons and pedals in-game.To do this:1. Open Options2. Go to the Controls tab3. Select the action you want to bind (for example, Nitro)4. Press the button or pedal you want to assignIf the game detects the input, it will automatically bind that control to the selected action. 3. Wheel Inputs Are Not DetectedIf your wheel, pedals, or buttons do not register any input, the device may not currently be recognised by the game.While we are working to support as many wheel...
    Read full article on Community Announcements (theresa.garcia)
  • Patch NotesOfficial

    A massive thank you (and a quick update) from the team!

    To our amazing community,Thank you for supporting the Early Access launch of FlatOut 4: Total Insanity VR! 🫶 We are thrilled to see so many players jumping in and it means the world to us.The fact that so many people have said that this is their “game of the year” or a “must buy now” title has been inspiring to our growing studio. 🙏We could not be more thankful and grateful to hear these accolades. While the experience is already exciting the community, our priority right now is ensuring it is a fast & flawless experience for everyone. We are currently tracking bugs reported by the community and are working on a hotfix as we speak.We’ve seen the reports regarding steering wheel compatibility and force feedback issues.Mapping various hardware manufacturers requires careful testing to ensure we don't break other controls in the process.If you want to be part of this process, and wheelie help us test new builds, or give direct feedback on how the cars feel, join us on Discord. 💥🚗In the meantime, please check the Steam discussions for a list of currently supported models and potential workarounds.Your feedback helps us! Check the Steam discussions | Join our DiscordThanks again for all the support. See you on the track ːsteamhappyː
    Read full article on Community Announcements (ashleyvause)
  • AnnouncementsOfficial

    A little more time under the hood: SteamVR Early Access starts May 7!

    As the first Flat2VR Spark release, we’re taking a little extra time to add a few more improvements so Early Access players get the best possible experience.Brace for Impact If you’ve been stuck in traffic, FlatOut 4 VR is a total rebuild for VR. Led by Mutar (NoMoreFlat), with Flat2VR Spark backing the project, this is the full-cockpit, full-contact racing experience you’ve been waiting for. Wishlist now and get ready for the insanity!
    Read full article on Community Announcements (coray.seifert)

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