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Silent Tales‌: Vermilion Embers

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Silent Tales‌: Vermilion Embers screenshot 1
Silent Tales‌: Vermilion Embers PV trailerWatch trailer on Steam ↗

Silent Tales‌: Vermilion Embers

Hakua Juku · Published by Hakua Juku · Official site ↗

Positive — 98% positive (48 reviews) · 26 achievements

Last updated 11 Oct 2026

As if hearing some kind of call, the six former companions returned to their hometown, a mountain covered with red leaves. Here, they will explore the familiar yet strange past, approach the hidden truth, and face the secrets buried in each other's hearts.

DJCTQ 101 DLC available ↗Full Controller Support

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £0.89 · Highest: £0.8911 Oct 2026

Adventure, Indie, RPG, Strategy · 2025 · More under £5 games

Delve into Silent Tales: Vermilion Embers, where six companions return to uncover hidden truths in their now mysterious mountain home. Navigate the familiar yet strange past with a mix of exploration and strategic thinking.

About this game

As if hearing some kind of call, the six former companions returned to their hometown, a mountain covered with red leaves. Here, they will explore the familiar yet strange past, approach the hidden truth, and face the secrets buried in each other's hearts.

This is a CTB turn-based battle mode game developed by an individual. In addition to combat strategies and equipment drive, freely exploring the game world and encountering stories, events and puzzles everywhere will also be the core experience of this game.

=== Story ===

Two years after the end of the Kerrigan War, rumors of mutations and demons came from the hometown called Red Leaf Mountains, which has been guarded by the goddess of the mountain.

Six former partners returned to their hometown at the same time. Whether it is the chess game of the gods or the entanglement of various forces, they will uncover the truth of a past hidden in the shadows.

=== Exploration ===

  • Average 30-60 hours of immersive experience

  • More than 100 side stories or rumors

  • Legendary items and collections obtained accidentally

  • More hidden puzzles and huge mazes

Every corner of this world is waiting for you to explore.

=== Battle ===

Rich weapons and magic skills, survival and tactical abilities, bonded combat skills, formation effects and special techniques gained from exploring the world, making turn-based battles against dangerous enemies with different characteristics full of the unexpected.

=== Equipment ===

Random equipment, attributes, inlay and enchantment system, match them to create your own tactical choice.

=== Art ===

Character portraits and background music are all drawn and produced by an individual.

Although not refined enough, I hope they can help you get deeper into this world.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows® 7/8/8.1/10/11
  • Processor: Intel Core2 Duo or better
  • Memory: 2 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Sound Card: ESI maya22 delux

Recommended

Recommended:
  • OS *: Windows® 7/8/8.1/10/11
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Sound Card: ESI maya22 delux

Supported Languages

Simplified Chinese

Latest news

  • Patch NotesOfficial

    Sep 6, 1.06c Patch Notes

    Fix:Fixed a problem in Windmill Town that may lead to road blockage.
    Read full article on Community Announcements (sasa)
  • Patch NotesOfficial

    Aug 30, 1.06b Patch Notes

    Adjustment:Adjusted the formula for escape success rate, so that the current escape success rate would be higher than before.Adjusted the values of additional elemental damage added to most weapons, gems, enchantments, etc. Now, the additional elemental damage in the later stages of the game will be higher.Slightly enhanced the random attributes of two-handed weapons.Adjusted some unique equipment stats.
    Read full article on Community Announcements (sasa)
  • Patch NotesOfficial

    Aug 20, 1.06a Patch Notes

    Adjustment:The menu-status-advanced attribute page has been modified, and now it can display other damage enhancement values (such as Enhanced Sword Damage, Enhanced Earth Magic Damage, etc.) besides attribute damage enhancement, and entries with enhancement values of 0 have been hidden.Now, when equipped with a zweihander, both the LiangYi Slash and Whirlwind Slash can also receive a 20% damage bonus.Adjusted some unique equipment stats.
    Read full article on Community Announcements (sasa)
  • Patch NotesOfficial

    Aug 16, 1.05c Patch Notes

    Adjustment:Now, in combat, Charge increases the hit rate of the current attack or skill.Now, in combat, when the target has any physical/mental state, the attack evasion probability of the target will slightly decrease. When the target possesses any magic/mental state, the magic evasion probability of the target will slightly decrease. Negative states of the same category (physical/magical/mental) are only superimposed once.Added display instructions for the first battle.Adjusted multiple monster drops.Slightly adjusted the values of some random attribute entries.Slightly adjusted the values of some unique two handed weapons.Increased the basic damage of the Fusion Bomb by 15.Added some tips in Chaos Veil.
    Read full article on Community Announcements (sasa)
  • Patch NotesOfficial

    Aug 13, 1.05b Patch Notes

    Adjustment:Now, the hit rate of magic skills is no longer fixed at 100%, but will continue to increase with luck (similar to the factor by which magic evasion rate increases with luck). That is to say, in the later stages of the game, when dealing with enemies with a certain magic evasion rate, magic skills will have a higher hit rate than before.Increased the enhancement factor of agility on attack hit rate.After completing the main quest to a certain extent, the members of the Lotus in Siska Woodland will no longer remain in the camp.Added an interaction in Wind Valley City.Added an interaction in the Siska Woodland.Added an interaction in the Unknown Cave.Added an interaction in the Aji Tunnel.Added an interaction in the Sea of Quiet Leaves.Added an interaction in the Road of Coke.Added props sold by some merchants.Fix:Fixed an issue with the action sequence of Ghost Wolf Claw.Fixed an error where the resistance of the target state may not be calculated when certain state additions are involved.Fixed a bug in the Round Table War mission on Brow Pass that could cause the game to get stuck.Fixed data errors for some unique equipment.
    Read full article on Community Announcements (sasa)

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