Skip to content
Geeky Alien
Lucid Clowder

Screenshots

Lucid Clowder screenshot 1
gameplay trailerWatch trailer on Steam ↗

Lucid Clowder

melon790 · Published by melon790

Very Positive — 93% positive (141 reviews) · 12 achievements

Last updated 28 Sept 2026

A fast paced weapon based movement shooter, keep on moving and try to predict your opponents movements.

Free to PlayDJCTQ 142 DLC available ↗Co-opPvP

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Free To Play · 2025 · More free games

Navigate through chaotic encounters as Lucid Clowder challenges you to stay agile and anticipate your foes' moves, all while dodging and countering with precision.

About this game

!!! Important !!!

this game will not get content or bug fix updates anymore. please do not spend your money.

? This is a fast paced shooter with emphasis on movement, keep on moving and try to predict your opponents movements.

? Choose between a selection of weapons, each with their specialties and a secondary skill.

? Wepons change the move and reload speed of the user depending on their weight class. wepons have infinite reserve ammo and reload automatically when you dont attack for a while.

? How to play :

  • Move with w a s d,

  • Jump and double jump with space,

  • Shoot with left click,

  • Use secondary with right click,

  • Dash with shift. You can also perform a super jump by pressing the jump button at the end of a dash to cover great distance,

  • Scracth with R or mouse 4

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-6100
  • Memory: 4096 MB RAM
  • Graphics: NVIDIA GT 710
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Sound Card: DirectX compatible sound card

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    minor update 9

    balance patch :all players now move slightly slower when backpedalling.freshener eco : tripled the attack cooldownnow recovers %66 of attack cooldown if a rocket hits an enemydecorated dumpster fire :now fires a singular projectile that burns enemies but the afterburn lasts shorter.deals significantly more damage to burning enemies.new weapon : overgrown metal thorn :rapidly fires projectiles that plants a seed on enemies hitenemies with seeds planted shoots out leaves when taking damage, dealing a portion of incoming damage and heals enemies.
    Read full article on Community Announcements (melon790)
  • Patch NotesOfficial

    minor update 8

    misc bug fixesaW5wdXR0aW5nICJFR0ciIG9uIHlvdXIga2V5Ym9hcmQgaW4gdGhlIHNraW4gc2VsZWN0aW9uIHNjcmVlbiB3aWxsIHN0YXJ0IHRoZSBidW5ueSBhcG9jYWx5cHNl
    Read full article on Community Announcements (melon790)
  • Patch NotesOfficial

    !! Major Update !!

    ? this is the biggest update so far with 2 new weapons, a number of weapon reworks, a lot of balance changes and bug fixes, 3 new skins and an overhaul to almost all ui in the game.starting with ui changes : - the games menus does not look like it was made in 30 mins anymore ! ( more like an hour now ) - added additional settings for simplifying crossairs and reducing the visual clutter caused by flying texts. also all settings can be accessed in the customise menu now. - a new background for the offline menu, featuring cats falling from the sky that you can explode by clicking on them. a built in aim trainer and a moderatley fun way to pass the time while waiting your friends. - advanced logbook showing more stats and looking better while doing it. - a way more acceptable skin selection menu showing of both the profiles of unlocked skins and the silhouette of locked skins. - more spacious and thematically fitting weapon selection screen in-game. also weapon description updated to give better information and highlight important parts.weapon reworks :? few weapons were either outclassed or just didnt have a fun identity, so i tweaked them a little. alongside this, a new system is properly introduced ; weapon attrubites. passive abilities that change the abilities of the player directly. - mint shooter : now slightly slows enemies hit, stacking 3 times. - cheddar slicer : the first bullet of the 3 bullet burst now deals more dmg and the rest deals less. also the secondary was changed from waterbaloon to battle bell silver ( new ). - clockwork laser pointer : now makes the user arrogant. the effectiveness of each head is increased. - dumpster fire : now makes the user bulky. - soakers and drenchers : base dmg deacresed a little but now deals 5 bonus damage. bonus damage is not effected by any damage alterations. - steam overload : movespeed on hit is removed but damage slightly incread. now it oneshots on a trickshot. - ivory canvas buster : weight class is now medium ...
    Read full article on Community Announcements (melon790)
  • Patch NotesOfficial

    minor update 7

    updated bot ai to not jump off cliffs, making them playable in the second map too.updated bot ai to not teleport across the map at randomnew skin added, gizmo : hit enemies with melee attacks 50 times to unlock
    Read full article on Community Announcements (melon790)
  • Patch NotesOfficial

    minor update 6

    misc bug fixes
    Read full article on Community Announcements (melon790)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.