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Swordmancy

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Swordmancy

Kacaronte · Published by Kacaronte

5 user reviews — 40% positive (5 reviews) · 57 achievements

Last updated 11 Oct 2026

Become a Swordmancer, warriors capable of using an arsenal of living weapons to defeat their enemies. Level up, get upgrades and evolve your weapons into stronger versions in this roguelike survivor game!

Free to PlayDJCTQ 6Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, RPG, Free To Play · 2026 · More free games

Discover the thrill of becoming a Swordmancer, where each upgrade transforms your arsenal. Master the art of wielding living weapons in this intense indie RPG from Kacaronte.

About this game

Swordmancy is a survivor game where the player controls a Swordmancer, warriors capables of controlling living weapon.

You defeat enemies, get the experience and choose one out of three random upgrade as you level up. Once you get an upgrade to level 8, you can evolve the weapon to get an even more powerful version.

As you defeat bosses, complete events and evolve weapons, you will unlock more characters, weapons and upgrades. You can try every single one of them and unlock more and more elements in your collection! 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Yes

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Swormancy 1.0 and Free to Play announcement

    Dear Swordmancers, it's been a while since the last update. As such, I'm finally announcing the date for the next one: August 3rd will sign up the release of the 1.0 version! With that, I decided to make the game Free to Play for anyone. The players who bought it will have added to the supporters in the credits and, if the game goes well and I make a DLC, will got it for free. Thanks for your patience and for playing!
    Read full article on Community Announcements (Kacaronte)
  • Patch NotesOfficial

    Version 0.3 live

    Dear Swordmancers, welcome to version 0.3! Here is the new content: - New weapon: the Mace For this weapon I wanted to give a different approach: you need to charge it before attacking, making it the slowest weapon in the game, but of course the damage will be way bigger than any other. Hope you enjoy it! - Artifacts With this new mechanic, you will be able to choose up to 3 artifacts before a game, that will buff you in different ways. You can unlock them by winning a map with a specific character. - Achievements Since I have a limited amount of achievement to put on this game right now, it's not all I wanted to make. You will unlock one for every character unlocked and winning a specific map with them. - 3 new fusion Hope will found these new combination! other changes: - Sun Gem rework: now will spawn sun rays around the weapon - Moon gem: now the moon beam is costant - Seed gem rework: now attacking give enemies thorns. Thorned enemies share weapon damage inflicled to other enemies. - Eclipse fusion rework: when sun rays collide with the moon beam, they get bigger - Bloodrose fusion rework: thorn damage generate blood stacks - Cinder ability rework: every 5 fire explosions, create an additional one
    Read full article on Community Announcements (Kacaronte)
  • Patch NotesOfficial

    Hotfix 0.1.2

    Solved some game breaking and minor bugsFixed a bug that caused the game to crash when using the GreatswordFixed a bug that caused the game to crash when dying while leveling upFixed a bug that prevented player to go full screen mode with the mouseFixed a bug with the volume optionThanks for your feedback and for playing Swordmancy!
    Read full article on Community Announcements (Kacaronte)
  • AnnouncementsOfficial

    Swordmancy Demo own store page published

    Listened to some feedbacks and decided to make a dedicated store page for the Demo, you can now leave a review if you like!Thanks for playing and enjoying Swordmancy!
    Read full article on Community Announcements (Kacaronte)

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