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Dig, Craft, Kill

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Dig, Craft, Kill

CloseEnoughGames · Published by CloseEnoughGames

Last updated 28 Sept 2026

Dig for resources. Craft and infuse gear with stats and powerful effects. Kill monsters in turn-based dungeon battles. Gather loot, defeat the bosses. Prestige, unlock permanent buffs and repeat. Embrace the grind.

Free to PlayComing SoonDJCTQ 6

Free

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Indie, Strategy · More free games

Dive into a world of resource gathering and strategic combat as you dig for treasures, craft gear, and face off against dungeon bosses. Unlock permanent buffs by repeating your victories in this engaging indie strategy game.

About this game

Embrace the grind

Dig, Craft, Kill. This is the path to the bottom. Dig for resources, craft powerful gear, kill enemies for loot and overcome bosses to be able to prestige, unlock permanent buffs and repeat. See how far you can get.

Explore five unique dig sites, each with different ores to mine for crafting better gear. Defeat dungeon bosses to unlock new locations, and spend gold dropped from monsters to regenerate dig sites for endless resource gathering.

Forge equipment and infuse it with stats and effects using items collected from dungeon monsters. Combine three items of the same tier into stronger gear (common, uncommon, epic, and legendary). Upgrade your pickaxe for faster mining and bigger digs, and expand your inventory to carry more loot.

Battle monsters in turn-based combat throughout the dungeon. Enemies drop gold, essence, and special items to enhance your gear. Unlock new drops with essence and power up your equipment to take on tougher enemies and bosses. After defeating your first boss you can prestige, unlock permanent buffs and repeat the cycle. 

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5-3470
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 (2GB)
  • Storage: 800 MB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Intel Core i5-3470
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 (2GB)
  • Storage: 800 MB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Demo updated

    This update includes a mix of bug fixes, quality-of-life improvements, and a small rework to progression.Bug FixesFixed various bugs and edge casesUpdatesAdded a combat log so you can better track what’s happening in fightsInventory sorting can now be toggled on and offDig sites no longer need to be fully cleared to regenerate, just get he orePrestige tree reworked: skills are now leveled up instead of unlocked, making progression smoother and adding new skills easierAdded some extra polish here and there
    Read full article on Community Announcements (sile1)
  • AnnouncementsOfficial

    DigCraftKill Demo released

    I’m excited to share that the official demo is now live!There aren't major new mechanical features in this build, the focus has been entirely on polish, bug fixes, and quality-of-life improvements to ensure the best possible experience for new players.What’s in the Demo?If you are joining us for the first time, the demo includes:The Prestige System: Defeat the first boss to reset and unlock permanent upgrades.Full Item Pool: All items and prestige skills are available to explore.Dungeon Cap: You can delve up to Level 20. All your feedback is greatly appreciated, and thank you so much for playing!
    Read full article on Community Announcements (sile1)
  • Patch NotesOfficial

    Playtest of demo version update

    Patch NotesAdded magic damage to items:Evasive Momentum (Silver Thread): now grants a damage bonus to both physical and magic damage.Neurotoxin (Vipers Coil): now reduces both physical and magic damage output.Spirit Harvest (Soul Prism): kill-count damage bonus now applies to physical and magic damage.Symbiotic Overgrowth (Fungal Spore): damage multiplier now affects both physical and magic damage.Poison Debuff AdjustmentsPoison damage reworked from a flat value to a percentage of the target’s max HP.Relevant item: Serpent Fang.General UpdatesMinimum active drop items reduced to 5.Updated starting unlocks: 2 physical damage items, 2 magic damage items, 1 HP item.Improved item descriptions for clearer damage type communication.Updated UI elements to better explain core mechanics.All your feedback is greatly appreciated, thank you for playing.
    Read full article on Community Announcements (sile1)
  • AnnouncementsOfficial

    Playtest of demo version

    Some changes and new features for the demo version:NEW Prestige system. Once you defeat your first boss you can now prestige, which will reset most of your progress, but will allow you to unlock prestige skills for permanent upgrades.A short tutorial quest to let you get to know the basics.The max level in the dungeon is 20 for the demo version.All items and prestige skills available.There's also been some UI changes and tweaks, bug fixes and QOL changes.All your feedback is greatly appreciated.
    Read full article on Community Announcements (sile1)

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