
Screenshots

Watch trailer on Steam ↗Discard All Hope
Jameson Wilkins · Published by Wren's Nest Games
Content notice: Combat has lots of gibs and blood effects.
Last updated 28 Sept 2026
Combat brutal enemies in this mechanically deep, horror-themed looter-shooter. Players make split-second decisions with their deck to do everything from cancelling enemy attacks, detonating status conditions, or healing themselves. Collect hundreds of spells, mutated by dozens of modifiers!
Action, RPG · 2026 · More free games
Embark on a harrowing journey where your decisions shape survival. In Discard All Hope, crafted by Jameson Wilkins and released in 2026, master the art of combat through complex spell interactions in a horror-themed looter-shooter.
About this game
The Institute has been proclaimed an enemy of the state. Its research confiscated, institutions sacked, and agents assassinated. But it is also resourceful, given time it has recovered from worse.
A pity the apocalypse won’t be waiting.
You are the Director’s personal bodyguard. A deadly sorcerer with a brain so melted by cosmic forces that only a cursed helmet can keep it from leaking out. You haven’t done field work in the better part of a century, but a senior researcher in the sea town of Brein has convinced the Institute to send whoever they can.
Slaughter hordes of enemies in fast paced twin-stick shooter combat! Pull spells from your deck and exploit enemy weakness to generate enough energy to keep up the pace!
Cancel enemy attacks by interrupting them with their own elements!
Overload your foes with arcane energies, then detonate them to produce wildly powerful explosions!
Discard unwanted spells to heal.
Equip new spells to pull in nearby powerups.
Discard All Hope is easy to pick up and play, but offers plenty of mechanics to master.
Collect hundreds of different spells across 5 elemental types. Blast enemies at range with projectiles, cut through monsters with melee, summon eldritch familiars or protect yourself with defensive wards. Upgrade your favorites and find rare variants with random modifiers and even greater power.
Your spells double as stats too! Health, dash cooldown, magic regeneration, "ammo" reserves, and more can be improved just by holding them in your active deck… but be careful. The more magic of a given element you equip, the more susceptible you become to it. Insight into the unknown is a double-edged sword after all.

Scour every inch of the besieged sea town, Brein. Explore abandoned farms, once-bustling streets, dark woods, subterranean crypts, and much more. Discover the dark secrets hiding in the depths of this once unassuming place.
And when you are finished, delve into an endless labyrinth of ever-changing rooms in the ancient ruins lying deep under the earth!
System Requirements
Will my PC run this? →Minimum
- OS: 10, 11
- Processor: Dual-core a 2.0 GHz
- Memory: 4 GB RAM
- Graphics: 512 MB VRAM compatible with OpenGL 2.1
- DirectX: Version 11
- Storage: 1 GB available space
Recommended
- OS: 10 , 11
- Processor: Quad-core a 2.5 GHz
- Memory: 8 GB RAM
- Graphics: Dedicated 1 GB VRAM compatible with OpenGL 3.0
- DirectX: Version 12
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Deckbuilder Fest - Demo Update
Hello Deckbuilder fans! Thank you for your interest and support of Discard All Hope!Development is moving ahead behind the scenes. In the meantime I am updating the public demo to include a few fixes and minor features.These include:Damage values displayed on-hit. This should help you better understand when you are hitting an enemy with an attack they are weak or resistant to, currently these cannot be turned off but that will be coming in the full release.Slightly improved tutorialization. This is step 1 of a major tutorial overhaul aimed at better teaching players mechanics like detonations and discard healing. For now, these are just improved tool tips.Movement stuttering has been fixed! This took a while to track down and required a rewrite of some basic movement systems, but should now be working, no more slow-acceleration!Read full article on Community Announcements (Wren's Nest Games)Patch NotesOfficial
Small Update - Added NPC and Item art for Dialog
Hello all, just added some art for some of the Dialog interactions:Read full article on Community Announcements (Wren's Nest Games)Patch NotesOfficial
Temporarily disabling Steam Overlay for Windows users
The most recent update will unfortunately (but temporarily) be disabling the Steam overlay for Windows users. This is due to a bug caused by Microsoft's Windows Web Viewer (used for exporting Discard All Hope) that causes some gamepads (including Xbox gamepads) to not work.The good news is this should be a temporary workaround. Once Windows has fixed the exporter issue, the Steam overlay will be reintroduced.Read full article on Community Announcements (Wren's Nest Games)Patch NotesOfficial
KNOWN DEMO ISSUE: Gamepads not recognized
Unfortunately due to a Windows Webview 2 update, some gamepads (such as the Xbox Series X) are not recognized by the game engine. Discard All Hope is built with Construct 3, and while the Construct team is aware of the problem and submitted the issue to Windows, no fixes have been made as of yet.I am looking into a possible fix that has the unfortunate side effect of disabling the Steam overlay. In the meantime, you can try other gamepads or use the mouse+keyboard controls.Read full article on Community Announcements (Wren's Nest Games)Patch NotesOfficial
Shield and Summon scaling fixed
Minor update expanding on the previous card (or loot) level update. Until now shield and summon cards did not improve with either the card level or upgrade level. Now they do. For shields, their durability (health) scales up, and for creature summons both their attack and health increase with level and upgrade.Shields have also gotten a couple new modifiers, and the modifier that increased damage of attacks reflected by the shield back at enemies should now properly work for all shields that drop with it.Read full article on Community Announcements (Wren's Nest Games)







