
Screenshots

Watch trailer on Steam ↗ELEMENTAIL
banjihagames · Published by Storytaco · Official site ↗
Last updated 28 Sept 2026
Draw it, Store it, Strike hard! A charming casual deckbuilding roguelike with magical animal wizards! Strategically combine elemental cards—Water, Fire, and Lightning—and collect over 150 unique relics to build your deck, customize your playstyle, and save a world tainted by elemental corruption.
Indie, Strategy, Casual · More free games
Discover the magic of deckbuilding as you draw, store, and strike hard with elemental wizardry. ELEMENTAIL from banjihagames offers over 150 unique relics to craft your perfect playstyle in this charming casual roguelike.
About this game
Create devastating damage with your deck!
ELEMENTAIL is a deck-building roguelike where you draw cards from your own deck to attack.
Draw as many cards as you want, combine their elements, and watch your damage grow stronger with every combo.
You can draw cards endlessly! But beware: if your deck reaches 0 cards, you lose the game.
Animal mages against elemental corruption!
Once peaceful, the village has been consumed by elemental corruption after the wicked Duke Peacock’s experiments.
Become a powerful animal mage and save the village with your cheeky skills, your strategy, and a wide range of collectible items.
Face all kinds of enemies, from bosses with unique powers and abilities to elite monsters with distinctive skills.
Defeat them all and take down the final boss, Duke Peacock!
Claim powerful new abilities!
Void cards filled with cosmic power, sticky slime cards, and bread cards beloved by animal mages.
Collect your own ultimate cards using all kinds of unique materials, from clear glass and heavy metal to sweet honey.
Over 150 artifacts await, ready to strengthen your strategy—or even become the core of your power.
Collect and combine relics to unleash your own ultimate deck.
There is no single answer. Now, the choice is yours.
The path to Duke Peacock, the cards you collect, the deck strategy you build.
Complete your deck in your own way, and challenge each run with a brand-new strategy!
Watch out for the exponential damage that grows every time you draw a card—and the dopamine rush that comes with it.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: Discrete graphics card
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/Windows 11
- Processor: Intel Core i5 or AMD equivalent or above
- Memory: 4 GB RAM
- Graphics: Discrete graphics card
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
ALT+G AWARDS Double Winner!
Last Saturday, at the ALT+G event sponsored by Google Play, the Elementail exhibition received an incredible achievement.Elementail was selected as the WINNER in both the user-voted ALT+G CHOICE and the LOOP DIVISION categories achieving a double victory!🏆🏆It was a true honor to meet so many of you in person, introduce our game, and hear your valuable feedback.We’ll continue refining Elementail better, inspired by all your stories and support.-All of this was possible thanks to your love and encouragement for Elementail.We’ll do our best to deliver an even more exciting experience by the time of the official launch.-Thank you always!Read full article on Community Announcements (banjihagames.steam)Community & EventsOfficial
DEVLOG #5 with NEXT FEST
Hello, Wizards! Squirrel-yaho!We have great news! Elementail is officially joining Steam Next Fest!We’ve been working hard to make Elementail even better — and we’re gathering feedback from all of you, our new and future wizards. Your thoughts and ideas mean a lot to us, so please feel free to share any feedback about the game!In today’s devlog, we’d like to share the current progress of Elementail’s development with you.-New Monsters Revealed!The mysterious monsters of Acts 2 and 3 are finally taking shape.Our team spent a lot of time discussing what kind of monsters would make the game feel more diverse — and how they could best complement Elementail’s core mechanics.We’re really happy with how they’ve turned out!The Daring Crow Swordsman & The Final Boss: PeacockPeacockHere’s a first look at two new illustrations —a stylish crow swordsman who slices through the arrogant squirrel wizard’s cards with ease,and PeacockPeacock, the ultimate boss of the game.PeacockPeacock comes with an incredibly unique set of tactics that will truly test your strategy.Along with him, we’re also revisiting and refining not only the new elite monsters, but the existing Act 1 elites as well — to make every battle feel fresh and challenging.Stay tuned — things are getting intense!-Introducing the “Explosive Chicken Stock”!Here’s an early concept of one of our new elite monsters — the “Explosive Chicken Stock.”This bomb-obsessed maniac loves nothing more than a good detonation,and he’ll shuffle bomb cards directly into your deck.If too many bombs are left unattended… 💥 boom — your entire hand is gone!Our goal with each elite monster is to make players think differently every time —as you get more familiar with the game, you’ll start needing unique strategy for each of them.Because their playstyles are so wildly distinct, our designers have been constantly tweaking and testing the designs through real play sessions.Each test brings new and exciting moments — and we can’t wait to show you t...Read full article on Community Announcements (banjihagames.steam)AnnouncementsOfficial
DEVLOG #4
Hello, Wizards! Squirrel-yaho!There’s been a big change in Elementail,and spoiler alert: it’s a lot of fun!Let's dive right into what’s coming in the next update!-Origins were a bit of a headache.At first, picking your starting deck through a simple choice menu seemed like a fresh idea. But in practice, the power level of your deck could vary wildly depending on what you chose—and that didn’t feel great.Now, you will begin each play with a unique deck that represents the birthplace!Each origin deck features its own beautiful card back design and comes with a composition suited for certain strategies.From a game design perspective, the number of cards per deck is tuned to around 30. This naturally prevents players from rushing through the deck too quickly, keeping the game’s tempo balanced.As a result, you get more time to grasp the mechanics and carefully build strategies.And honestly? This version turned out to be way more fun!You’ll find yourself weighing risk versus safety more often, and the joy of tinkering with your deck card by card feels even more rewarding.In this demo version, only a few origins will be unlocked. But in the full release, you’ll be able to unlock them all by meeting certain conditions!-hat’s not all—we’re also adding an Encyclopedia feature!We have just finished deciding on about 150 different artifacts!Even in the demo version, some artofacts can be unlocked by meeting certain conditions and then added to the in-game artifact pool.Take a look in advance at the wide variety of artifacts that will appear in Elementail!Each artifact’s function is going through a lot of revisions based on your feedback.Look..! Even in the image above, you can see that the Rapier has received a huge buff..!-And now…!You can discard artifacts at any time!Since you get back a bit of currency when you do, it’s now possible to pick up certain artifacts just temporarily, or flexibly pivot your deck-building mid-run.This also means you’ll no longer be forced to grab ...Read full article on Community Announcements (banjihagames.steam)AnnouncementsOfficial
DEVLOG #3
Hello, Wizards! Squirrel-yaho!ELEMENTAIL has surpassed 1,000 wishlists!Thanks to your amazing support, we’re more motivated than ever to keep pushing toward completing the game!!The very first update for the ELEMENTAIL DEMO is just around the corner.The play data from all of you who joined the DEMO has been an incredible help for us.We’ve carefully analyzed the strategies of veteran players who managed to CRACK the game within just a few days, and for now, we’ve temporarily disabled certain artifacts that either needed balance adjustments or had bugs in their mechanics.And now… we have an important announcement!With the DEMO update, the existing Infinite Mode Rankings will be reset..!This decision was made to ensure better level design and an improved gameplay experience, so we kindly ask for your understanding, Wizards.Your intense competition on the leader boards means so, so much to us, and we hope you’ll continue to play hard after the update as well!For this update, there won’t be any major changes to the core game mechanics beyond bug fixes.But—some cool things are changing! One coll thing is that cards now move!As the director writing this DEVLOG, I’m personally thrilled about the potential of combining card-rotation effects with shifting background perspectives in future updates—it’s going to add so much impact and satisfaction to every play.Of course, when I begged the developer to squeeze this feature into the current DEMO build, I got scolded with: “How on earth are we supposed to add something like that just two days before release?” So for now, please enjoy this as it is… and rest assured, we’re already planning and working hard on even cooler effects to come!Artifacts and monsters that temporarily add cards to your deck will now use a tattered, worn-out design!This contrasts with the neat, well-maintained cards already in your card deck.We came up with this visual approach to provide both clear, intuitive information and a little extra fun to look at—b...Read full article on Community Announcements (banjihagames.steam)AnnouncementsOfficial
Play the DEMO NOW!
The ELEMENTAIL demo is out now!Play the demo for free right now.PLAY the DEMOWe’re looking forward to hearing all your thoughts and ideas!Play as much as you like, and help us make ELEMENTAIL even more fun together.Read full article on Community Announcements (banjihagames.steam)







